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Perhaps a section in documents and, or, an example project in which it is shown how to get device rotation (pose?) and how to change the properties of the draw distance etc. ?
I've looked through the code and documentation but can't find a solution (have tried referencing p5xrInput etc. but receive nothing but reference errors).
Thank you for an absolutely brilliant project, and for any help with my issue -- apologies if I've missed the obvious.
The text was updated successfully, but these errors were encountered:
Hi! thanks for the issue and the helpful suggestions. I can add an example for device rotation. For the draw distance, this is set upstream by the WEBGL renderer when a camera is created but perhaps we can expose a setting for changing the near/far settings.
Nature of issue?
Which area does this problem relate to?
New feature details:
Perhaps a section in documents and, or, an example project in which it is shown how to get device rotation (pose?) and how to change the properties of the draw distance etc. ?
I've looked through the code and documentation but can't find a solution (have tried referencing p5xrInput etc. but receive nothing but reference errors).
Thank you for an absolutely brilliant project, and for any help with my issue -- apologies if I've missed the obvious.
The text was updated successfully, but these errors were encountered: