Reconstructing Bounding Volume Hierarchies from Memory Traces of Ray Tracers
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Updated
Sep 12, 2022 - C++
Reconstructing Bounding Volume Hierarchies from Memory Traces of Ray Tracers
This C project is a cache simulation of a CPU containing L1D, L1I and L2 caches. It takes an image of memory and a memory trace as input, simulates the hit/miss behavior of a cache memory on this trace, and outputs the total number of hits, misses and evictions for each cache type along with the content of each cache at the end.
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