This is a cover system made in blueprint.
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Updated
Jul 28, 2021
This is a cover system made in blueprint.
Empyrean Ores proyect version 1.18.1
I developed a Full Body First Person Controller for Unity, featuring full character body awareness in the first-person view. It includes customizable controls, Inverse Kinematics for realistic movements, smooth camera transitions, animation support, and collision detection, enhancing player immersion and interaction.
A collection of files for my Wichita State University senior capstone project.
A small block game based on the classic 1010 by Zynda
A simplified web application inspired by Pokémon Red's Route 1. Players can explore the map, encounter and catch wild Pokémon, view their collection in the Pokédex, and save their game progress. This project demonstrates client-server communication and provides an engaging user experience
An adventure game that emphasizes OOP principles for gameplay mechanics and character development.
Unity create with code prototype4 - Gameplay Mechanics and Challenge 4 solution - Soccer Scripting
A SimpleGAS is a set of tutorials for entry-level Unreal Engine enthusiasts who wants to leverage the power of the Gameplay Ability System in their prototypes with minimum C++ setup and focus on creating abilities using Blueprints.
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