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model_achievement_additional_properties.go
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model_achievement_additional_properties.go
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/*
* Talon.One API
*
* Use the Talon.One API to integrate with your application and to manage applications and campaigns: - Use the operations in the [Integration API section](#integration-api) are used to integrate with our platform - Use the operation in the [Management API section](#management-api) to manage applications and campaigns. ## Determining the base URL of the endpoints The API is available at the same hostname as your Campaign Manager deployment. For example, if you access the Campaign Manager at `https://yourbaseurl.talon.one/`, the URL for the [updateCustomerSessionV2](https://docs.talon.one/integration-api#operation/updateCustomerSessionV2) endpoint is `https://yourbaseurl.talon.one/v2/customer_sessions/{Id}`
*
* API version:
* Generated by: OpenAPI Generator (https://openapi-generator.tech)
*/
package talon
import (
"bytes"
"encoding/json"
)
// AchievementAdditionalProperties struct for AchievementAdditionalProperties
type AchievementAdditionalProperties struct {
// ID of the campaign, to which the achievement belongs to
CampaignId int32 `json:"campaignId"`
// ID of the user that created this achievement.
UserId int32 `json:"userId"`
// Name of the user that created the achievement. **Note**: This is not available if the user has been deleted.
CreatedBy string `json:"createdBy"`
// Indicates if a customer has made progress in the achievement.
HasProgress *bool `json:"hasProgress,omitempty"`
}
// GetCampaignId returns the CampaignId field value
func (o *AchievementAdditionalProperties) GetCampaignId() int32 {
if o == nil {
var ret int32
return ret
}
return o.CampaignId
}
// SetCampaignId sets field value
func (o *AchievementAdditionalProperties) SetCampaignId(v int32) {
o.CampaignId = v
}
// GetUserId returns the UserId field value
func (o *AchievementAdditionalProperties) GetUserId() int32 {
if o == nil {
var ret int32
return ret
}
return o.UserId
}
// SetUserId sets field value
func (o *AchievementAdditionalProperties) SetUserId(v int32) {
o.UserId = v
}
// GetCreatedBy returns the CreatedBy field value
func (o *AchievementAdditionalProperties) GetCreatedBy() string {
if o == nil {
var ret string
return ret
}
return o.CreatedBy
}
// SetCreatedBy sets field value
func (o *AchievementAdditionalProperties) SetCreatedBy(v string) {
o.CreatedBy = v
}
// GetHasProgress returns the HasProgress field value if set, zero value otherwise.
func (o *AchievementAdditionalProperties) GetHasProgress() bool {
if o == nil || o.HasProgress == nil {
var ret bool
return ret
}
return *o.HasProgress
}
// GetHasProgressOk returns a tuple with the HasProgress field value if set, zero value otherwise
// and a boolean to check if the value has been set.
func (o *AchievementAdditionalProperties) GetHasProgressOk() (bool, bool) {
if o == nil || o.HasProgress == nil {
var ret bool
return ret, false
}
return *o.HasProgress, true
}
// HasHasProgress returns a boolean if a field has been set.
func (o *AchievementAdditionalProperties) HasHasProgress() bool {
if o != nil && o.HasProgress != nil {
return true
}
return false
}
// SetHasProgress gets a reference to the given bool and assigns it to the HasProgress field.
func (o *AchievementAdditionalProperties) SetHasProgress(v bool) {
o.HasProgress = &v
}
type NullableAchievementAdditionalProperties struct {
Value AchievementAdditionalProperties
ExplicitNull bool
}
func (v NullableAchievementAdditionalProperties) MarshalJSON() ([]byte, error) {
switch {
case v.ExplicitNull:
return []byte("null"), nil
default:
return json.Marshal(v.Value)
}
}
func (v *NullableAchievementAdditionalProperties) UnmarshalJSON(src []byte) error {
if bytes.Equal(src, []byte("null")) {
v.ExplicitNull = true
return nil
}
return json.Unmarshal(src, &v.Value)
}