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basic.yml
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basic.yml
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camera:
at: [-2, 2.5, -3.5]
look_at: [2, 0, 3]
up: [0, 1, 0]
fov: 30
lights:
- type: AreaLight
at: [-5, 5, -5]
color: [1, 0.7, 0.7]
uvec: [0, 0, 0]
usteps: 4
vvec: [0, 0, 0]
vsteps: 4
objects:
- shape: Group
name: Environment
children:
- shape: Plane
at: [0, 0, 5]
rotate: [-90, 0, 0]
material:
color: [0, 0, 0]
pattern:
type: Checker
a: [1, 1, 1]
b: [0.1, 0.1, 0.1]
- shape: Plane
at: [0, 0, -6]
rotate: [-90, 0, 0]
material:
color: [0, 0, 0]
pattern:
type: Checker
a: [1, 1, 1]
b: [0.1, 0.1, 0.1]
- shape: Plane
at: [-6, 0, 0]
rotate: [0, 0, 90]
material:
color: [0, 0, 0]
pattern:
type: Checker
a: [1, 1, 1]
b: [0.1, 0.1, 0.1]
- shape: Plane
at: [6, 0, 0]
rotate: [0, 0, 90]
material:
color: [0, 0, 0]
pattern:
type: Checker
a: [1, 1, 1]
b: [0.1, 0.1, 0.1]
- shape: Plane
at: [0, 0, 0]
material:
color: [0, 0, 0]
pattern:
type: Checker
a: [1, 1, 1]
b: [0.1, 0.1, 0.1]
- shape: Sphere
name: BigSphere
at: [-0.5, 1, 2]
scale: [2, 2, 2]
material:
color: [0, 0.4, 0.4]
shininess: 50
specular: 1
reflective: 0.8
- shape: Sphere
name: SmallSphere
at: [2.2, 1, -1]
material:
color: [0.4, 0, 0.4]
shininess: 50
specular: 1
reflective: 0.2
- shape: Cylinder
name: LeftCyl
at: [-3.5, 0, 1]
closed: true
minimum: -1
maximum: 3
material:
color: [0.4, 1, 0.4]
shininess: 20
specular: 1
reflective: 0.01
pattern:
type: Gradient
a: [0.4, 1, 0.4]
b: [1.0, 0.2, 1.0]
scale: [1.1, 1.1, 1.1]
rotate: [0, 90, 0]
- shape: Cube
name: SmallCube
at: [0.6, 0.4, -1]
rotate: [0, 60, 0]
scale: [0.4, 0.4, 0.4]
material:
color: [1, 0, 0.4]
shininess: 50
specular: 1
reflective: 0.3