Solves Tetris and Soma cubes.
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Updated
Sep 17, 2020 - JavaScript
Solves Tetris and Soma cubes.
Experimenting sudoku solver with OpenCV
A C library implementation of Knuth's Algorithm X with dancing links.
An efficient backtracking algorithm that solves instances of the Exact Cover problem.
Simple sudoku solver using dancing links
Fillit is a program, which find the smallest square from "Tetris" shapes
Цель проекта - разместить заданный набор тетриминок (фигурок тетриса, состоящих из 4 блоков) в квадратной области наименьшей площади так, чтобы тетриминки не пересекались друг с другом (незаполненные «дырки» в области допускаются). При реализации использовалась интерпретация Алгоритма Х Д.Кнута с использованием техники “танцующих ссылок”.
Rust implementation of Knuth's Algorithm X for solving exact cover problems
Algorithm X dancing links solver for fillit puzzle
An implementation of Donald Knuth's Algorithm X (that solves the exact cover problem). For educational purposes.
Generic, reusable and well documented public domain "exact cover with colors" solver, with examples. (Backup repository)
Knuth and Pryanik
Nienna - A Combinatorial Problem solver using Knuth's algorithm X.
Java implementation of a simple backtracking sudoku solver and a sudoku solver using Algorithm X and Dancing Links by Donald Knuth
Sudoku bot written in Python, with Algorithm X Solver written in Rust
Tetromino puzzle solver using Algorithm X
Animated solutions to the pentomino problem using Don Knuth's algorithm X. (Why didn't I write unit tests???)
Algorithm X and Dancing Links Visualizer
Simple but fast constraint solver for sudoku (N x N).
a program to fill the smallest square with given tetrominos (using Knuth's Algorithm X)
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