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Jan 31, 2017 - Java
battlecode
Here are 32 public repositories matching this topic...
Goal oriented action planner(GOAP) is AI program which can be driven by max scoring, this algorithm works on exploring potential plans to maximize score and choses the action according to plan. check out the src directory for planner, this capability was tested on MIT-Battle code 2017. I would like to welcome others to try and collaborate, I am …
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Mar 11, 2017 - Java
My Crobot tank. it's for a game where you program a tank to win.
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Jun 3, 2017 - C
Finalist MIT Battlecode 2017 team "MIT Rejects Society". A strategy-game-playing AI.
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Jul 28, 2017 - Java
Not a Hivemind battlehack 2017 entry
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Nov 24, 2017 - Python
Team Waterloo Omega Ruby's submission for MIT Battlecode 2017. This is the 2nd place finisher (out of over 1000+) for MIT Battlecode 2017. Made by Jacob Jackson (@zxqfl), Jeffrey Xiao (@jeffrey-xiao), and Ben Zhang (@benzyx).
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Jan 7, 2018 - Java
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Mar 27, 2018 - Java
A bot I created in Java for MIT's 2018 Battlecode tournament. Placed in the top 32 teams. The team was called Mellow Dirt and consisted of only me. The tournament was under a month long. This bot was created in 2.5 weeks. The strategy was Ranger/Mage rush with a few Healers while Workers gathered. All units used A-star pathfinding, optimized by …
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Apr 9, 2018 - Java
Code for the Battlecode 2018 game AI programming competition.
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Apr 15, 2018 - Java
code for MIT's 2019 Battle Code competition
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Feb 4, 2019 - JavaScript
Battle Code 2019 Bot for The Shadow Priests
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Feb 4, 2019 - Java
9th Place Overall @ MIT Battlecode 2019 by Team Wololo
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Mar 8, 2019 - JavaScript
Final version of the Battlecode 2020 bot (Team BrutalPigeons64).
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Feb 8, 2020 - Java
Team Bowl Of Chowder Battlecode 2020 bot + Postmortem
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Apr 10, 2020 - Java
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