A simple asteroids game example made on Unity using LeoECS Lite.
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Updated
Jan 4, 2023 - C#
A simple asteroids game example made on Unity using LeoECS Lite.
Simple C# 2D physics engine written on top of LeoEcsLite framework just for training.
Unity Conversion Workflow for Leo ECS Lite
First project for trying and learning ECS
LeoECS Lite extension for efficient Authoring Component code generation.
MonoGame + LeoECSLite = Match3
Boilerplate-free syntax for full life cycle of events - entities with single component. Special support for singleton events.
LeoECS Lite Multiple Shared Injection
Simple Unity physics events emitter for Leopotam ECS lite framework.
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