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electron-main.js
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electron-main.js
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const electron = require('electron');
// Module to control application life.
const app = electron.app;
// Module to create native browser window.
const BrowserWindow = electron.BrowserWindow;
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
var mainWindow;
function createWindow () {
// Create the browser window.
mainWindow = new BrowserWindow({
fullscreen: false,
fullscreenable: false,
height: /*[[DEFAULT_GAME_HEIGHT*/500/*DEFAULT_GAME_HEIGHT]]*/, // This is changed via the setupGameSize script, change DEFAULT_GAME_HEIGHT to MAX_GAME_HEIGHT if you'd rather use the full size instead of only the safe zone size.
maximizable: false,
resizeable: false,
show: false,
useContentSize: true,
width: /*[[DEFAULT_GAME_WIDTH*/800/*DEFAULT_GAME_WIDTH]]*/ // This is changed via the setupGameSize script, change DEFAULT_GAME_WIDTH to MAX_GAME_WIDTH if you'd rather use the full size instead of only the safe zone size.
});
mainWindow.once('ready-to-show', function() {
mainWindow.show();
});
// and load the index.html of the app.
mainWindow.loadURL('file://' + __dirname + '/dist/index.html');
// Open the DevTools.
// mainWindow.webContents.openDevTools();
// Emitted when the window is closed.
mainWindow.on('closed', function () {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null;
});
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow);
// Quit when all windows are closed.
app.on('window-all-closed', function () {
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit();
}
});
app.on('activate', function () {
// On OS X it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) {
createWindow();
}
});
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.