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alphago-zero

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AlphaZero implementation for Othello, Connect-Four and Tic-Tac-Toe based on "Mastering the game of Go without human knowledge" and "Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm" by DeepMind.

  • Updated Apr 14, 2018
  • Python

Implementations of a Multilayer Perceptron, a Convolutional Neural Network, and Monte Carlo Tree Search applied to Tic-Tac-Toe and Connect Four. A learning project for me to construct the elements in Google's AlphaZero from the ground up.

  • Updated May 6, 2018
  • Python

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