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FindDCubed.cmake
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FindDCubed.cmake
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# - try to find DCUBED library
#
# DCUBED_LIBRARY_DIR, library search path
# DCUBED_INCLUDE_DIR, include search path
# DCUBED_{component}_LIBRARY, the library to link against
# DCUBED_ENVIRONMENT
# DCUBED_FOUND, If false, do not try to use this library.
#
# Plural versions refer to this library and its dependencies, and
# are recommended to be used instead, unless you have a good reason.
#
# Useful configuration variables you might want to add to your cache:
# DCUBED_ROOT_DIR - A directory prefix to search
# (a path that contains include/ as a subdirectory)
#
# 2009-2010 Rylie Pavlik <rylie@ryliepavlik.com>
# https://ryliepavlik.com/
# Iowa State University HCI Graduate Program/VRAC
#
# Copyright 2009-2010, Iowa State University
#
# Distributed under the Boost Software License, Version 1.0.
# (See accompanying file LICENSE_1_0.txt or copy at
# http://www.boost.org/LICENSE_1_0.txt)
#
# SPDX-License-Identifier: BSL-1.0
if(NOT BITS)
if(CMAKE_SIZEOF_VOID_P MATCHES "8")
set(BITS 64)
else()
set(BITS 32)
endif()
endif()
if(WIN32 AND MSVC)
include(CMakeDetermineVSServicePack)
determinevsservicepack(_sp)
if(MSVC71)
set(VC_VER vc71)
set(VC_VER_LONG vc71)
elseif(MSVC80)
set(VC_VER vc8)
set(VC_VER_LONG vc80)
# FIXME TODO provide more options here
set(D3BUILD nt8)
if("${_sp}" STREQUAL "vc80sp1")
set(_verstring nt8s1)
else()
set(_verstring nt8)
endif()
elseif(MSVC90)
set(VC_VER vc9)
set(VC_VER_LONG vc90)
set(_verstring nt9)
endif()
if(BITS EQUAL 32)
set(PLATFORM win32)
else()
set(PLATFORM win64)
endif()
endif()
if(NOT DCUBED_ROOT_DIR)
if(EXISTS "$ENV{DCUBED}" AND IS_DIRECTORY "$ENV{DCUBED}")
set(DCUBED_ROOT_DIR "$ENV{DCUBED}")
endif()
endif()
file(TO_CMAKE_PATH "${DCUBED_ROOT_DIR}" DCUBED_ROOT_DIR)
set(DCUBED_ROOT_DIR
"${DCUBED_ROOT_DIR}"
CACHE
PATH
"Root directory to search for DCubed")
# Do this by default
if(NOT DEFINED DCUBED_NESTED_TARGETS)
set(DCUBED_NESTED_TARGETS TRUE)
endif()
set(DCUBED_NESTED_TARGETS
"${DCUBED_NESTED_TARGETS}"
CACHE
BOOL
"Whether we should compile the wrappers as a part of the solution")
mark_as_advanced(DCUBED_NESTED_TARGETS)
###
# Configure DCubed
###
find_path(DCUBED_CORE_INCLUDE_DIR
d3ew_inc/modelgate.hxx
PATHS
"${DCUBED_ROOT_DIR}/inc")
foreach(lib aem cdmwp d3e_base d3e_cd dcm dcm3 g3)
find_library(DCUBED_${lib}_LIBRARY
${lib}
PATHS
"${DCUBED_ROOT_DIR}/lib/${_verstring}")
if(DCUBED_${lib}_LIBRARY)
list(APPEND DCUBED_LIBRARIES ${DCUBED_${lib}_LIBRARY})
list(APPEND DCUBED_CORE_LIBRARIES ${DCUBED_${lib}_LIBRARY})
endif()
mark_as_advanced(DCUBED_${lib}_LIBRARY)
endforeach()
find_path(DCUBED_WRAPPER_INCLUDE_DIR
d3ew_p/p_utils.hxx
PATHS
"${DCUBED_ROOT_DIR}/source/wrapper_source/")
foreach(lib d3ew_p d3ew_scene)
find_library(DCUBED_WRAPPER_${lib}_LIBRARY
${lib}_${D3BUILD}
PATHS
"${DCUBED_ROOT_DIR}/wrappers/cdmwp/${lib}")
mark_as_advanced(DCUBED_WRAPPER_${lib}_LIBRARY)
endforeach()
set(_nest_targets)
if(DCUBED_WRAPPER_INCLUDE_DIR)
foreach(lib d3ew_p d3ew_scene)
if(DCUBED_NESTED_TARGETS OR NOT DCUBED_WRAPPER_${lib}_LIBRARY)
if(PARASOLID_FOUND)
set(_nest_targets YES)
set(DCUBED_WRAPPER_${lib}_LIBRARY
"dcubed_wrapper_${lib}_nested_target"
CACHE
STRING
"We will build the DCubed wrapper ${lib} lib."
FORCE)
else()
set(DCUBED_WRAPPER_${lib}_LIBRARY
"NESTED_TARGET_REQUIRES_PARASOLID-NOTFOUND"
CACHE
STRING
"Can't build the DCubed wrapper ${lib} without first finding Parasolid."
FORCE)
endif()
endif()
endforeach()
endif()
foreach(lib d3ew_p d3ew_scene)
if(DCUBED_WRAPPER_${lib}_LIBRARY)
list(APPEND DCUBED_WRAPPER_LIBRARIES ${DCUBED_WRAPPER_${lib}_LIBRARY})
endif()
endforeach()
if(NOT DCUBED_ROOT_DIR)
get_filename_component(_path "${DCUBED_dcm_LIBRARY}" PATH)
get_filename_component(_path "${_path}/../.." ABSOLUTE)
set(DCUBED_ROOT_DIR
"${_path}"
CACHE
PATH
"Root directory to search for DCubed"
FORCE)
endif()
#file(TO_NATIVE_PATH "${DCUBED_ROOT_DIR}" _d3envdir)
set(DCUBED_ENVIRONMENT "DCUBED=${DCUBED_ROOT_DIR}")
# handle the QUIETLY and REQUIRED arguments and set xxx_FOUND to TRUE if
# all listed variables are TRUE
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(DCubed
DEFAULT_MSG
DCUBED_ROOT_DIR
DCUBED_LIBRARIES
DCUBED_CORE_LIBRARIES
DCUBED_CORE_INCLUDE_DIR
DCUBED_WRAPPER_INCLUDE_DIR
DCUBED_WRAPPER_LIBRARIES)
if(DCUBED_FOUND)
if(_nest_targets)
get_filename_component(_moddir "${CMAKE_CURRENT_LIST_FILE}" PATH)
add_subdirectory("${_moddir}/nested_targets/DCubed")
endif()
set(DCUBED_INCLUDE_DIRS
"${DCUBED_CORE_INCLUDE_DIR}"
"${DCUBED_CORE_INCLUDE_DIR}/if3"
"${DCUBED_CORE_INCLUDE_DIR}/.."
"${DCUBED_WRAPPER_INCLUDE_DIR}")
mark_as_advanced(DCUBED_ROOT_DIR)
endif()
mark_as_advanced(DCUBED_CORE_INCLUDE_DIR DCUBED_WRAPPER_INCLUDE_DIR)