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memcached.h
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memcached.h
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/* -*- Mode: C; tab-width: 4; c-basic-offset: 4; indent-tabs-mode: nil -*- */
/** \file
* The main memcached header holding commonly used data
* structures and function prototypes.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/time.h>
#include <netinet/in.h>
#include <event.h>
#include <netdb.h>
#include <pthread.h>
#include <unistd.h>
#include <assert.h>
#include <grp.h>
#include <signal.h>
/* need this to get IOV_MAX on some platforms. */
#ifndef __need_IOV_MAX
#define __need_IOV_MAX
#endif
#include <limits.h>
/* FreeBSD 4.x doesn't have IOV_MAX exposed. */
#ifndef IOV_MAX
#if defined(__FreeBSD__) || defined(__APPLE__) || defined(__GNU__)
# define IOV_MAX 1024
/* GNU/Hurd don't set MAXPATHLEN
* http://www.gnu.org/software/hurd/hurd/porting/guidelines.html#PATH_MAX_tt_MAX_PATH_tt_MAXPATHL */
#ifndef MAXPATHLEN
#define MAXPATHLEN 4096
#endif
#endif
#endif
#if defined(__linux__)
# define SOCK_COOKIE_ID SO_MARK
#elif defined(__FreeBSD__)
# define SOCK_COOKIE_ID SO_USER_COOKIE
#elif defined(__OpenBSD__)
# define SOCK_COOKIE_ID SO_RTABLE
#endif
#include "itoa_ljust.h"
#include "protocol_binary.h"
#include "cache.h"
#include "logger.h"
#ifdef EXTSTORE
#include "crc32c.h"
#endif
#include "sasl_defs.h"
#ifdef TLS
#include <openssl/ssl.h>
#endif
/* for NAPI pinning feature */
#ifndef SO_INCOMING_NAPI_ID
#define SO_INCOMING_NAPI_ID 56
#endif
/** Maximum length of a key. */
#define KEY_MAX_LENGTH 250
/** Maximum length of a uri encoded key. */
#define KEY_MAX_URI_ENCODED_LENGTH (KEY_MAX_LENGTH * 3 + 1)
/** Size of an incr buf. */
#define INCR_MAX_STORAGE_LEN 24
#define WRITE_BUFFER_SIZE 1024
#define READ_BUFFER_SIZE 16384
#define READ_BUFFER_CACHED 0
#define UDP_READ_BUFFER_SIZE 65536
#define UDP_MAX_PAYLOAD_SIZE 1400
#define UDP_HEADER_SIZE 8
#define UDP_DATA_SIZE 1392 // UDP_MAX_PAYLOAD_SIZE - UDP_HEADER_SIZE
#define MAX_SENDBUF_SIZE (256 * 1024 * 1024)
/* Binary protocol stuff */
#define BIN_MAX_EXTLEN 20 // length of the _incr command is currently the longest.
/* Initial power multiplier for the hash table */
#define HASHPOWER_DEFAULT 16
#define HASHPOWER_MAX 32
/*
* We only reposition items in the LRU queue if they haven't been repositioned
* in this many seconds. That saves us from churning on frequently-accessed
* items.
*/
#define ITEM_UPDATE_INTERVAL 60
/*
* Valid range of the maximum size of an item, in bytes.
*/
#define ITEM_SIZE_MAX_LOWER_LIMIT 1024
#define ITEM_SIZE_MAX_UPPER_LIMIT 1024 * 1024 * 1024
/* unistd.h is here */
#if HAVE_UNISTD_H
# include <unistd.h>
#endif
/* Slab sizing definitions. */
#define POWER_SMALLEST 1
#define POWER_LARGEST 256 /* actual cap is 255 */
#define SLAB_GLOBAL_PAGE_POOL 0 /* magic slab class for storing pages for reassignment */
#define CHUNK_ALIGN_BYTES 8
/* slab class max is a 6-bit number, -1. */
#define MAX_NUMBER_OF_SLAB_CLASSES (63 + 1)
/** How long an object can reasonably be assumed to be locked before
harvesting it on a low memory condition. Default: disabled. */
#define TAIL_REPAIR_TIME_DEFAULT 0
/* warning: don't use these macros with a function, as it evals its arg twice */
#define ITEM_get_cas(i) (((i)->it_flags & ITEM_CAS) ? \
(i)->data->cas : (uint64_t)0)
#define ITEM_set_cas(i,v) { \
if ((i)->it_flags & ITEM_CAS) { \
(i)->data->cas = v; \
} \
}
#define ITEM_key(item) (((char*)&((item)->data)) \
+ (((item)->it_flags & ITEM_CAS) ? sizeof(uint64_t) : 0))
#define ITEM_suffix(item) ((char*) &((item)->data) + (item)->nkey + 1 \
+ (((item)->it_flags & ITEM_CAS) ? sizeof(uint64_t) : 0))
#define ITEM_data(item) ((char*) &((item)->data) + (item)->nkey + 1 \
+ (((item)->it_flags & ITEM_CFLAGS) ? sizeof(uint32_t) : 0) \
+ (((item)->it_flags & ITEM_CAS) ? sizeof(uint64_t) : 0))
#define ITEM_ntotal(item) (sizeof(struct _stritem) + (item)->nkey + 1 \
+ (item)->nbytes \
+ (((item)->it_flags & ITEM_CFLAGS) ? sizeof(uint32_t) : 0) \
+ (((item)->it_flags & ITEM_CAS) ? sizeof(uint64_t) : 0))
#define ITEM_clsid(item) ((item)->slabs_clsid & ~(3<<6))
#define ITEM_lruid(item) ((item)->slabs_clsid & (3<<6))
#define STAT_KEY_LEN 128
#define STAT_VAL_LEN 128
/** Append a simple stat with a stat name, value format and value */
#define APPEND_STAT(name, fmt, val) \
append_stat(name, add_stats, c, fmt, val);
/** Append an indexed stat with a stat name (with format), value format
and value */
#define APPEND_NUM_FMT_STAT(name_fmt, num, name, fmt, val) \
klen = snprintf(key_str, STAT_KEY_LEN, name_fmt, num, name); \
vlen = snprintf(val_str, STAT_VAL_LEN, fmt, val); \
add_stats(key_str, klen, val_str, vlen, c);
/** Common APPEND_NUM_FMT_STAT format. */
#define APPEND_NUM_STAT(num, name, fmt, val) \
APPEND_NUM_FMT_STAT("%d:%s", num, name, fmt, val)
/** Item client flag conversion */
#define FLAGS_CONV(it, flag) { \
if ((it)->it_flags & ITEM_CFLAGS) { \
flag = *((uint32_t *)ITEM_suffix((it))); \
} else { \
flag = 0; \
} \
}
#define FLAGS_SIZE(item) (((item)->it_flags & ITEM_CFLAGS) ? sizeof(uint32_t) : 0)
/**
* Callback for any function producing stats.
*
* @param key the stat's key
* @param klen length of the key
* @param val the stat's value in an ascii form (e.g. text form of a number)
* @param vlen length of the value
* @parm cookie magic callback cookie
*/
typedef void (*ADD_STAT)(const char *key, const uint16_t klen,
const char *val, const uint32_t vlen,
const void *cookie);
/*
* NOTE: If you modify this table you _MUST_ update the function state_text
*/
/**
* Possible states of a connection.
*/
enum conn_states {
conn_listening, /**< the socket which listens for connections */
conn_new_cmd, /**< Prepare connection for next command */
conn_waiting, /**< waiting for a readable socket */
conn_read, /**< reading in a command line */
conn_parse_cmd, /**< try to parse a command from the input buffer */
conn_write, /**< writing out a simple response */
conn_nread, /**< reading in a fixed number of bytes */
conn_swallow, /**< swallowing unnecessary bytes w/o storing */
conn_closing, /**< closing this connection */
conn_mwrite, /**< writing out many items sequentially */
conn_closed, /**< connection is closed */
conn_watch, /**< held by the logger thread as a watcher */
conn_io_queue, /**< wait on async. process to get response object */
conn_max_state /**< Max state value (used for assertion) */
};
enum bin_substates {
bin_no_state,
bin_reading_set_header,
bin_reading_cas_header,
bin_read_set_value,
bin_reading_get_key,
bin_reading_stat,
bin_reading_del_header,
bin_reading_incr_header,
bin_read_flush_exptime,
bin_reading_sasl_auth,
bin_reading_sasl_auth_data,
bin_reading_touch_key,
};
enum protocol {
ascii_prot = 3, /* arbitrary value. */
binary_prot,
negotiating_prot, /* Discovering the protocol */
#ifdef PROXY
proxy_prot,
#endif
};
enum network_transport {
local_transport, /* Unix sockets*/
tcp_transport,
udp_transport
};
enum pause_thread_types {
PAUSE_WORKER_THREADS = 0,
PAUSE_ALL_THREADS,
RESUME_ALL_THREADS,
RESUME_WORKER_THREADS
};
enum stop_reasons {
NOT_STOP,
GRACE_STOP,
EXIT_NORMALLY
};
enum close_reasons {
ERROR_CLOSE,
NORMAL_CLOSE,
IDLE_TIMEOUT_CLOSE,
SHUTDOWN_CLOSE,
};
#define IS_TCP(x) (x == tcp_transport)
#define IS_UDP(x) (x == udp_transport)
#define NREAD_ADD 1
#define NREAD_SET 2
#define NREAD_REPLACE 3
#define NREAD_APPEND 4
#define NREAD_PREPEND 5
#define NREAD_CAS 6
enum store_item_type {
NOT_STORED=0, STORED, EXISTS, NOT_FOUND, TOO_LARGE, NO_MEMORY
};
enum delta_result_type {
OK, NON_NUMERIC, EOM, DELTA_ITEM_NOT_FOUND, DELTA_ITEM_CAS_MISMATCH
};
/** Time relative to server start. Smaller than time_t on 64-bit systems. */
// TODO: Move to sub-header. needed in logger.h
//typedef unsigned int rel_time_t;
/** Use X macros to avoid iterating over the stats fields during reset and
* aggregation. No longer have to add new stats in 3+ places.
*/
#define SLAB_STATS_FIELDS \
X(set_cmds) \
X(get_hits) \
X(touch_hits) \
X(delete_hits) \
X(cas_hits) \
X(cas_badval) \
X(incr_hits) \
X(decr_hits)
/** Stats stored per slab (and per thread). */
struct slab_stats {
#define X(name) uint64_t name;
SLAB_STATS_FIELDS
#undef X
};
#define THREAD_STATS_FIELDS \
X(get_cmds) \
X(get_misses) \
X(get_expired) \
X(get_flushed) \
X(touch_cmds) \
X(touch_misses) \
X(delete_misses) \
X(incr_misses) \
X(decr_misses) \
X(cas_misses) \
X(meta_cmds) \
X(bytes_read) \
X(bytes_written) \
X(flush_cmds) \
X(conn_yields) /* # of yields for connections (-R option)*/ \
X(auth_cmds) \
X(auth_errors) \
X(idle_kicks) /* idle connections killed */ \
X(response_obj_oom) \
X(response_obj_count) \
X(response_obj_bytes) \
X(read_buf_oom) \
X(store_too_large) \
X(store_no_memory)
#ifdef EXTSTORE
#define EXTSTORE_THREAD_STATS_FIELDS \
X(get_extstore) \
X(get_aborted_extstore) \
X(get_oom_extstore) \
X(recache_from_extstore) \
X(miss_from_extstore) \
X(badcrc_from_extstore)
#endif
#ifdef PROXY
#define PROXY_THREAD_STATS_FIELDS \
X(proxy_conn_requests) \
X(proxy_conn_errors) \
X(proxy_conn_oom) \
X(proxy_req_active) \
X(proxy_await_active)
#endif
/**
* Stats stored per-thread.
*/
struct thread_stats {
pthread_mutex_t mutex;
#define X(name) uint64_t name;
THREAD_STATS_FIELDS
#ifdef EXTSTORE
EXTSTORE_THREAD_STATS_FIELDS
#endif
#ifdef PROXY
PROXY_THREAD_STATS_FIELDS
#endif
#undef X
struct slab_stats slab_stats[MAX_NUMBER_OF_SLAB_CLASSES];
uint64_t lru_hits[POWER_LARGEST];
uint64_t read_buf_count;
uint64_t read_buf_bytes;
uint64_t read_buf_bytes_free;
};
/**
* Global stats. Only resettable stats should go into this structure.
*/
struct stats {
uint64_t total_items;
uint64_t total_conns;
uint64_t rejected_conns;
uint64_t malloc_fails;
uint64_t listen_disabled_num;
uint64_t slabs_moved; /* times slabs were moved around */
uint64_t slab_reassign_rescues; /* items rescued during slab move */
uint64_t slab_reassign_evictions_nomem; /* valid items lost during slab move */
uint64_t slab_reassign_inline_reclaim; /* valid items lost during slab move */
uint64_t slab_reassign_chunk_rescues; /* chunked-item chunks recovered */
uint64_t slab_reassign_busy_items; /* valid temporarily unmovable */
uint64_t slab_reassign_busy_deletes; /* refcounted items killed */
uint64_t lru_crawler_starts; /* Number of item crawlers kicked off */
uint64_t lru_maintainer_juggles; /* number of LRU bg pokes */
uint64_t time_in_listen_disabled_us; /* elapsed time in microseconds while server unable to process new connections */
uint64_t log_worker_dropped; /* logs dropped by worker threads */
uint64_t log_worker_written; /* logs written by worker threads */
uint64_t log_watcher_skipped; /* logs watchers missed */
uint64_t log_watcher_sent; /* logs sent to watcher buffers */
#ifdef EXTSTORE
uint64_t extstore_compact_lost; /* items lost because they were locked */
uint64_t extstore_compact_rescues; /* items re-written during compaction */
uint64_t extstore_compact_skipped; /* unhit items skipped during compaction */
#endif
#ifdef TLS
uint64_t ssl_handshake_errors; /* TLS failures at accept/handshake time */
uint64_t ssl_new_sessions; /* successfully negotiated new (non-reused) TLS sessions */
#endif
struct timeval maxconns_entered; /* last time maxconns entered */
uint64_t unexpected_napi_ids; /* see doc/napi_ids.txt */
uint64_t round_robin_fallback; /* see doc/napi_ids.txt */
};
/**
* Global "state" stats. Reflects state that shouldn't be wiped ever.
* Ordered for some cache line locality for commonly updated counters.
*/
struct stats_state {
uint64_t curr_items;
uint64_t curr_bytes;
uint64_t curr_conns;
uint64_t hash_bytes; /* size used for hash tables */
unsigned int conn_structs;
unsigned int reserved_fds;
unsigned int hash_power_level; /* Better hope it's not over 9000 */
unsigned int log_watchers; /* number of currently active watchers */
bool hash_is_expanding; /* If the hash table is being expanded */
bool accepting_conns; /* whether we are currently accepting */
bool slab_reassign_running; /* slab reassign in progress */
bool lru_crawler_running; /* crawl in progress */
};
#define MAX_VERBOSITY_LEVEL 2
/* When adding a setting, be sure to update process_stat_settings */
/**
* Globally accessible settings as derived from the commandline.
*/
struct settings {
size_t maxbytes;
int maxconns;
int port;
int udpport;
char *inter;
int verbose;
rel_time_t oldest_live; /* ignore existing items older than this */
uint64_t oldest_cas; /* ignore existing items with CAS values lower than this */
int evict_to_free;
char *socketpath; /* path to unix socket if using local socket */
char *auth_file; /* path to user authentication file */
int access; /* access mask (a la chmod) for unix domain socket */
double factor; /* chunk size growth factor */
int chunk_size;
int num_threads; /* number of worker (without dispatcher) libevent threads to run */
int num_threads_per_udp; /* number of worker threads serving each udp socket */
char prefix_delimiter; /* character that marks a key prefix (for stats) */
int detail_enabled; /* nonzero if we're collecting detailed stats */
int reqs_per_event; /* Maximum number of io to process on each
io-event. */
bool use_cas;
enum protocol binding_protocol;
int backlog;
int item_size_max; /* Maximum item size */
int slab_chunk_size_max; /* Upper end for chunks within slab pages. */
int slab_page_size; /* Slab's page units. */
volatile sig_atomic_t sig_hup; /* a HUP signal was received but not yet handled */
bool sasl; /* SASL on/off */
bool maxconns_fast; /* Whether or not to early close connections */
bool lru_crawler; /* Whether or not to enable the autocrawler thread */
bool lru_maintainer_thread; /* LRU maintainer background thread */
bool lru_segmented; /* Use split or flat LRU's */
bool slab_reassign; /* Whether or not slab reassignment is allowed */
int slab_automove; /* Whether or not to automatically move slabs */
double slab_automove_ratio; /* youngest must be within pct of oldest */
unsigned int slab_automove_window; /* window mover for algorithm */
int hashpower_init; /* Starting hash power level */
bool shutdown_command; /* allow shutdown command */
int tail_repair_time; /* LRU tail refcount leak repair time */
bool flush_enabled; /* flush_all enabled */
bool dump_enabled; /* whether cachedump/metadump commands work */
char *hash_algorithm; /* Hash algorithm in use */
int lru_crawler_sleep; /* Microsecond sleep between items */
uint32_t lru_crawler_tocrawl; /* Number of items to crawl per run */
int hot_lru_pct; /* percentage of slab space for HOT_LRU */
int warm_lru_pct; /* percentage of slab space for WARM_LRU */
double hot_max_factor; /* HOT tail age relative to COLD tail */
double warm_max_factor; /* WARM tail age relative to COLD tail */
int crawls_persleep; /* Number of LRU crawls to run before sleeping */
bool temp_lru; /* TTL < temporary_ttl uses TEMP_LRU */
uint32_t temporary_ttl; /* temporary LRU threshold */
int idle_timeout; /* Number of seconds to let connections idle */
unsigned int logger_watcher_buf_size; /* size of logger's per-watcher buffer */
unsigned int logger_buf_size; /* size of per-thread logger buffer */
unsigned int read_buf_mem_limit; /* total megabytes allowable for net buffers */
bool drop_privileges; /* Whether or not to drop unnecessary process privileges */
bool watch_enabled; /* allows watch commands to be dropped */
bool relaxed_privileges; /* Relax process restrictions when running testapp */
#ifdef EXTSTORE
unsigned int ext_io_threadcount; /* number of IO threads to run. */
unsigned int ext_page_size; /* size in megabytes of storage pages. */
unsigned int ext_item_size; /* minimum size of items to store externally */
unsigned int ext_item_age; /* max age of tail item before storing ext. */
unsigned int ext_low_ttl; /* remaining TTL below this uses own pages */
unsigned int ext_recache_rate; /* counter++ % recache_rate == 0 > recache */
unsigned int ext_wbuf_size; /* read only note for the engine */
unsigned int ext_compact_under; /* when fewer than this many pages, compact */
unsigned int ext_drop_under; /* when fewer than this many pages, drop COLD items */
unsigned int ext_max_sleep; /* maximum sleep time for extstore bg threads, in us */
double ext_max_frag; /* ideal maximum page fragmentation */
double slab_automove_freeratio; /* % of memory to hold free as buffer */
bool ext_drop_unread; /* skip unread items during compaction */
/* start flushing to extstore after memory below this */
unsigned int ext_global_pool_min;
#endif
#ifdef TLS
bool ssl_enabled; /* indicates whether SSL is enabled */
SSL_CTX *ssl_ctx; /* holds the SSL server context which has the server certificate */
char *ssl_chain_cert; /* path to the server SSL chain certificate */
char *ssl_key; /* path to the server key */
int ssl_verify_mode; /* client certificate verify mode */
int ssl_keyformat; /* key format , default is PEM */
char *ssl_ciphers; /* list of SSL ciphers */
char *ssl_ca_cert; /* certificate with CAs. */
rel_time_t ssl_last_cert_refresh_time; /* time of the last server certificate refresh */
unsigned int ssl_wbuf_size; /* size of the write buffer used by ssl_sendmsg method */
bool ssl_session_cache; /* enable SSL server session caching */
bool ssl_kernel_tls; /* enable server kTLS */
int ssl_min_version; /* minimum SSL protocol version to accept */
#endif
int num_napi_ids; /* maximum number of NAPI IDs */
char *memory_file; /* warm restart memory file path */
#ifdef PROXY
bool proxy_enabled;
bool proxy_uring; /* if the proxy should use io_uring */
char *proxy_startfile; /* lua file to run when workers start */
void *proxy_ctx; /* proxy's state context */
#endif
#ifdef SOCK_COOKIE_ID
uint32_t sock_cookie_id;
#endif
};
extern struct stats stats;
extern struct stats_state stats_state;
extern time_t process_started;
extern struct settings settings;
#define ITEM_LINKED 1
#define ITEM_CAS 2
/* temp */
#define ITEM_SLABBED 4
/* Item was fetched at least once in its lifetime */
#define ITEM_FETCHED 8
/* Appended on fetch, removed on LRU shuffling */
#define ITEM_ACTIVE 16
/* If an item's storage are chained chunks. */
#define ITEM_CHUNKED 32
#define ITEM_CHUNK 64
/* ITEM_data bulk is external to item */
#define ITEM_HDR 128
/* additional 4 bytes for item client flags */
#define ITEM_CFLAGS 256
/* item has sent out a token already */
#define ITEM_TOKEN_SENT 512
/* reserved, in case tokens should be a 2-bit count in future */
#define ITEM_TOKEN_RESERVED 1024
/* if item has been marked as a stale value */
#define ITEM_STALE 2048
/* if item key was sent in binary */
#define ITEM_KEY_BINARY 4096
/**
* Structure for storing items within memcached.
*/
typedef struct _stritem {
/* Protected by LRU locks */
struct _stritem *next;
struct _stritem *prev;
/* Rest are protected by an item lock */
struct _stritem *h_next; /* hash chain next */
rel_time_t time; /* least recent access */
rel_time_t exptime; /* expire time */
int nbytes; /* size of data */
unsigned short refcount;
uint16_t it_flags; /* ITEM_* above */
uint8_t slabs_clsid;/* which slab class we're in */
uint8_t nkey; /* key length, w/terminating null and padding */
/* this odd type prevents type-punning issues when we do
* the little shuffle to save space when not using CAS. */
union {
uint64_t cas;
char end;
} data[];
/* if it_flags & ITEM_CAS we have 8 bytes CAS */
/* then null-terminated key */
/* then " flags length\r\n" (no terminating null) */
/* then data with terminating \r\n (no terminating null; it's binary!) */
} item;
// TODO: If we eventually want user loaded modules, we can't use an enum :(
enum crawler_run_type {
CRAWLER_AUTOEXPIRE=0, CRAWLER_EXPIRED, CRAWLER_METADUMP
};
typedef struct {
struct _stritem *next;
struct _stritem *prev;
struct _stritem *h_next; /* hash chain next */
rel_time_t time; /* least recent access */
rel_time_t exptime; /* expire time */
int nbytes; /* size of data */
unsigned short refcount;
uint16_t it_flags; /* ITEM_* above */
uint8_t slabs_clsid;/* which slab class we're in */
uint8_t nkey; /* key length, w/terminating null and padding */
uint32_t remaining; /* Max keys to crawl per slab per invocation */
uint64_t reclaimed; /* items reclaimed during this crawl. */
uint64_t unfetched; /* items reclaimed unfetched during this crawl. */
uint64_t checked; /* items examined during this crawl. */
} crawler;
/* Header when an item is actually a chunk of another item. */
typedef struct _strchunk {
struct _strchunk *next; /* points within its own chain. */
struct _strchunk *prev; /* can potentially point to the head. */
struct _stritem *head; /* always points to the owner chunk */
int size; /* available chunk space in bytes */
int used; /* chunk space used */
int nbytes; /* used. */
unsigned short refcount; /* used? */
uint16_t it_flags; /* ITEM_* above. */
uint8_t slabs_clsid; /* Same as above. */
uint8_t orig_clsid; /* For obj hdr chunks slabs_clsid is fake. */
char data[];
} item_chunk;
#ifdef NEED_ALIGN
static inline char *ITEM_schunk(item *it) {
int offset = it->nkey + 1
+ ((it->it_flags & ITEM_CFLAGS) ? sizeof(uint32_t) : 0)
+ ((it->it_flags & ITEM_CAS) ? sizeof(uint64_t) : 0);
int remain = offset % 8;
if (remain != 0) {
offset += 8 - remain;
}
return ((char *) &(it->data)) + offset;
}
#else
#define ITEM_schunk(item) ((char*) &((item)->data) + (item)->nkey + 1 \
+ (((item)->it_flags & ITEM_CFLAGS) ? sizeof(uint32_t) : 0) \
+ (((item)->it_flags & ITEM_CAS) ? sizeof(uint64_t) : 0))
#endif
#ifdef EXTSTORE
typedef struct {
unsigned int page_version; /* from IO header */
unsigned int offset; /* from IO header */
unsigned short page_id; /* from IO header */
} item_hdr;
#endif
#define IO_QUEUE_COUNT 3
#define IO_QUEUE_NONE 0
#define IO_QUEUE_EXTSTORE 1
#define IO_QUEUE_PROXY 2
typedef struct _io_pending_t io_pending_t;
typedef struct io_queue_s io_queue_t;
typedef void (*io_queue_stack_cb)(io_queue_t *q);
typedef void (*io_queue_cb)(io_pending_t *pending);
// this structure's ownership gets passed between threads:
// - owned normally by the worker thread.
// - multiple queues can be submitted at the same time.
// - each queue can be sent to different background threads.
// - each submitted queue needs to know when to return to the worker.
// - the worker needs to know when all queues have returned so it can process.
//
// io_queue_t's count field is owned by worker until submitted. Then owned by
// side thread until returned.
// conn->io_queues_submitted is always owned by the worker thread. it is
// incremented as the worker submits queues, and decremented as it gets pinged
// for returned threads.
//
// All of this is to avoid having to hit a mutex owned by the connection
// thread that gets pinged for each thread (or an equivalent atomic).
struct io_queue_s {
void *ctx; // duplicated from io_queue_cb_t
void *stack_ctx; // module-specific context to be batch-submitted
int count; // ios to process before returning. only accessed by queue processor once submitted
int type; // duplicated from io_queue_cb_t
};
typedef struct io_queue_cb_s {
void *ctx; // untouched ptr for specific context
io_queue_stack_cb submit_cb; // callback given a full stack of pending IO's at once.
io_queue_stack_cb complete_cb;
io_queue_cb return_cb; // called on worker thread.
io_queue_cb finalize_cb; // called back on the worker thread.
int type;
} io_queue_cb_t;
typedef struct _mc_resp_bundle mc_resp_bundle;
typedef struct {
pthread_t thread_id; /* unique ID of this thread */
struct event_base *base; /* libevent handle this thread uses */
struct event notify_event; /* listen event for notify pipe */
#ifdef HAVE_EVENTFD
int notify_event_fd; /* notify counter */
#else
int notify_receive_fd; /* receiving end of notify pipe */
int notify_send_fd; /* sending end of notify pipe */
#endif
struct thread_stats stats; /* Stats generated by this thread */
io_queue_cb_t io_queues[IO_QUEUE_COUNT];
struct conn_queue *ev_queue; /* Worker/conn event queue */
cache_t *rbuf_cache; /* static-sized read buffers */
mc_resp_bundle *open_bundle;
cache_t *io_cache; /* IO objects */
#ifdef EXTSTORE
void *storage; /* data object for storage system */
#endif
logger *l; /* logger buffer */
void *lru_bump_buf; /* async LRU bump buffer */
#ifdef TLS
char *ssl_wbuf;
#endif
int napi_id; /* napi id associated with this thread */
#ifdef PROXY
void *L;
void *proxy_hooks;
void *proxy_user_stats;
void *proxy_int_stats;
uint32_t proxy_rng[4]; // fast per-thread rng for lua.
// TODO: add ctx object so we can attach to queue.
#endif
} LIBEVENT_THREAD;
/**
* Response objects
*/
#define MC_RESP_IOVCOUNT 4
typedef struct _mc_resp {
mc_resp_bundle *bundle; // ptr back to bundle
struct _mc_resp *next; // choo choo.
int wbytes; // bytes to write out of wbuf: might be able to nuke this.
int tosend; // total bytes to send for this response
void *write_and_free; /** free this memory after finishing writing */
io_pending_t *io_pending; /* pending IO descriptor for this response */
item *item; /* item associated with this response object, with reference held */
struct iovec iov[MC_RESP_IOVCOUNT]; /* built-in iovecs to simplify network code */
int chunked_total; /* total amount of chunked item data to send. */
uint8_t iovcnt;
uint8_t chunked_data_iov; /* this iov is a pointer to chunked data header */
/* instruct transmit to skip this response object. used by storage engines
* to asynchronously kill an object that was queued to write
*/
bool skip;
bool free; // double free detection.
// UDP bits. Copied in from the client.
uint16_t request_id; /* Incoming UDP request ID, if this is a UDP "connection" */
uint16_t udp_sequence; /* packet counter when transmitting result */
uint16_t udp_total; /* total number of packets in sequence */
struct sockaddr_in6 request_addr; /* udp: Who sent this request */
socklen_t request_addr_size;
char wbuf[WRITE_BUFFER_SIZE];
} mc_resp;
#define MAX_RESP_PER_BUNDLE ((READ_BUFFER_SIZE - sizeof(mc_resp_bundle)) / sizeof(mc_resp))
struct _mc_resp_bundle {
uint8_t refcount;
uint8_t next_check; // next object to check on assignment.
struct _mc_resp_bundle *next;
struct _mc_resp_bundle *prev;
mc_resp r[];
};
typedef struct conn conn;
struct _io_pending_t {
int io_queue_type; // matches one of IO_QUEUE_*
LIBEVENT_THREAD *thread;
conn *c;
mc_resp *resp; // associated response object
char data[120];
};
/**
* The structure representing a connection into memcached.
*/
struct conn {
sasl_conn_t *sasl_conn;
int sfd;
bool sasl_started;
bool authenticated;
bool set_stale;
bool mset_res; /** uses mset format for return code */
bool close_after_write; /** flush write then move to close connection */
bool rbuf_malloced; /** read buffer was malloc'ed for ascii mget, needs free() */
bool item_malloced; /** item for conn_nread state is a temporary malloc */
#ifdef TLS
SSL *ssl;
char *ssl_wbuf;
bool ssl_enabled;
#endif
enum conn_states state;
enum bin_substates substate;
rel_time_t last_cmd_time;
struct event event;
short ev_flags;
short which; /** which events were just triggered */
char *rbuf; /** buffer to read commands into */
char *rcurr; /** but if we parsed some already, this is where we stopped */
int rsize; /** total allocated size of rbuf */
int rbytes; /** how much data, starting from rcur, do we have unparsed */
mc_resp *resp; // tail response.
mc_resp *resp_head; // first response in current stack.
char *ritem; /** when we read in an item's value, it goes here */
int rlbytes;
/**
* item is used to hold an item structure created after reading the command
* line of set/add/replace commands, but before we finished reading the actual
* data. The data is read into ITEM_data(item) to avoid extra copying.
*/
void *item; /* for commands set/add/replace */
/* data for the swallow state */
int sbytes; /* how many bytes to swallow */
int io_queues_submitted; /* see notes on io_queue_t */
io_queue_t io_queues[IO_QUEUE_COUNT]; /* set of deferred IO queues. */
#ifdef PROXY
unsigned int proxy_coro_ref; /* lua reference for active coroutine */
#endif
#ifdef EXTSTORE
unsigned int recache_counter;
#endif
enum protocol protocol; /* which protocol this connection speaks */
enum network_transport transport; /* what transport is used by this connection */
enum close_reasons close_reason; /* reason for transition into conn_closing */
/* data for UDP clients */
int request_id; /* Incoming UDP request ID, if this is a UDP "connection" */
struct sockaddr_in6 request_addr; /* udp: Who sent the most recent request */
socklen_t request_addr_size;
bool noreply; /* True if the reply should not be sent. */
/* current stats command */
struct {
char *buffer;
size_t size;
size_t offset;
} stats;
/* Binary protocol stuff */
/* This is where the binary header goes */
protocol_binary_request_header binary_header;
uint64_t cas; /* the cas to return */
uint64_t tag; /* listener stocket tag */
short cmd; /* current command being processed */
int opaque;
int keylen;
conn *next; /* Used for generating a list of conn structures */
LIBEVENT_THREAD *thread; /* Pointer to the thread object serving this connection */
int (*try_read_command)(conn *c); /* pointer for top level input parser */
ssize_t (*read)(conn *c, void *buf, size_t count);
ssize_t (*sendmsg)(conn *c, struct msghdr *msg, int flags);
ssize_t (*write)(conn *c, void *buf, size_t count);
};
/* array of conn structures, indexed by file descriptor */
extern conn **conns;
/* current time of day (updated periodically) */
extern volatile rel_time_t current_time;
#ifdef MEMCACHED_DEBUG
extern volatile bool is_paused;
extern volatile int64_t delta;
#endif
/* TODO: Move to slabs.h? */
extern volatile int slab_rebalance_signal;
struct slab_rebalance {
void *slab_start;
void *slab_end;
void *slab_pos;
int s_clsid;
int d_clsid;
uint32_t busy_items;
uint32_t rescues;
uint32_t evictions_nomem;
uint32_t inline_reclaim;
uint32_t chunk_rescues;
uint32_t busy_deletes;
uint32_t busy_loops;
uint8_t done;
uint8_t *completed;
};
extern struct slab_rebalance slab_rebal;
#ifdef EXTSTORE
extern void *ext_storage;
#endif
/*
* Functions
*/
void do_accept_new_conns(const bool do_accept);
enum delta_result_type do_add_delta(conn *c, const char *key,
const size_t nkey, const bool incr,
const int64_t delta, char *buf,
uint64_t *cas, const uint32_t hv,
item **it_ret);
enum store_item_type do_store_item(item *item, int comm, conn* c, const uint32_t hv);
void thread_io_queue_add(LIBEVENT_THREAD *t, int type, void *ctx, io_queue_stack_cb cb, io_queue_stack_cb com_cb, io_queue_cb ret_cb, io_queue_cb fin_cb);
void conn_io_queue_setup(conn *c);
io_queue_t *conn_io_queue_get(conn *c, int type);
io_queue_cb_t *thread_io_queue_get(LIBEVENT_THREAD *t, int type);
void conn_io_queue_return(io_pending_t *io);
conn *conn_new(const int sfd, const enum conn_states init_state, const int event_flags, const int read_buffer_size,
enum network_transport transport, struct event_base *base, void *ssl, uint64_t conntag, enum protocol bproto);
void conn_worker_readd(conn *c);
extern int daemonize(int nochdir, int noclose);
#define mutex_lock(x) pthread_mutex_lock(x)
#define mutex_unlock(x) pthread_mutex_unlock(x)
#include "stats_prefix.h"
#include "slabs.h"
#include "assoc.h"
#include "items.h"
#include "crawler.h"
#include "trace.h"
#include "hash.h"
#include "util.h"
/*
* Functions such as the libevent-related calls that need to do cross-thread
* communication in multithreaded mode (rather than actually doing the work
* in the current thread) are called via "dispatch_" frontends, which are
* also #define-d to directly call the underlying code in singlethreaded mode.
*/
void memcached_thread_init(int nthreads, void *arg);
void redispatch_conn(conn *c);
void timeout_conn(conn *c);
#ifdef PROXY
void proxy_reload_notify(LIBEVENT_THREAD *t);
#endif
void return_io_pending(io_pending_t *io);
void dispatch_conn_new(int sfd, enum conn_states init_state, int event_flags, int read_buffer_size,
enum network_transport transport, void *ssl, uint64_t conntag, enum protocol bproto);
void sidethread_conn_close(conn *c);
/* Lock wrappers for cache functions that are called from main loop. */
enum delta_result_type add_delta(conn *c, const char *key,
const size_t nkey, bool incr,
const int64_t delta, char *buf,
uint64_t *cas);
void accept_new_conns(const bool do_accept);
void conn_close_idle(conn *c);
void conn_close_all(void);
item *item_alloc(char *key, size_t nkey, int flags, rel_time_t exptime, int nbytes);
#define DO_UPDATE true
#define DONT_UPDATE false
item *item_get(const char *key, const size_t nkey, conn *c, const bool do_update);
item *item_get_locked(const char *key, const size_t nkey, conn *c, const bool do_update, uint32_t *hv);
item *item_touch(const char *key, const size_t nkey, uint32_t exptime, conn *c);
int item_link(item *it);
void item_remove(item *it);
int item_replace(item *it, item *new_it, const uint32_t hv);
void item_unlink(item *it);
void item_lock(uint32_t hv);
void *item_trylock(uint32_t hv);
void item_trylock_unlock(void *arg);
void item_unlock(uint32_t hv);
void pause_threads(enum pause_thread_types type);
void stop_threads(void);
int stop_conn_timeout_thread(void);
#define refcount_incr(it) ++(it->refcount)
#define refcount_decr(it) --(it->refcount)
void STATS_LOCK(void);
void STATS_UNLOCK(void);
#define THR_STATS_LOCK(c) pthread_mutex_lock(&c->thread->stats.mutex)
#define THR_STATS_UNLOCK(c) pthread_mutex_unlock(&c->thread->stats.mutex)
void threadlocal_stats_reset(void);
void threadlocal_stats_aggregate(struct thread_stats *stats);
void slab_stats_aggregate(struct thread_stats *stats, struct slab_stats *out);
void thread_setname(pthread_t thread, const char *name);
LIBEVENT_THREAD *get_worker_thread(int id);