-
-
Notifications
You must be signed in to change notification settings - Fork 902
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
feat: slightly improved v1 perf #453
Conversation
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Thanks for the perf improvement. Looks like a good opportunity to finally harmonize the signatures of all 3 versions: We should always use Uint8Array(16)
if no buffer is passed and we should finally get rid of the binary
v4
function signature overloading, see #437 .
Regarding error codes: We only have a total of 4 different errors in the entire code base. I believe it is overkill and not worth the added complexity to introduce error codes. After all, 3 of the 4 errors are thrown for usage errors (bad v3/v5
parameters and the lack of a secure RNG), and only the one you are touching here can really happen at runtime in a setup where uuid
is being used correctly. I'd prefer removing that added complexity again.
examples/benchmark/benchmark.js
Outdated
try { | ||
uuidv1(null, array, 0); | ||
} catch (err) { | ||
if (err.code !== 'UUID_V1_LIMIT_PER_SEC') { | ||
throw err; | ||
} | ||
} |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Revert?
Why is this needed? Are we hitting the rate limit with our benchmark? If so, that's kind of cool... but it also invalidates the benchmark so should probably be abort()
ed with an appropriate message.
Note: Silently dropping errors in catch
blocks is a very strong code smell. At a minimum, there should be a comment explaining the rationale for it.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
@broofa periodically the limit is exceeded on my machine and an exception is thrown.
This is strange, but the block try/catch
does not affect the performance %)
If an exception is thrown, the following tests will fail.
In new versions of nodejs (v13.14.0), performance is even higher. Exceptions are thrown more often.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
periodically the limit is exceeded on my machine
This is surprising. It's the first time I've seen this limit hit in the real world. (I added that rate check years ago to comply with the spec, never really expecting to hit it in practice.) What hardware are you running on if I may ask?
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
@broofa I have my own computer on which I run tests (nodejs v12.16.3):
CPU: AMD Ryzen 7 1700
RAM: 32 Gb 2999 MHz
Typically, an exception occurs the first few times the benchmark is launched. And then the testing goes fine. Maybe it's a bug. (With try/catch
I never get a performance close or higher to 10M)
The exception is much more likely to occur on new versions of nodejs (v13). Because the overall performance of the library is increasing.
On nodejs v13 I usually get performance: uuidv1() fill existing array x 8,777,105 ops/sec ±0.82% (96 runs sampled)
.
src/v1.js
Outdated
const error = new Error("uuid.v1(): Can't create more than 10M uuids/sec"); | ||
error.code = 'UUID_V1_LIMIT_PER_SEC'; | ||
throw error; |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Revert.
code
is a non-standard error property, and so better to avoid. Yes, other modules do this but typically it's for the purpose of forwarding codes in some underlying API.
If this is needed (which I'm on the fence about, and 'would like to get @ctavan's opinion here) I'd suggest something along these lines...
// Create minimal Error subclass (Define in UuidRateError.js file so it can be exported as part of src/index.js?)
export class UuidRateError extends Error {}
// ... Throw in this file when rate exceeded ...
throw new UuidRateError(`UUID creation rate limit exceeded`)
// ... use `instanceof` elsewhere to detect...
import {v1 as uuidv1, UuidRateError} from 'uuid'
// ...
try {
uuidv1()
} catch (err) {
if (err instanceof UuidRateError) // etc...
}
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
@broofa it will be harder for library users. They will need to guess that non-standard exceptions are thrown. When it is already accepted in nodejs to identify an error by code.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Huh... I wasn't aware code
was used by node core. Interesting.
src/v1.js
Outdated
@@ -70,7 +72,9 @@ function v1(options, buf, offset) { | |||
|
|||
// Per 4.2.1.2 Throw error if too many uuids are requested | |||
if (nsecs >= 10000) { | |||
throw new Error("uuid.v1(): Can't create more than 10M uuids/sec"); | |||
const error = new Error("uuid.v1(): Can't create more than 10M uuids/sec"); | |||
error.code = 'UUID_V1_LIMIT_PER_SEC'; |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
If we keep this, I suggest to align it with Node.js error code naming and call ist something like ERR_UUID_V1_RATE_EXCEEDED
.
Since, as explained below, this is the only runtime error of this library, I would prefer to revert this for now (or extract this into a separate PR so we can merge the perf optimization first and think about error codes a bit more).
Hello!
I managed to increase the
uuidv1
generation performance by replacing[]
tonew Array(16)
.I also added an error code when throwing an exception for exceeding
v1
generation limit per second.I would like to add error codes to all your exceptions. To make it easier to identify the error by its code (instead of a message).
But we need to work on the names of the error codes. We need to standardize names (or somewhere to look).
If at all you like the idea with error codes =)
If not, then I can remove them.
Benchmark master:
Benchmark this branch: