For-fun CherryPy project of a simple simulation with reactive agents
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Updated
Apr 9, 2013 - Python
For-fun CherryPy project of a simple simulation with reactive agents
An anthill using JaCaMo.
JavaScript Implementation of Primordial Particle Systems.
Multiagent system for transportation planning
Simulation of corrupting using SMA
plugin to use genstar inside the Kepler scientific workflow
In this project, agents are designed for the classic version of Pacman, including ghosts. Mini-max, Alpha-Beta pruning, Expectimax techniques were used to implement multi-agent pacman adversarial search.
Mini-max, Alpha-Beta pruning, Expectimax techniques are used to implement multi-agent pacman adversarial search.
an implementation of CommNet
Multi Agentowa symulacja konfliktu Syryjskiego.
Based on David Silver's paper "Cooperative Pathfinding"
University project. The main idea is to implement Pacman and ghosts as independent intelligent agents.
A multi agent re-enforcement learning environment for many on many bot fights between space ships
Tristam stands for Training Intelligent Sequencer Tool for Adaptative Music.
[Deprecated] This repository contains all feature that connect Gen* api to the Gama platform
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