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Things that I am working on:

  • ModLoader64, an emulator-based game agnostic modding platform for the N64, and soon other consoles.
  • The Legend of Zelda: Ocarina of Time Online
  • The Legend of Zelda: Majora's Mask Online
  • The Legend of Zelda: The Wind Waker Online
  • Mischief Makers Online
    • Many more
  • Mischief Makers Decomp, an active matching decompilation project for Mischief Makers on the N64.
  • LibTEngine, a reverse engineering of the game engine that drives Turok 2, and all games that derive from it. This repository has highly detailed structure definitions and function signatures.

4 sponsors have funded Drahsid’s work.

@Drahsid

Grub for me and the boys, can cover server costs, and more, as well as other investments.

@Zurashii
@malonrose
@JerryWester
@zmarotrix

Featured work

  1. Drahsid/mischief-makers

    In-progress decompilation of mischief makers for the N64.

    C++ 30
  2. Drahsid/turok3

    In progress decompilation of Turok 3

    C 23
  3. Drahsid/LibTEngine

    Library used to write code in the context of games that use or derive from Turok 2's Engine

    C 8
  4. hylian-modding/MemoryUtils3

    The third iteration of ModLoader64's debugger suite.

    TypeScript

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