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Anton Fedotov edited this page Oct 5, 2018
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LightEngine is visualization library with C++ and Pyton interface. Major targets in library design is:
- User frendly API
- Better performance in visualisation
In backend this use OpenGL shaders and buffers for delegate visualisation to GPU. But API allows user to abstract from low level defenitions. Meanwhile API provide callstack from hightlevel to lowlevel for customisation visualisation pipeline.