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Issues: space-wizards/space-station-14

Issues blocking leaving playtest
#23246 opened Dec 30, 2023 by DrSmugleaf
Open 2
Current Freezes and PR restrictions
#8524 opened May 29, 2022 by wrexbe
Open 24
Project Zero Warnings
#33279 opened Nov 12, 2024 by PJB3005
Open 4
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Issues list

Cannot view rules details on Server Rules menu S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels.
#34131 opened Dec 30, 2024 by TK-A369
Rainbow lizard plush inhand sprite does not change color S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels.
#34124 opened Dec 30, 2024 by Ian321
Guidebook text wrapping doesn't apply to TextLinks S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels.
#34123 opened Dec 30, 2024 by ArtisticRoomba
Please remove the "Irish Car Bomb" drink A: Service Area: Service department, including cooking, botany, etc D3: Low Difficulty: Some codebase knowledge required. P3: Standard Priority: Default priority for repository items. S: Needs Content PR Merged Status: Requires an existing SS14 PR to be merged first. T: Cleanup Type: Code clean-up, without being a full refactor or feature
#34102 opened Dec 28, 2024 by ItsMeThom
Id card console cannot change access if the privileged ID is missing any access tag the other ID has S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels.
#34100 opened Dec 28, 2024 by slarticodefast
Using two jetpacks makes you sparkle A: Cargo/Salvage Area: Cargo department or Salvage. A: General Interactions Area: General in-game interactions that don't relate to another area. D2: Medium Difficulty: A good amount of codebase knowledge required. P3: Standard Priority: Default priority for repository items. T: Bugfix Type: Bugs and/or bugfixes
#34094 opened Dec 28, 2024 by notquitehadouken
Bagel doesn't have captain's id mapped A: Mapping Area: Maps, or tools used for mapping DB: Beginner Friendly Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result. P3: Standard Priority: Default priority for repository items. T: Bugfix Type: Bugs and/or bugfixes
#34090 opened Dec 27, 2024 by pheenty
Vulture of the Future, test server S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels.
#34086 opened Dec 27, 2024 by Errant-4
5 tasks
Full game save / persistence / snapshot mega-issue A: Core Tech Area: Underlying core tech for the game and the Github repository. D1: High Difficulty: Extensive codebase knowledge required. Issue: Intended Feature This issue is not a bug, but an intended feature. P3: Standard Priority: Default priority for repository items. S: Help Wanted Status: Requesting additional help for this to be completed.
#34084 opened Dec 27, 2024 by ElectroJr
14 tasks
Borg type switching to generic breaks the hat offset A: Silicons Area: Relates to Silicon roles, including AI. D2: Medium Difficulty: A good amount of codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. T: Bugfix Type: Bugs and/or bugfixes
#34060 opened Dec 25, 2024 by crazybrain23
Stackable entities spawned with entity tables don't stack A: Core Tech Area: Underlying core tech for the game and the Github repository. D3: Low Difficulty: Some codebase knowledge required. Issue: Replicated This issue has been replicated by another user. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. T: Bugfix Type: Bugs and/or bugfixes
#34041 opened Dec 23, 2024 by IamVelcroboy
mini jetpacks are the same size as normal jetpacks A: General Interactions Area: General in-game interactions that don't relate to another area. DB: Beginner Friendly Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result. P3: Standard Priority: Default priority for repository items. T: Balance Change Type: Balance changes through direct value changes, or changes to mechanics that affect it
#34031 opened Dec 23, 2024 by Carolyn3114
We need a test or IDE warning to prevent Components as DataFields A: Core Tech Area: Underlying core tech for the game and the Github repository. A: Integration Tests Area: Integration tests, adding or fixing them D2: Medium Difficulty: A good amount of codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. T: New Feature Type: New feature or content, or extending existing content
#34030 opened Dec 23, 2024 by slarticodefast
antags should roll before roles A: Core Tech Area: Underlying core tech for the game and the Github repository. A: Roundflow/Antag Area: Roundflow - "What happens in the game", including antagonist roles and their capabilities D2: Medium Difficulty: A good amount of codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. S: Requires Content PR Status: Requires a change to SS14, for which there is no open PR currently. T: New Feature Type: New feature or content, or extending existing content
#34025 opened Dec 23, 2024 by K-Dynamic
Bugging through secure windoor A: General Interactions Area: General in-game interactions that don't relate to another area. A: Mapping Area: Maps, or tools used for mapping D2: Medium Difficulty: A good amount of codebase knowledge required. Issue: Needs Replicating This issue needs reproducing, as only one person has reported it. P3: Standard Priority: Default priority for repository items. T: Bugfix Type: Bugs and/or bugfixes
#34024 opened Dec 23, 2024 by AnghelBP
rusted walls are stronger than regular walls A: Engineering Area: Engineering department, including Atmospherics. A: General Interactions Area: General in-game interactions that don't relate to another area. D3: Low Difficulty: Some codebase knowledge required. P3: Standard Priority: Default priority for repository items. T: Bugfix Type: Bugs and/or bugfixes
#34023 opened Dec 23, 2024 by deltanedas
Changing viewport rotation while not attached to a grid causes movement to behave in unexpected ways A: General Interactions Area: General in-game interactions that don't relate to another area. D2: Medium Difficulty: A good amount of codebase knowledge required. Issue: Replicated This issue has been replicated by another user. P3: Standard Priority: Default priority for repository items. T: Bugfix Type: Bugs and/or bugfixes
#34022 opened Dec 23, 2024 by VerinSenpai
Shuttle guns should use BaseStructure A: Core Tech Area: Underlying core tech for the game and the Github repository. D3: Low Difficulty: Some codebase knowledge required. P3: Standard Priority: Default priority for repository items. T: Cleanup Type: Code clean-up, without being a full refactor or feature
#33999 opened Dec 22, 2024 by metalgearsloth
DNA scrambler doesnt evade criminal records A: Roundflow/Antag Area: Roundflow - "What happens in the game", including antagonist roles and their capabilities A: Security Area: Security department, including Detectives, HoS D3: Low Difficulty: Some codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. T: Bugfix Type: Bugs and/or bugfixes
#33990 opened Dec 21, 2024 by IProduceWidgets
Need a "do not map" entity category & test A: Integration Tests Area: Integration tests, adding or fixing them D2: Medium Difficulty: A good amount of codebase knowledge required. Issue: Intended Feature This issue is not a bug, but an intended feature. P3: Standard Priority: Default priority for repository items.
#33987 opened Dec 21, 2024 by ElectroJr
Holopad Megaissue A: Silicons Area: Relates to Silicon roles, including AI. D2: Medium Difficulty: A good amount of codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. S: Requires Content PR Status: Requires a change to SS14, for which there is no open PR currently. T: Bugfix Type: Bugs and/or bugfixes
#33986 opened Dec 21, 2024 by ElectroJr
5 of 6 tasks
Putting somebody in cryopod should have a DoAfter A: General Interactions Area: General in-game interactions that don't relate to another area. D3: Low Difficulty: Some codebase knowledge required. P3: Standard Priority: Default priority for repository items. T: New Feature Type: New feature or content, or extending existing content
#33983 opened Dec 21, 2024 by Winkarst-cpu
Compilation of items needing radial menus A: General Interactions Area: General in-game interactions that don't relate to another area. D2: Medium Difficulty: A good amount of codebase knowledge required. D3: Low Difficulty: Some codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. T: New Feature Type: New feature or content, or extending existing content
#33966 opened Dec 20, 2024 by K-Dynamic
9 tasks
Clothing HideLayerComponent breaks on clothing with multiple equipment slots A: Art Area: Art with no implications for other areas. D2: Medium Difficulty: A good amount of codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. T: Bugfix Type: Bugs and/or bugfixes T: Visual Change Type: Deals with changes to art, sprites or other visuals in the game.
#33965 opened Dec 19, 2024 by paige404
ProTip! Follow long discussions with comments:>50.