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When loading 512px tiles in MapboxGL versus Tangram there is a noticeable "off by one" geometry simplification level of detail difference for some layers, like roads and boundaries.
In #1718 we changed the tolerance for roads and boundaries layer to 2.0 from 1.0 to get a little bit smaller tile size. In retrospect the file savings were negligible but the visual effect is compounded in MapboxGL and should be reverted.
When loading 512px tiles in MapboxGL versus Tangram there is a noticeable "off by one" geometry simplification level of detail difference for some layers, like roads and boundaries.
In #1718 we changed the tolerance for roads and boundaries layer to 2.0 from 1.0 to get a little bit smaller tile size. In retrospect the file savings were negligible but the visual effect is compounded in MapboxGL and should be reverted.
vector-datasource/queries.yaml
Line 217 in 0a760a1
vector-datasource/queries.yaml
Line 290 in 0a760a1
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