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Subtracting out the water (or indeed buildings, or anything else displayed "in front of" the park) would mean that the ordering of these features would be set on the server. For example, if there's a park with a sports pitch in the centre, which itself has a pond in the centre (maybe it's a steeplechase pitch or something?) then we'd have to label the park minus the pitch, but also the pitch minus the pond, which implies the relative ordering of features and their visibility on the server is the same as the draw order or z-order on the client.
This isn't a problem per-se, but we might want to think carefully about whether we want to tie the tiles so strongly to a particular ordering, or whether there's any benefit from being able to label better if the style doesn't choose to draw the "subtracted" type of areas (e.g: water, buildings, sports pitches, playgrounds, etc...). Additionally, whether we want the label position to move when we start/stop showing features (e.g: at the zoom at which we drop the Jackie O Reservoir).
(Also, tilezen/tilequeue#53 - there's some weirdly labelled points in the screenshot above.)
This is probably true for any landuse label. Should we subtract out the water before creating the label point?
#15/40.7867/-73.9577
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