Orillusion is a pure Web3D rendering engine which is fully developed based on the WebGPU standard.
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Updated
Dec 12, 2024 - TypeScript
Orillusion is a pure Web3D rendering engine which is fully developed based on the WebGPU standard.
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
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Creative coding and visual illusions in Rust.
TypeScript library that enhances the WebGPU API, allowing resource management in a type-safe, declarative way.
Shaders and other small Bevy examples
A WGSL playground inspired by Shadertoy.
Realtime path tracing via WebGPU compute shaders
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