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Generate collision mesh generation on offline instead of runtime (when scene selection). #4

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timetravelCat opened this issue Jul 26, 2023 · 0 comments
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enhancement New feature or request
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@timetravelCat
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Currently, collision mesh generation is conducted when scene selected on runtime, recursively, but this makes scene loading slow.

  • Add a tool function for recursive collision mesh generation
  • Apply for existing scenes (city ...) and save to project file.
@timetravelCat timetravelCat added the enhancement New feature or request label Jul 26, 2023
@timetravelCat timetravelCat self-assigned this Jul 26, 2023
@timetravelCat timetravelCat changed the title Generate collision mesh generation offline instead of runtime (when scene selection). Generate collision mesh generation on offline instead of runtime (when scene selection). Jul 31, 2023
@timetravelCat timetravelCat added this to the v1.1 milestone Aug 1, 2023
@timetravelCat timetravelCat modified the milestones: v1.1, v1.* Aug 31, 2023
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