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numerics.go
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numerics.go
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package govalidator
import (
"math"
"golang.org/x/exp/constraints"
)
// Abs returns absolute value of number
func Abs[V constraints.Integer | constraints.Float](value V) V {
return V(math.Abs(float64(value)))
}
// Sign returns signum of number: 1 in case of value > 0, -1 in case of value < 0, 0 otherwise
func Sign[V constraints.Integer | constraints.Float](value V) float64 {
if value > 0 {
return 1
} else if value < 0 {
return -1
}
return 0
}
// IsNegative returns true if value < 0
func IsNegative[V constraints.Integer | constraints.Float](value V) bool {
return value < 0
}
// IsPositive returns true if value > 0
func IsPositive[V constraints.Integer | constraints.Float](value V) bool {
return value > 0
}
// IsNonNegative returns true if value >= 0
func IsNonNegative[V constraints.Integer | constraints.Float](value V) bool {
return value >= 0
}
// IsNonPositive returns true if value <= 0
func IsNonPositive[V constraints.Integer | constraints.Float](value V) bool {
return value <= 0
}
// InRange returns true if value lies between left and right border, generic type to handle int, float32, float64 and string.
// All types must the same type.
// False if value doesn't lie in range or if it incompatible or not comparable
func InRange[V constraints.Ordered](value V, left V, right V) bool {
if left > right {
left, right = right, left
}
return value >= left && value <= right
}
// IsWhole returns true if value is whole number
func IsWhole[V constraints.Integer | constraints.Float](value V) bool {
return math.Remainder(float64(value), 1) == 0
}
// IsNatural returns true if value is natural number (positive and whole)
func IsNatural[V constraints.Integer | constraints.Float](value V) bool {
return IsWhole(value) && IsPositive(value)
}