Skip to content

Latest commit

 

History

History
186 lines (114 loc) · 4.22 KB

CHANGELOG.md

File metadata and controls

186 lines (114 loc) · 4.22 KB

Changelog

2024-03-03

  • Added Metal compiler 4.1
  • Added Metal shader converter 1.1

2024-03-02

  • Updated Tint compiler (#114)
  • Added Naga compiler v0.19.3
  • Added Slang compiler v2024.0.6 (#117)

2023-06-16

  • Added Metal Shader Converter
  • Added RGA 2.7.1
  • Updated DXC to latest trunk
  • Updated glslang to latest trunk

2022-09-19

  • Updated glslang to latest trunk (#112)
  • Added Metal compiler 3.0 beta 4 (#111)
  • Added Slang compiler v0.24.20 (#111)
  • Added RGA 2.6.2

2022-07-12

  • Added support for ANSI codes in error output (#104)
  • Added all dxc target versions (#110)
  • Added Mali offline compiler 7.6.0
  • All ASICs are now shown for RGA compiler (#108)
  • Update DXC compiler (#107)

2022-02-02

  • Added RGA 2.6 (which enables DX12 offline mode)
  • Upgraded website to ASP.NET Core 6.0

2021-10-26

  • Added Metal compiler 2.0

2021-10-13

  • Added Naga compiler v0.7.0 (#101)

2021-09-25

  • Added Metal compiler 2.0 beta 5
  • Added binary output for Metal .air file

2021-06-23

  • Added Metal compiler (using Metal Developer Tools for Windows)

2021-06-22

  • Added DXIL, SPIR-V & DXBC targets for Slang (#96)
  • New compiler - Naga
  • Added SPIRV-Cross v2021-01-15

2021-04-15

  • Added Mali offline compiler 7.3.0

2020-12-24

  • Updated Slang with RTX output
  • Addd Rust GPU compiler
  • Added RGA 2.4

2020-10-15

  • Added Tint compiler and WGSL language

2020-09-29

  • Added RGA 2.3.1

2020-06-12

  • Updated Slang with CUDA/C++ output

2020-02-25

  • Fixed scrolling (#63)

2020-02-23

  • Added GLSL syntax highlighting (#64)

2020-02-22

  • Added SPIR-V syntax highlighting

2020-02-16

  • Fixed RGA compiler errors not being reported correctly (#62)
  • Updated DXC to latest trunk
  • Updated glslang to latest trunk
  • Updated SMOL-V to latest trunk
  • Added SPIRV-Cross v2020-01-16
  • Added RGA v2.3
  • Added Slang v0.13.10
  • Added spirv1.x output targets to glslang

2018-08-25

  • New compiler - RGA

2018-07-02

  • Fixed ISPC interface name (#36)

2018-06-29

2018-06-28

  • New compiler - spirv-remap
  • New compiler - spirv-as
  • SPIR-V assembly can now be used as input language
  • Binary output can now be downloaded as C header file

2018-06-27

2018-06-26

  • New compression backend - miniz
  • New compression backend - LZMA

2018-06-25

2018-06-24

2018-06-20

  • New compiler - spirv-opt
  • Add AST output to XShaderCompiler
  • New compiler - HLSLParser
  • New compiler - spirv-stats

2018-06-18

2018-06-15

  • Add option to toggle between outputs for all steps in pipeline
  • Add support for multiple versions of each compiler (only used for Slang at the moment)

2018-06-13

2018-06-11

2018-06-09

2018-05-20

  • Add --auto-map-locations parameter to glslangValidator.exe invocation
  • Fix GLSL default code
  • Add changelog :)
  • Add "Download binary" button

2018-05-19

  • Initial release