HEX color handling as an extension for UIColor. Written in Swift.
// With hash
let color: UIColor = UIColor(hexString: "#ff8942")
// Without hash, with alpha
let secondColor: UIColor = UIColor(hexString: "ff8942", alpha: 0.5)
// Short handling
let shortColorWithHex: UIColor = UIColor(hexString: "fff")
For those who don't want to type the double quotation, you can init a color from a real hex value (an Int
)
// With hash
let color: UIColor = UIColor(hex: 0xff8942)
// Without hash, with alpha
let secondColor: UIColor = UIColor(hex: 0xff8942, alpha: 0.5)
// With hash
let color: NSColor = NSColor(hexString: "#ff8942")
// Without hash, with alpha
let secondColor: NSColor = NSColor(hexString: "ff8942", alpha: 0.5)
// Short handling
let shortColorWithHex: NSColor = NSColor(hexString: "fff")
// From a real hex value (an `Int`)
// With hash
let color: NSColor = NSColor(hex: 0xff8942)
// Without hash, with alpha
let secondColor: NSColor = NSColor(hex: 0xff8942, alpha: 0.5)
Add this as a dependency in your Package.swift
:
import PackageDescription
let package = Package(
name: "MyPackage",
dependencies: [
// Other dependencies
.package(url: "https://github.com/thii/SwiftHEXColors.git", from: "1.3.1")
]
)
To integrate SwiftHEXColors into your Xcode project using CocoaPods, specify it in your Podfile
:
source 'https://github.com/CocoaPods/Specs.git'
platform :ios, '8.0'
use_frameworks!
pod 'SwiftHEXColors'
Then, run the following command:
$ pod install
And add import SwiftHEXColors
to the top of the files using SwiftHEXColors.
Carthage is a decentralized dependency manager that builds your dependencies and provides you with binary frameworks.
You can install Carthage with Homebrew using the following command:
$ brew update
$ brew install carthage
To integrate SwiftHEXColors into your Xcode project using Carthage, specify it in your Cartfile
:
github "thii/SwiftHEXColors"
Run carthage update
to build the framework and drag the built SwiftHEXColors.framework
into your Xcode project.
- Drag and drop
SwiftHEXColors.swift
file into your project
- Swift 3
- iOS 8.0 or above.