from tdw.add_ons.benchmark import Benchmark
Benchmark the frames per second (FPS) over a given number of frames.
-
times
A list of time elapsed percommunicate()
call. -
fps
The frames per second of the previous benchmark test. -
commands
These commands will be appended to the commands of the nextcommunicate()
call. -
initialized
If True, this module has been initialized.
Benchmark()
(no parameters)
self.get_initialization_commands()
This function gets called exactly once per add-on. To re-initialize, set self.initialized = False
.
Returns: A list of commands that will initialize this add-on.
self.on_send(resp)
This is called after commands are sent to the build and a response is received.
Use this function to send commands to the build on the next frame, given the resp
response.
Any commands in the self.commands
list will be sent on the next frame.
Parameter | Type | Default | Description |
---|---|---|---|
resp | List[bytes] | The response from the build. |
self.before_send(commands)
Update the time.
Parameter | Type | Default | Description |
---|---|---|---|
commands | List[dict] | The commands that are about to be sent to the build. |
self.get_early_initialization_commands()
This function gets called exactly once per add-on. To re-initialize, set self.initialized = False
.
These commands are added to the list being sent on communicate()
before any other commands, including those added by the user and by other add-ons.
Usually, you shouldn't override this function. It is useful for a small number of add-ons, such as loading screens, which should initialize before anything else.
Returns: A list of commands that will initialize this add-on.
self.start()
Start benchmarking each communicate()
call and clear self.times
.
self.stop()
Stop benchmarking each communicate()
call and set self.fps
.