🎲 ECS Framework for Unity Game Engine and .Net Platform
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Updated
Nov 15, 2024 - C#
🎲 ECS Framework for Unity Game Engine and .Net Platform
The OxGFrame is a framework based on Unity for accelerating game development. Supports multi-platform Win, OSX, Android, iOS, WebGL.
Chris Development Kit is a useful set of tools to speedup development of core Unity games mechanics. This code is shared between all my projects and it is in active update and improvement.
Unity HTFramework, a rapid development framework of client based on Unity.
The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。
A set of Keep Talking and Nobody Explodes libraries that helps with mod creation.
CosmosFramework is a medium-lightweight plug-in Unity development framework . Has a rich Unity method extensions and toolchain. async/await syntax support, multi-network channel support.Long term support for this project
Godot/Unity3D System Design Architecture
Chirp Logging Framework is designed to make handling console logs much easier, add context and extend the default functions added by Unity's Debug.Log classes.
Architecture-agnostic code and tools to make Unity based games.
A micro-kernel game framework with dependency injection and event-driven communication.
Demo of Streaming Binary Data format in a Unity Application for Streaming Maps in realtime
An Unreal Engine inspired framework for Unity. Initially made to help me understand the inner workings of Unreal Engine, it turned into a package I wanted to use in my other games. It's partially intrusive nature keeps the framework balanced between Unreal Engine's structure and Unity's open endedness
Code-driven component injection toolkit for Unity.
🚀Actors is a framework empowering developers to make better games faster on Unity.
A bunch of solutions and ideas for Unity3d
Scritable Object Variables and Custom Attributes.
🚀 Inspector Tools For Unity Game Engine
A Unity2D framework used to help create games totally runtime generated
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