diff --git a/src/test/abilities/gulp_missile.test.ts b/src/test/abilities/gulp_missile.test.ts index 3acad0d0a4c7..bd114a54f90e 100644 --- a/src/test/abilities/gulp_missile.test.ts +++ b/src/test/abilities/gulp_missile.test.ts @@ -103,7 +103,7 @@ describe("Abilities - Gulp Missile", () => { }); it("deals 1/4 of the attacker's maximum HP when hit by a damaging attack", async () => { - game.override.enemyMoveset([Moves.TACKLE]); + game.override.enemyMoveset(Moves.TACKLE); await game.classicMode.startBattle([Species.CRAMORANT]); const enemy = game.scene.getEnemyPokemon()!; @@ -116,7 +116,7 @@ describe("Abilities - Gulp Missile", () => { }); it("does not have any effect when hit by non-damaging attack", async () => { - game.override.enemyMoveset([Moves.TAIL_WHIP]); + game.override.enemyMoveset(Moves.TAIL_WHIP); await game.classicMode.startBattle([Species.CRAMORANT]); const cramorant = game.scene.getPlayerPokemon()!; @@ -135,7 +135,7 @@ describe("Abilities - Gulp Missile", () => { }); it("lowers attacker's DEF stat stage by 1 when hit in Gulping form", async () => { - game.override.enemyMoveset([Moves.TACKLE]); + game.override.enemyMoveset(Moves.TACKLE); await game.classicMode.startBattle([Species.CRAMORANT]); const cramorant = game.scene.getPlayerPokemon()!; @@ -159,7 +159,7 @@ describe("Abilities - Gulp Missile", () => { }); it("paralyzes the enemy when hit in Gorging form", async () => { - game.override.enemyMoveset([Moves.TACKLE]); + game.override.enemyMoveset(Moves.TACKLE); await game.classicMode.startBattle([Species.CRAMORANT]); const cramorant = game.scene.getPlayerPokemon()!; @@ -183,7 +183,7 @@ describe("Abilities - Gulp Missile", () => { }); it("does not activate the ability when underwater", async () => { - game.override.enemyMoveset([Moves.SURF]); + game.override.enemyMoveset(Moves.SURF); await game.classicMode.startBattle([Species.CRAMORANT]); const cramorant = game.scene.getPlayerPokemon()!; @@ -196,7 +196,7 @@ describe("Abilities - Gulp Missile", () => { }); it("prevents effect damage but inflicts secondary effect on attacker with Magic Guard", async () => { - game.override.enemyMoveset([Moves.TACKLE]).enemyAbility(Abilities.MAGIC_GUARD); + game.override.enemyMoveset(Moves.TACKLE).enemyAbility(Abilities.MAGIC_GUARD); await game.classicMode.startBattle([Species.CRAMORANT]); const cramorant = game.scene.getPlayerPokemon()!; @@ -220,7 +220,7 @@ describe("Abilities - Gulp Missile", () => { }); it("activates on faint", async () => { - game.override.enemyMoveset(Array(4).fill(Moves.THUNDERBOLT)); + game.override.enemyMoveset(Moves.THUNDERBOLT); await game.classicMode.startBattle([Species.CRAMORANT]); const cramorant = game.scene.getPlayerPokemon()!; @@ -236,7 +236,7 @@ describe("Abilities - Gulp Missile", () => { it("cannot be suppressed", async () => { - game.override.enemyMoveset([Moves.GASTRO_ACID]); + game.override.enemyMoveset(Moves.GASTRO_ACID); await game.classicMode.startBattle([Species.CRAMORANT]); const cramorant = game.scene.getPlayerPokemon()!; @@ -256,7 +256,7 @@ describe("Abilities - Gulp Missile", () => { }); it("cannot be swapped with another ability", async () => { - game.override.enemyMoveset([Moves.SKILL_SWAP]); + game.override.enemyMoveset(Moves.SKILL_SWAP); await game.classicMode.startBattle([Species.CRAMORANT]); const cramorant = game.scene.getPlayerPokemon()!;