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VRCTools.csproj
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VRCTools.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{47F06FB3-C414-426E-A09D-65F23902C16F}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>VRCTools</RootNamespace>
<AssemblyName>VRCTools</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<LangVersion>7.2</LangVersion>
<CodeAnalysisRuleSet />
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<LangVersion>7.2</LangVersion>
<CodeAnalysisRuleSet />
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<Reference Include="0Harmony.1.2.0.1">
<HintPath>lib\0Harmony.1.2.0.1.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>lib\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp-firstpass">
<HintPath>lib\Assembly-CSharp-firstpass.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json, Version=9.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>lib\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="Photon3Unity3D">
<HintPath>lib\Photon3Unity3D.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Drawing" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="UnityEngine">
<HintPath>lib\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AudioModule">
<HintPath>lib\UnityEngine.AudioModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>lib\UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TextRenderingModule">
<HintPath>lib\UnityEngine.TextRenderingModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>lib\UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UIModule">
<HintPath>lib\UnityEngine.UIModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityWebRequestWWWModule">
<HintPath>lib\UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
</Reference>
<Reference Include="VRCCore-Standalone">
<HintPath>lib\VRCCore-Standalone.dll</HintPath>
</Reference>
<Reference Include="VRCModLoader">
<HintPath>lib\VRCModLoader.dll</HintPath>
</Reference>
<Reference Include="VRCSDK2">
<HintPath>lib\VRCSDK2.dll</HintPath>
</Reference>
<Reference Include="VRLoader">
<HintPath>lib\VRLoader.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="IL\ILInstruction.cs" />
<Compile Include="IL\ILParser.cs" />
<Compile Include="libs\CComVRCModNetworkEdition\Client.cs" />
<Compile Include="libs\CComVRCModNetworkEdition\Command.cs" />
<Compile Include="libs\CComVRCModNetworkEdition\CommandManager.cs" />
<Compile Include="libs\CComVRCModNetworkEdition\ConnectionListener.cs" />
<Compile Include="datas\ImageDatas.cs" />
<Compile Include="mod\ModValues.cs" />
<Compile Include="mod\ui\uicomponents\IConfigElement.cs" />
<Compile Include="mod\ui\uicomponents\UIToggleSwitch.cs" />
<Compile Include="mod\ui\pages\ModConfigPage.cs" />
<Compile Include="mod\serializables\ModdedUser.cs" />
<Compile Include="mod\ModdedUsersManager.cs" />
<Compile Include="networkcommands\AuthCommand.cs" />
<Compile Include="networkcommands\InstanceChangedCommand.cs" />
<Compile Include="networkcommands\LogoutCommand.cs" />
<Compile Include="networkcommands\ModListChangedCommand.cs" />
<Compile Include="networkcommands\RPCCommand.cs" />
<Compile Include="utils\ModPrefs.cs" />
<Compile Include="mod\serializables\ModDesc.cs" />
<Compile Include="utils\CurrentUserUtils.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="utils\DebugUtils.cs" />
<Compile Include="utils\QuickMenuUtils.cs" />
<Compile Include="utils\SteamAPI.cs" />
<Compile Include="utils\SteamUtils.cs" />
<Compile Include="utils\Texture2DUtils.cs" />
<Compile Include="utils\UnityUiUtils.cs" />
<Compile Include="utils\VRCFlowManagerUtils.cs" />
<Compile Include="VRCModNetworkManager.cs" />
<Compile Include="utils\Values.cs" />
<Compile Include="utils\WebRequestsUtils.cs" />
<Compile Include="mod\ui\VRCModNetworkStatus.cs" />
<Compile Include="mod\updatesAndDependencies\VRCModLoaderUpdater.cs" />
<Compile Include="VRCTools.cs" />
<Compile Include="utils\VRCUiManagerUtils.cs" />
<Compile Include="utils\VRCUiPopupManagerUtils.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>