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homa_socktab.c
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homa_socktab.c
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/* Copyright (c) 2019, Stanford University
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
/* This file manages homa_socktab objects; it also implements several
* operations on homa_sock objects, such as construction and destruction.
*/
#include "homa_impl.h"
/**
* homa_socktab_init() - Constructor for homa_socktabs.
* @socktab: The object to initialize; previous contents are discarded.
*/
void homa_socktab_init(struct homa_socktab *socktab)
{
int i;
spin_lock_init(&socktab->write_lock);
for (i = 0; i < HOMA_SOCKTAB_BUCKETS; i++) {
INIT_HLIST_HEAD(&socktab->buckets[i]);
}
}
/**
* homa_socktab_destroy() - Destructor for homa_socktabs.
* @socktab: The object to destroy.
*/
void homa_socktab_destroy(struct homa_socktab *socktab)
{
struct homa_socktab_scan scan;
struct homa_sock *hsk;
for (hsk = homa_socktab_start_scan(socktab, &scan); hsk != NULL;
hsk = homa_socktab_next(&scan)) {
homa_sock_destroy(hsk);
}
}
/**
* homa_socktab_start_scan() - Begin an iteration over all of the sockets
* in a socktab.
* @socktab: Socktab to scan.
* @scan: Will hold the current state of the scan; any existing
* contents are discarded.
*
* Return: The first socket in the table, or NULL if the table is
* empty.
*
* Each call to homa_socktab_next will return the next socket in the table.
* All sockets that are present in the table at the time this function is
* invoked will eventually be returned, as long as they are not removed
* from the table. It is safe to remove sockets from the table and/or
* delete them while the scan is in progress. If a socket is removed from
* the table during the scan, it may or may not be returned by
* homa_socktab_next. New entries added during the scan may or may not be
* returned. The caller should use RCU to prevent socket storage from
* being reclaimed during the scan.
*/
struct homa_sock *homa_socktab_start_scan(struct homa_socktab *socktab,
struct homa_socktab_scan *scan)
{
scan->socktab = socktab;
scan->current_bucket = -1;
scan->next = NULL;
return homa_socktab_next(scan);
}
/**
* homa_starttab_next() - Return the next socket in an iteration over a socktab.
* @scan: State of the scan.
*
* Return: The next socket in the table, or NULL if the iteration has
* returned all of the sockets in the table. Sockets are not
* returned in any particular order. It's possible that the
* returned socket has been destroyed.
*/
struct homa_sock *homa_socktab_next(struct homa_socktab_scan *scan)
{
struct homa_sock *hsk;
struct homa_socktab_links *links;
while (1) {
while (scan->next == NULL) {
scan->current_bucket++;
if (scan->current_bucket >= HOMA_SOCKTAB_BUCKETS)
return NULL;
scan->next = (struct homa_socktab_links *)
hlist_first_rcu(
&scan->socktab->buckets[scan->current_bucket]);
}
links = scan->next;
hsk = links->sock;
scan->next = (struct homa_socktab_links *) hlist_next_rcu(
&links->hash_links);
return hsk;
}
}
/**
* homa_sock_init() - Constructor for homa_sock objects. This function
* initializes only the parts of the socket that are owned by Homa.
* @hsk: Object to initialize.
* @homa: Homa implementation that will manage the socket.
*
* Return: always 0 (success).
*/
void homa_sock_init(struct homa_sock *hsk, struct homa *homa)
{
struct homa_socktab *socktab = &homa->port_map;
int i;
spin_lock_bh(&socktab->write_lock);
atomic_set(&hsk->protect_count, 0);
spin_lock_init(&hsk->lock);
hsk->last_locker = "none";
atomic_set(&hsk->protect_count, 0);
hsk->homa = homa;
hsk->ip_header_length = (hsk->inet.sk.sk_family == AF_INET)
? HOMA_IPV4_HEADER_LENGTH : HOMA_IPV6_HEADER_LENGTH;
hsk->shutdown = false;
while (1) {
if (homa->next_client_port < HOMA_MIN_DEFAULT_PORT) {
homa->next_client_port = HOMA_MIN_DEFAULT_PORT;
}
if (!homa_sock_find(socktab, homa->next_client_port)) {
break;
}
homa->next_client_port++;
}
hsk->port = homa->next_client_port;
hsk->inet.inet_sport = htons(hsk->port);
homa->next_client_port++;
hsk->socktab_links.sock = hsk;
hlist_add_head_rcu(&hsk->socktab_links.hash_links,
&socktab->buckets[homa_port_hash(hsk->port)]);
INIT_LIST_HEAD(&hsk->active_rpcs);
INIT_LIST_HEAD(&hsk->dead_rpcs);
hsk->dead_skbs = 0;
INIT_LIST_HEAD(&hsk->ready_requests);
INIT_LIST_HEAD(&hsk->ready_responses);
INIT_LIST_HEAD(&hsk->request_interests);
INIT_LIST_HEAD(&hsk->response_interests);
for (i = 0; i < HOMA_CLIENT_RPC_BUCKETS; i++) {
struct homa_rpc_bucket *bucket = &hsk->client_rpc_buckets[i];
spin_lock_init(&bucket->lock);
INIT_HLIST_HEAD(&bucket->rpcs);
}
for (i = 0; i < HOMA_SERVER_RPC_BUCKETS; i++) {
struct homa_rpc_bucket *bucket = &hsk->server_rpc_buckets[i];
spin_lock_init(&bucket->lock);
INIT_HLIST_HEAD(&bucket->rpcs);
}
spin_unlock_bh(&socktab->write_lock);
}
/**
* homa_sock_shutdown() - Disable a socket so that it can no longer
* be used for either sending or receiving messages. Any system calls
* currently waiting to send or receive messages will be aborted.
* @hsk: Socket to shut down.
*/
void homa_sock_shutdown(struct homa_sock *hsk)
{
struct homa_interest *interest;
struct homa_rpc *rpc;
homa_sock_lock(hsk, "homa_socket_shutdown");
if (hsk->shutdown) {
homa_sock_unlock(hsk);
return;
}
/* The order of cleanup is very important, because there could be
* active operations that hold RPC locks but not the socket lock.
* 1. Set @shutdown; this ensures that no new RPCs will be created for
* this socket (though some creations might already be in progress).
* 2. Remove the socket from the port map: this ensures that
* incoming packets for the socket will be dropped.
* 3. Go through all of the RPCs and delete them; this will
* synchronize with any operations in progress.
* 4. Perform other socket cleanup: at this point we know that
* there will be no concurrent activities on individual RPCs.
* See sync.txt for additional information about locking.
*/
hsk->shutdown = true;
spin_lock_bh(&hsk->homa->port_map.write_lock);
hlist_del_rcu(&hsk->socktab_links.hash_links);
spin_unlock_bh(&hsk->homa->port_map.write_lock);
homa_sock_unlock(hsk);
list_for_each_entry_rcu(rpc, &hsk->active_rpcs, active_links) {
homa_rpc_lock(rpc);
homa_rpc_free(rpc);
homa_rpc_unlock(rpc);
}
homa_sock_lock(hsk, "homa_socket_shutdown #2");
list_for_each_entry(interest, &hsk->request_interests, request_links)
wake_up_process(interest->thread);
list_for_each_entry(interest, &hsk->response_interests, response_links)
wake_up_process(interest->thread);
homa_sock_unlock(hsk);
while (!list_empty(&hsk->dead_rpcs))
homa_rpc_reap(hsk, 1000);
}
/**
* homa_sock_destroy() - Destructor for homa_sock objects. This function
* only cleans up the parts of the object that are owned by Homa.
* @hsk: Socket to destroy.
*/
void homa_sock_destroy(struct homa_sock *hsk)
{
homa_sock_shutdown(hsk);
sock_set_flag(&hsk->inet.sk, SOCK_RCU_FREE);
}
/**
* homa_sock_bind() - Associates a server port with a socket; if there
* was a previous server port assignment for @hsk, it is abandoned.
* @socktab: Hash table in which the binding will be recorded.
* @hsk: Homa socket.
* @port: Desired server port for @hsk. If 0, then this call
* becomes a no-op: the socket will continue to use
* its randomly assigned client port.
*
* Return: 0 for success, otherwise a negative errno.
*/
int homa_sock_bind(struct homa_socktab *socktab, struct homa_sock *hsk,
__u16 port)
{
int result = 0;
struct homa_sock *owner;
if (port == 0)
return result;
if (port >= HOMA_MIN_DEFAULT_PORT) {
return -EINVAL;
}
homa_sock_lock(hsk, "homa_sock_bind");
spin_lock_bh(&socktab->write_lock);
if (hsk->shutdown) {
result = -ESHUTDOWN;
goto done;
}
owner = homa_sock_find(socktab, port);
if (owner != NULL) {
if (owner != hsk)
result = -EADDRINUSE;
goto done;
}
hlist_del_rcu(&hsk->socktab_links.hash_links);
hsk->port = port;
hsk->inet.inet_sport = htons(hsk->port);
hlist_add_head_rcu(&hsk->socktab_links.hash_links,
&socktab->buckets[homa_port_hash(port)]);
done:
spin_unlock_bh(&socktab->write_lock);
homa_sock_unlock(hsk);
return result;
}
/**
* homa_sock_find() - Returns the socket associated with a given port.
* @socktab: Hash table in which to perform lookup.
* @port: The port of interest.
* Return: The socket that owns @port, or NULL if none.
*
* Note: this function uses RCU list-searching facilities, but it doesn't
* call rcu_read_lock. The caller should do that, if the caller cares (this
* way, the caller's use of the socket will also be protected).
*/
struct homa_sock *homa_sock_find(struct homa_socktab *socktab, __u16 port)
{
struct homa_socktab_links *link;
struct homa_sock *result = NULL;
hlist_for_each_entry_rcu(link, &socktab->buckets[homa_port_hash(port)],
hash_links) {
struct homa_sock *hsk = link->sock;
if (hsk->port == port) {
result = hsk;
break;
}
}
return result;
}
/**
* homa_sock_lock_slow() - This function implements the slow path for
* acquiring a socketC lock. It is invoked when a socket lock isn't immediately
* available. It waits for the lock, but also records statistics about
* the waiting time.
* @hsk: socket to lock.
*/
void homa_sock_lock_slow(struct homa_sock *hsk)
{
__u64 start = get_cycles();
tt_record("beginning wait for socket lock");
spin_lock_bh(&hsk->lock);
tt_record("ending wait for socket lock");
INC_METRIC(socket_lock_misses, 1);
INC_METRIC(socket_lock_miss_cycles, get_cycles() - start);
}