-
Notifications
You must be signed in to change notification settings - Fork 3.6k
Issues: space-wizards/space-station-14
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Author
Label
Projects
Milestones
Assignee
Sort
Issues list
Cannot view rules details on Server Rules menu
S: Untriaged
Status: Indicates an item has not been triaged and doesn't have appropriate labels.
#34131
opened Dec 30, 2024 by
TK-A369
Rainbow lizard plush inhand sprite does not change color
S: Untriaged
Status: Indicates an item has not been triaged and doesn't have appropriate labels.
#34124
opened Dec 30, 2024 by
Ian321
Guidebook text wrapping doesn't apply to TextLinks
S: Untriaged
Status: Indicates an item has not been triaged and doesn't have appropriate labels.
#34123
opened Dec 30, 2024 by
ArtisticRoomba
Please remove the "Irish Car Bomb" drink
A: Service
Area: Service department, including cooking, botany, etc
D3: Low
Difficulty: Some codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
S: Needs Content PR Merged
Status: Requires an existing SS14 PR to be merged first.
T: Cleanup
Type: Code clean-up, without being a full refactor or feature
#34102
opened Dec 28, 2024 by
ItsMeThom
Id card console cannot change access if the privileged ID is missing any access tag the other ID has
S: Untriaged
Status: Indicates an item has not been triaged and doesn't have appropriate labels.
#34100
opened Dec 28, 2024 by
slarticodefast
Using two jetpacks makes you sparkle
A: Cargo/Salvage
Area: Cargo department or Salvage.
A: General Interactions
Area: General in-game interactions that don't relate to another area.
D2: Medium
Difficulty: A good amount of codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
T: Bugfix
Type: Bugs and/or bugfixes
#34094
opened Dec 28, 2024 by
notquitehadouken
Bagel doesn't have captain's id mapped
A: Mapping
Area: Maps, or tools used for mapping
DB: Beginner Friendly
Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result.
P3: Standard
Priority: Default priority for repository items.
T: Bugfix
Type: Bugs and/or bugfixes
#34090
opened Dec 27, 2024 by
pheenty
Vulture of the Future, test server
S: Untriaged
Status: Indicates an item has not been triaged and doesn't have appropriate labels.
#34086
opened Dec 27, 2024 by
Errant-4
5 tasks
Full game save / persistence / snapshot mega-issue
A: Core Tech
Area: Underlying core tech for the game and the Github repository.
D1: High
Difficulty: Extensive codebase knowledge required.
Issue: Intended Feature
This issue is not a bug, but an intended feature.
P3: Standard
Priority: Default priority for repository items.
S: Help Wanted
Status: Requesting additional help for this to be completed.
#34084
opened Dec 27, 2024 by
ElectroJr
14 tasks
Borg type switching to generic breaks the hat offset
A: Silicons
Area: Relates to Silicon roles, including AI.
D2: Medium
Difficulty: A good amount of codebase knowledge required.
P2: Raised
Priority: Item has a raised priority, indicating it might get increased maintainer attention.
T: Bugfix
Type: Bugs and/or bugfixes
#34060
opened Dec 25, 2024 by
crazybrain23
Opening secure intercoms maintenance panel (such as an intercom with command comms), and then unwelding the security plate, removes all encryption keys inside (disappear)
S: Untriaged
Status: Indicates an item has not been triaged and doesn't have appropriate labels.
#34054
opened Dec 24, 2024 by
Martynas6ha4
Stackable entities spawned with entity tables don't stack
A: Core Tech
Area: Underlying core tech for the game and the Github repository.
D3: Low
Difficulty: Some codebase knowledge required.
Issue: Replicated
This issue has been replicated by another user.
P2: Raised
Priority: Item has a raised priority, indicating it might get increased maintainer attention.
T: Bugfix
Type: Bugs and/or bugfixes
#34041
opened Dec 23, 2024 by
IamVelcroboy
mini jetpacks are the same size as normal jetpacks
A: General Interactions
Area: General in-game interactions that don't relate to another area.
DB: Beginner Friendly
Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result.
P3: Standard
Priority: Default priority for repository items.
T: Balance Change
Type: Balance changes through direct value changes, or changes to mechanics that affect it
#34031
opened Dec 23, 2024 by
Carolyn3114
We need a test or IDE warning to prevent Components as DataFields
A: Core Tech
Area: Underlying core tech for the game and the Github repository.
A: Integration Tests
Area: Integration tests, adding or fixing them
D2: Medium
Difficulty: A good amount of codebase knowledge required.
P2: Raised
Priority: Item has a raised priority, indicating it might get increased maintainer attention.
T: New Feature
Type: New feature or content, or extending existing content
#34030
opened Dec 23, 2024 by
slarticodefast
antags should roll before roles
A: Core Tech
Area: Underlying core tech for the game and the Github repository.
A: Roundflow/Antag
Area: Roundflow - "What happens in the game", including antagonist roles and their capabilities
D2: Medium
Difficulty: A good amount of codebase knowledge required.
P2: Raised
Priority: Item has a raised priority, indicating it might get increased maintainer attention.
S: Requires Content PR
Status: Requires a change to SS14, for which there is no open PR currently.
T: New Feature
Type: New feature or content, or extending existing content
#34025
opened Dec 23, 2024 by
K-Dynamic
Bugging through secure windoor
A: General Interactions
Area: General in-game interactions that don't relate to another area.
A: Mapping
Area: Maps, or tools used for mapping
D2: Medium
Difficulty: A good amount of codebase knowledge required.
Issue: Needs Replicating
This issue needs reproducing, as only one person has reported it.
P3: Standard
Priority: Default priority for repository items.
T: Bugfix
Type: Bugs and/or bugfixes
#34024
opened Dec 23, 2024 by
AnghelBP
rusted walls are stronger than regular walls
A: Engineering
Area: Engineering department, including Atmospherics.
A: General Interactions
Area: General in-game interactions that don't relate to another area.
D3: Low
Difficulty: Some codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
T: Bugfix
Type: Bugs and/or bugfixes
#34023
opened Dec 23, 2024 by
deltanedas
Changing viewport rotation while not attached to a grid causes movement to behave in unexpected ways
A: General Interactions
Area: General in-game interactions that don't relate to another area.
D2: Medium
Difficulty: A good amount of codebase knowledge required.
Issue: Replicated
This issue has been replicated by another user.
P3: Standard
Priority: Default priority for repository items.
T: Bugfix
Type: Bugs and/or bugfixes
#34022
opened Dec 23, 2024 by
VerinSenpai
Shuttle guns should use BaseStructure
A: Core Tech
Area: Underlying core tech for the game and the Github repository.
D3: Low
Difficulty: Some codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
T: Cleanup
Type: Code clean-up, without being a full refactor or feature
#33999
opened Dec 22, 2024 by
metalgearsloth
DNA scrambler doesnt evade criminal records
A: Roundflow/Antag
Area: Roundflow - "What happens in the game", including antagonist roles and their capabilities
A: Security
Area: Security department, including Detectives, HoS
D3: Low
Difficulty: Some codebase knowledge required.
P2: Raised
Priority: Item has a raised priority, indicating it might get increased maintainer attention.
T: Bugfix
Type: Bugs and/or bugfixes
#33990
opened Dec 21, 2024 by
IProduceWidgets
Need a "do not map" entity category & test
A: Integration Tests
Area: Integration tests, adding or fixing them
D2: Medium
Difficulty: A good amount of codebase knowledge required.
Issue: Intended Feature
This issue is not a bug, but an intended feature.
P3: Standard
Priority: Default priority for repository items.
#33987
opened Dec 21, 2024 by
ElectroJr
Holopad Megaissue
A: Silicons
Area: Relates to Silicon roles, including AI.
D2: Medium
Difficulty: A good amount of codebase knowledge required.
P2: Raised
Priority: Item has a raised priority, indicating it might get increased maintainer attention.
S: Requires Content PR
Status: Requires a change to SS14, for which there is no open PR currently.
T: Bugfix
Type: Bugs and/or bugfixes
#33986
opened Dec 21, 2024 by
ElectroJr
5 of 6 tasks
Putting somebody in cryopod should have a DoAfter
A: General Interactions
Area: General in-game interactions that don't relate to another area.
D3: Low
Difficulty: Some codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
T: New Feature
Type: New feature or content, or extending existing content
#33983
opened Dec 21, 2024 by
Winkarst-cpu
Compilation of items needing radial menus
A: General Interactions
Area: General in-game interactions that don't relate to another area.
D2: Medium
Difficulty: A good amount of codebase knowledge required.
D3: Low
Difficulty: Some codebase knowledge required.
P2: Raised
Priority: Item has a raised priority, indicating it might get increased maintainer attention.
T: New Feature
Type: New feature or content, or extending existing content
#33966
opened Dec 20, 2024 by
K-Dynamic
9 tasks
Clothing HideLayerComponent breaks on clothing with multiple equipment slots
A: Art
Area: Art with no implications for other areas.
D2: Medium
Difficulty: A good amount of codebase knowledge required.
P2: Raised
Priority: Item has a raised priority, indicating it might get increased maintainer attention.
T: Bugfix
Type: Bugs and/or bugfixes
T: Visual Change
Type: Deals with changes to art, sprites or other visuals in the game.
#33965
opened Dec 19, 2024 by
paige404
Previous Next
ProTip!
Follow long discussions with comments:>50.