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NewLoyaltyTier.md

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NewLoyaltyTier

Properties

Name Type Description Notes
Name Pointer to string The name of the tier
MinPoints Pointer to float32 The minimum amount of points required to be eligible for the tier.

Methods

GetName

func (o *NewLoyaltyTier) GetName() string

GetName returns the Name field if non-nil, zero value otherwise.

GetNameOk

func (o *NewLoyaltyTier) GetNameOk() (string, bool)

GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

HasName

func (o *NewLoyaltyTier) HasName() bool

HasName returns a boolean if a field has been set.

SetName

func (o *NewLoyaltyTier) SetName(v string)

SetName gets a reference to the given string and assigns it to the Name field.

GetMinPoints

func (o *NewLoyaltyTier) GetMinPoints() float32

GetMinPoints returns the MinPoints field if non-nil, zero value otherwise.

GetMinPointsOk

func (o *NewLoyaltyTier) GetMinPointsOk() (float32, bool)

GetMinPointsOk returns a tuple with the MinPoints field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

HasMinPoints

func (o *NewLoyaltyTier) HasMinPoints() bool

HasMinPoints returns a boolean if a field has been set.

SetMinPoints

func (o *NewLoyaltyTier) SetMinPoints(v float32)

SetMinPoints gets a reference to the given float32 and assigns it to the MinPoints field.

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