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Terrain3D.vcxproj.filters
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Terrain3D.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Filter Include="3. Headers">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="4. C++">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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<Filter Include="1. Project Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
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</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="src\terrain_3d_texture_list.h">
<Filter>3. Headers</Filter>
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<Filter>3. Headers</Filter>
</ClInclude>
<ClInclude Include="src\register_types.h">
<Filter>3. Headers</Filter>
</ClInclude>
<ClInclude Include="src\terrain_3d.h">
<Filter>3. Headers</Filter>
</ClInclude>
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<ClInclude Include="src\terrain_3d_material.h">
<Filter>3. Headers</Filter>
</ClInclude>
<ClInclude Include="src\constants.h">
<Filter>3. Headers</Filter>
</ClInclude>
<ClInclude Include="src\generated_tex.h">
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<ClInclude Include="src\logger.h">
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<None Include=".gitignore">
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<None Include="SConstruct">
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