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container.cpp
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/*********************************************************************
* Software License Agreement (BSD License)
*
* Copyright (c) 2017, Bielefeld University
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials provided
* with the distribution.
* * Neither the name of Bielefeld University nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*********************************************************************/
/* Authors: Robert Haschke */
#include <moveit/task_constructor/container_p.h>
#include <moveit/task_constructor/introspection.h>
#include <moveit/task_constructor/merge.h>
#include <moveit/planning_scene/planning_scene.h>
#include <ros/console.h>
#include <memory>
#include <iostream>
#include <algorithm>
#include <boost/range/adaptor/reversed.hpp>
#include <boost/format.hpp>
#include <functional>
using namespace std::placeholders;
namespace moveit {
namespace task_constructor {
ContainerBasePrivate::ContainerBasePrivate(ContainerBase* me, const std::string& name)
: StagePrivate(me, name)
, required_interface_(UNKNOWN)
, pending_backward_(new Interface)
, pending_forward_(new Interface) {}
ContainerBasePrivate::const_iterator ContainerBasePrivate::childByIndex(int index, bool for_insert) const {
if (!for_insert && index < 0)
--index;
const_iterator position = children_.begin();
if (index > 0) {
for (auto end = children_.end(); index > 0 && position != end; --index)
++position;
} else if (++index <= 0) {
container_type::const_reverse_iterator from_end = children_.rbegin();
for (auto end = children_.rend(); index < 0 && from_end != end; ++index)
++from_end;
position = index < 0 ? children_.end() : from_end.base();
}
return position;
}
bool ContainerBasePrivate::traverseStages(const ContainerBase::StageCallback& processor, unsigned int cur_depth,
unsigned int max_depth) const {
if (cur_depth >= max_depth)
return true;
for (auto& stage : children_) {
if (!processor(*stage, cur_depth))
return false;
const ContainerBasePrivate* container = dynamic_cast<const ContainerBasePrivate*>(stage->pimpl());
if (container)
container->traverseStages(processor, cur_depth + 1, max_depth);
}
return true;
}
void ContainerBasePrivate::validateConnectivity() const {
// recursively validate all children and accumulate errors
for (const auto& child : children())
child->pimpl()->validateConnectivity();
}
bool ContainerBasePrivate::canCompute() const {
// call the method of the public interface
return static_cast<ContainerBase*>(me_)->canCompute();
}
void ContainerBasePrivate::compute() {
// call the method of the public interface
static_cast<ContainerBase*>(me_)->compute();
}
void ContainerBasePrivate::onNewFailure(const Stage& child, const InterfaceState* from, const InterfaceState* to) {
switch (child.pimpl()->interfaceFlags()) {
case GENERATE:
// just ignore: the pair of (new) states isn't known to us anyway
// TODO: If child is a container, from and to might have associated solutions already!
break;
case PROPAGATE_FORWARDS: // mark from as failed (backwards)
setStatus<Interface::BACKWARD>(from, InterfaceState::Status::DISABLED_FAILED);
break;
case PROPAGATE_BACKWARDS: // mark to as failed (forwards)
setStatus<Interface::FORWARD>(to, InterfaceState::Status::DISABLED_FAILED);
break;
case CONNECT:
if (const Connecting* conn = dynamic_cast<const Connecting*>(&child)) {
auto cimpl = conn->pimpl();
if (!cimpl->hasPendingOpposites<Interface::FORWARD>(from))
setStatus<Interface::BACKWARD>(from, InterfaceState::Status::DISABLED_FAILED);
if (!cimpl->hasPendingOpposites<Interface::BACKWARD>(to))
setStatus<Interface::FORWARD>(to, InterfaceState::Status::DISABLED_FAILED);
}
break;
}
// printChildrenInterfaces(*this, false, child);
}
template <Interface::Direction dir>
void ContainerBasePrivate::setStatus(const InterfaceState* s, InterfaceState::Status status) {
if (s->priority().status() == status)
return; // nothing changing
// if we should disable the state, only do so when there is no enabled alternative path
if (status == InterfaceState::DISABLED) {
auto solution_is_enabled = [](auto&& solution) {
return state<opposite<dir>()>(*solution)->priority().enabled();
};
const auto& alternatives = trajectories<opposite<dir>()>(*s);
auto alternative_path = std::find_if(alternatives.cbegin(), alternatives.cend(), solution_is_enabled);
if (alternative_path != alternatives.cend())
return;
}
// actually enable/disable the state
if (s->owner()) {
s->owner()->updatePriority(const_cast<InterfaceState*>(s), InterfaceState::Priority(s->priority(), status));
} else {
const_cast<InterfaceState*>(s)->priority_ = InterfaceState::Priority(s->priority(), status);
}
// if possible (i.e. if state s has an external counterpart), escalate setStatus to external interface
if (parent()) {
auto external{ internalToExternalMap().find(s) };
if (external != internalToExternalMap().end()) {
// only escalate if there is no enabled alternative child
auto internals{ externalToInternalMap().equal_range(external->second) };
auto is_enabled = [](auto&& state_pair) { return state_pair.second->priority().enabled(); };
auto other_path{ std::find_if(internals.first, internals.second, is_enabled) };
if (other_path == internals.second)
parent()->pimpl()->setStatus<dir>(external->second, status);
return;
}
}
// To break symmetry between both ends of a partial solution sequence that gets disabled,
// we mark the first state with DISABLED_FAILED and all other states down the tree only with DISABLED.
// This allows us to re-enable the FAILED side, while not (yet) consider the DISABLED states again,
// when new states arrive in a Connecting stage.
// All DISABLED states are only re-enabled if the FAILED state actually gets connected.
if (status == InterfaceState::DISABLED_FAILED)
status = InterfaceState::DISABLED; // only the first state is marked as FAILED
// traverse solution tree
for (const SolutionBase* successor : trajectories<dir>(*s))
setStatus<dir>(state<dir>(*successor), status);
}
template void ContainerBasePrivate::setStatus<Interface::FORWARD>(const InterfaceState*, InterfaceState::Status);
template void ContainerBasePrivate::setStatus<Interface::BACKWARD>(const InterfaceState*, InterfaceState::Status);
template <Interface::Direction dir>
void ContainerBasePrivate::copyState(Interface::iterator external, const InterfacePtr& target, bool updated) {
if (updated) {
auto internals{ externalToInternalMap().equal_range(&*external) };
for (auto& i = internals.first; i != internals.second; ++i) {
setStatus<dir>(i->second, external->priority().status());
}
return;
}
// create a clone of external state within target interface (child's starts() or ends())
auto internal = states_.insert(states_.end(), InterfaceState(*external));
// and remember the mapping between them
internalToExternalMap().insert(std::make_pair(&*internal, &*external));
target->add(*internal);
}
void ContainerBasePrivate::liftSolution(const SolutionBasePtr& solution, const InterfaceState* internal_from,
const InterfaceState* internal_to, InterfaceState* new_from,
InterfaceState* new_to) {
const bool create_from{ requiredInterface().testFlag(WRITES_PREV_END) };
const bool create_to{ requiredInterface().testFlag(WRITES_NEXT_START) };
// external states, nullptr if they don't exist yet
const InterfaceState* external_from{ create_from ? new_from : internalToExternalMap().at(internal_from) };
const InterfaceState* external_to{ create_to ? new_to : internalToExternalMap().at(internal_to) };
// computeCost
// we can pass intern_{from/to} here because in this case the lifted states that might be created later
// are equivalent up to the connected Solutions (which are not relevant for CostTerms)
computeCost(external_from ? *external_from : *internal_from, external_to ? *external_to : *internal_to, *solution);
// storeSolution
if (!storeSolution(solution, external_from, external_to)) {
return;
}
auto create_state = [this](const InterfaceState& internal, InterfaceState* new_external) {
InterfaceState* external{ storeState(new_external ? std::move(*new_external) : InterfaceState{ internal }) };
internalToExternalMap().insert(std::make_pair(&internal, external));
return external;
};
if (create_from)
external_from = create_state(*internal_from, new_from);
if (create_to)
external_to = create_state(*internal_to, new_to);
assert(external_from);
assert(external_to);
// connect solution to states
solution->setStartState(*external_from);
solution->setEndState(*external_to);
// spawn new external states
if (!solution->isFailure()) {
if (create_from)
prevEnds()->add(*const_cast<InterfaceState*>(external_from));
if (create_to)
nextStarts()->add(*const_cast<InterfaceState*>(external_to));
}
newSolution(solution);
}
ContainerBase::ContainerBase(ContainerBasePrivate* impl) : Stage(impl) {}
size_t ContainerBase::numChildren() const {
return pimpl()->children().size();
}
Stage* ContainerBase::findChild(const std::string& name) const {
auto pos = name.find('/');
const std::string first = name.substr(0, pos);
for (const Stage::pointer& child : pimpl()->children())
if (child->name() == first) {
if (pos == std::string::npos)
return child.get();
else if (auto* parent = dynamic_cast<const ContainerBase*>(child.get()))
return parent->findChild(name.substr(pos + 1));
}
return nullptr;
}
bool ContainerBase::traverseChildren(const ContainerBase::StageCallback& processor) const {
return pimpl()->traverseStages(processor, 0, 1);
}
bool ContainerBase::traverseRecursively(const ContainerBase::StageCallback& processor) const {
if (!processor(*this, 0))
return false;
return pimpl()->traverseStages(processor, 1, UINT_MAX);
}
void ContainerBase::add(Stage::pointer&& stage) {
insert(std::move(stage), -1);
}
void ContainerBase::insert(Stage::pointer&& stage, int before) {
if (!stage)
throw std::runtime_error(name() + ": received invalid stage pointer");
StagePrivate* impl = stage->pimpl();
impl->setParent(this);
ContainerBasePrivate::const_iterator where = pimpl()->childByIndex(before, true);
ContainerBasePrivate::iterator it = pimpl()->children_.insert(where, std::move(stage));
impl->setParentPosition(it);
}
Stage::pointer ContainerBasePrivate::remove(ContainerBasePrivate::const_iterator pos) {
if (pos == children_.end())
return Stage::pointer();
(*pos)->pimpl()->unparent();
Stage::pointer result = std::move(*children_.erase(pos, pos)); // stage from non-const iterator to pos
children_.erase(pos); // actually erase stage
return result;
}
Stage::pointer ContainerBase::remove(int pos) {
return pimpl()->remove(pimpl()->childByIndex(pos, false));
}
Stage::pointer ContainerBase::remove(Stage* child) {
auto it = pimpl()->children_.begin(), end = pimpl()->children_.end();
for (; it != end && it->get() != child; ++it)
;
return pimpl()->remove(it);
}
void ContainerBase::clear() {
pimpl()->children_.clear();
}
void ContainerBase::reset() {
auto impl = pimpl();
// recursively reset children
for (auto& child : impl->children())
child->reset();
// clear buffer interfaces
impl->pending_backward_->clear();
impl->pending_forward_->clear();
// ... and state mapping
impl->internalToExternalMap().clear();
// interfaces depend on children which might change
impl->required_interface_ = UNKNOWN;
impl->starts_.reset();
impl->ends_.reset();
Stage::reset();
}
void ContainerBase::init(const moveit::core::RobotModelConstPtr& robot_model) {
auto impl = pimpl();
auto& children = impl->children();
Stage::init(robot_model);
// we need to have some children to do the actual work
if (children.empty())
throw InitStageException(*this, "no children");
// recursively init all children and accumulate errors
InitStageException errors;
for (auto& child : children) {
try {
child->init(robot_model);
} catch (const Property::error& e) {
std::ostringstream oss;
oss << e.what();
pimpl()->composePropertyErrorMsg(e.name(), oss);
errors.push_back(*child, oss.str());
} catch (InitStageException& e) {
errors.append(e);
}
}
if (errors)
throw errors;
}
std::ostream& operator<<(std::ostream& os, const ContainerBase& container) {
ContainerBase::StageCallback processor = [&os](const Stage& stage, unsigned int depth) -> bool {
os << std::string(2 * depth, ' ') << *stage.pimpl() << std::endl;
return true;
};
container.traverseRecursively(processor);
return os;
}
// for debugging of how children interfaces evolve over time
static void printChildrenInterfaces(const ContainerBase& container, bool success, const Stage& creator,
std::ostream& os = std::cerr) {
static unsigned int id = 0;
const unsigned int width = 10; // indentation of name
os << std::endl << (success ? '+' : '-') << ' ' << creator.name() << ' ';
if (success)
os << ++id << ' ';
if (const Connecting* conn = dynamic_cast<const Connecting*>(&creator))
conn->pimpl()->printPendingPairs(os);
os << std::endl;
for (const auto& child : container.pimpl()->children()) {
auto cimpl = child->pimpl();
os << std::setw(width) << std::left << child->name();
if (!cimpl->starts() && !cimpl->ends())
os << "↕ " << std::endl;
if (cimpl->starts())
os << "↓ " << *child->pimpl()->starts() << std::endl;
if (cimpl->starts() && cimpl->ends())
os << std::setw(width) << " ";
if (cimpl->ends())
os << "↑ " << *child->pimpl()->ends() << std::endl;
}
}
/** Collect all partial solution sequences originating from start into given direction */
template <Interface::Direction dir>
struct SolutionCollector
{
SolutionCollector(size_t max_depth, const SolutionBase& start) : max_depth(max_depth) {
trace.reserve(max_depth);
traverse(start, InterfaceState::Priority(0, 0.0));
assert(trace.empty());
}
void traverse(const SolutionBase& start, const InterfaceState::Priority& prio) {
const InterfaceState::Solutions& next = trajectories<dir>(*state<dir>(start));
if (next.empty()) { // when reaching the end, add the trace to solutions
assert(prio.depth() == trace.size());
assert(prio.depth() <= max_depth);
solutions.emplace_back(std::make_pair(trace, prio));
} else {
for (SolutionBase* successor : next) {
assert(!successor->isFailure()); // We shouldn't have invalid solutions
trace.push_back(successor);
traverse(*successor, prio + InterfaceState::Priority(1, successor->cost()));
trace.pop_back();
}
}
}
using SolutionCostPairs = std::list<std::pair<SolutionSequence::container_type, InterfaceState::Priority>>;
SolutionCostPairs solutions;
const size_t max_depth;
SolutionSequence::container_type trace;
};
inline void updateStatePrio(const InterfaceState* state, const InterfaceState::Priority& prio) {
if (state->owner()) // owner becomes NULL if state is removed from (pending) Interface list
state->owner()->updatePriority(const_cast<InterfaceState*>(state),
// update depth + cost, but keep current status
InterfaceState::Priority(prio, state->priority().status()));
}
template <Interface::Direction dir>
inline void updateStatePrios(const SolutionSequence::container_type& partial_solution_path,
const InterfaceState::Priority& prio) {
for (const SolutionBase* solution : partial_solution_path)
updateStatePrio(state<dir>(*solution), prio);
}
void SerialContainer::onNewSolution(const SolutionBase& current) {
// failures should never trigger this callback
assert(!current.isFailure());
// states of solution must be active, otherwise this would not have been computed
assert(current.start()->priority().enabled());
assert(current.end()->priority().enabled());
auto impl = pimpl();
const Stage* creator = current.creator();
auto& children = impl->children();
// find number of stages before and after creator stage
size_t num_before = 0, num_after = 0;
for (auto it = children.begin(), end = children.end(); it != end; ++it, ++num_before)
if (&(**it) == creator)
break;
assert(num_before < children.size()); // creator should be one of our children
num_after = children.size() - 1 - num_before;
// find all incoming and outgoing solution paths originating from current solution
SolutionCollector<Interface::BACKWARD> incoming(num_before, current);
SolutionCollector<Interface::FORWARD> outgoing(num_after, current);
// collect (and sort) all solutions spanning from start to end of this container
ordered<SolutionSequencePtr> sorted;
for (auto& in : incoming.solutions) {
for (auto& out : outgoing.solutions) {
InterfaceState::Priority prio = in.second + InterfaceState::Priority(1u, current.cost()) + out.second;
assert(prio.enabled());
// found a complete solution path connecting start to end?
if (prio.depth() == children.size()) {
SolutionSequence::container_type solution;
solution.reserve(children.size());
// insert incoming solutions in reverse order
solution.insert(solution.end(), in.first.rbegin(), in.first.rend());
// insert current solution
solution.push_back(¤t);
// insert outgoing solutions in normal order
solution.insert(solution.end(), out.first.begin(), out.first.end());
// store solution in sorted list
sorted.insert(std::make_shared<SolutionSequence>(std::move(solution), prio.cost(), this));
}
if (prio.depth() > 1) {
// update state priorities along the whole partial solution path
updateStatePrio(current.start(), prio);
updateStatePrio(current.end(), prio);
updateStatePrios<Interface::BACKWARD>(in.first, prio);
updateStatePrios<Interface::FORWARD>(out.first, prio);
}
}
}
// printChildrenInterfaces(*this, true, *current.creator());
// finally, store + announce new solutions to external interface
for (const auto& solution : sorted)
impl->liftSolution(solution, solution->internalStart(), solution->internalEnd());
}
SerialContainer::SerialContainer(SerialContainerPrivate* impl) : ContainerBase(impl) {}
SerialContainer::SerialContainer(const std::string& name) : SerialContainer(new SerialContainerPrivate(this, name)) {}
SerialContainerPrivate::SerialContainerPrivate(SerialContainer* me, const std::string& name)
: ContainerBasePrivate(me, name) {}
void SerialContainerPrivate::connect(StagePrivate& stage1, StagePrivate& stage2) {
InterfaceFlags flags1 = stage1.requiredInterface();
InterfaceFlags flags2 = stage2.requiredInterface();
if ((flags1 & WRITES_NEXT_START) && (flags2 & READS_START))
stage1.setNextStarts(stage2.starts());
else if ((flags1 & READS_END) && (flags2 & WRITES_PREV_END))
stage2.setPrevEnds(stage1.ends());
else {
boost::format desc("cannot connect end interface of '%1%' (%2%) to start interface of '%3%' (%4%)");
desc % stage1.name() % flowSymbol<END_IF_MASK>(flags1);
desc % stage2.name() % flowSymbol<START_IF_MASK>(flags2);
throw InitStageException(*me(), desc.str());
}
}
template <unsigned int mask>
void SerialContainerPrivate::validateInterface(const StagePrivate& child, InterfaceFlags required) const {
required = required & mask;
if (required == UNKNOWN)
return; // cannot yet validate
InterfaceFlags child_interface = child.interfaceFlags() & mask;
if (required != child_interface) {
boost::format desc("%1% interface (%3%) of '%2%' does not match mine (%4%)");
desc % (mask == START_IF_MASK ? "start" : "end") % child.name();
desc % flowSymbol<mask>(child_interface) % flowSymbol<mask>(required);
throw InitStageException(*me_, desc.str());
}
}
// called by parent asking for pruning of this' interface
void SerialContainerPrivate::resolveInterface(InterfaceFlags expected) {
// we need to have some children to do the actual work
if (children().empty())
throw InitStageException(*me(), "no children");
if (!(expected & START_IF_MASK))
throw InitStageException(*me(), "unknown start interface");
Stage& first = *children().front();
Stage& last = *children().back();
InitStageException exceptions;
try { // FIRST child
first.pimpl()->resolveInterface(expected & START_IF_MASK);
// connect first child's (start) push interface
setChildsPushBackwardInterface(first.pimpl());
// validate that first child's and this container's start interfaces match
validateInterface<START_IF_MASK>(*first.pimpl(), expected);
// connect first child's (start) pull interface
if (const InterfacePtr& target = first.pimpl()->starts())
starts_.reset(new Interface([this, target](Interface::iterator it, bool updated) {
this->copyState<Interface::FORWARD>(it, target, updated);
}));
} catch (InitStageException& e) {
exceptions.append(e);
}
// process all children and connect them
for (auto it = ++children().begin(), previous_it = children().begin(); it != children().end(); ++it, ++previous_it) {
try {
StagePrivate* child_impl = (**it).pimpl();
StagePrivate* previous_impl = (**previous_it).pimpl();
child_impl->resolveInterface(invert(previous_impl->requiredInterface()) & START_IF_MASK);
connect(*previous_impl, *child_impl);
} catch (InitStageException& e) {
exceptions.append(e);
}
}
try { // connect last child's (end) push interface
setChildsPushForwardInterface(last.pimpl());
// validate that last child's and this container's end interfaces match
validateInterface<END_IF_MASK>(*last.pimpl(), expected);
// connect last child's (end) pull interface
if (const InterfacePtr& target = last.pimpl()->ends())
ends_.reset(new Interface([this, target](Interface::iterator it, bool updated) {
this->copyState<Interface::BACKWARD>(it, target, updated);
}));
} catch (InitStageException& e) {
exceptions.append(e);
}
required_interface_ = (first.pimpl()->interfaceFlags() & START_IF_MASK) | // clang-format off
(last.pimpl()->interfaceFlags() & END_IF_MASK); // clang-format off
if (exceptions)
throw exceptions;
}
void SerialContainerPrivate::validateConnectivity() const {
ContainerBasePrivate::validateConnectivity();
InterfaceFlags mine = interfaceFlags();
// check that input / output interface of first / last child matches this' resp. interface
validateInterface<START_IF_MASK>(*children().front()->pimpl(), mine);
validateInterface<END_IF_MASK>(*children().back()->pimpl(), mine);
// validate connectivity of children between each other
// ContainerBasePrivate::validateConnectivity() ensures that required push interfaces are present,
// that is, neighbouring stages have a corresponding pull interface.
// Here, it remains to check that - if a child has a pull interface - it's indeed feeded.
for (auto cur = children().begin(), end = children().end(); cur != end; ++cur) {
const StagePrivate* const cur_impl = **cur;
InterfaceFlags required = cur_impl->interfaceFlags();
// get iterators to prev / next stage in sequence
auto prev = cur;
--prev;
auto next = cur;
++next;
// start pull interface fed?
if (cur != children().begin() && // first child has not a previous one
(required & READS_START) && !(*prev)->pimpl()->nextStarts())
throw InitStageException(**cur, "start interface is not fed");
// end pull interface fed?
if (next != end && // last child has not a next one
(required & READS_END) && !(*next)->pimpl()->prevEnds())
throw InitStageException(**cur, "end interface is not fed");
}
}
bool SerialContainer::canCompute() const {
for (const auto& stage : pimpl()->children()) {
if (stage->pimpl()->canCompute())
return true;
}
return false;
}
void SerialContainer::compute() {
for (const auto& stage : pimpl()->children()) {
try {
if (!stage->pimpl()->canCompute())
continue;
ROS_DEBUG("Computing stage '%s'", stage->name().c_str());
stage->pimpl()->runCompute();
} catch (const Property::error& e) {
stage->reportPropertyError(e);
}
}
}
ParallelContainerBasePrivate::ParallelContainerBasePrivate(ParallelContainerBase* me, const std::string& name)
: ContainerBasePrivate(me, name) {}
void ParallelContainerBasePrivate::resolveInterface(InterfaceFlags expected) {
// we need to have some children to do the actual work
if (children().empty())
throw InitStageException(*me(), "no children");
InitStageException exceptions;
bool first = true;
for (const Stage::pointer& child : children()) {
try {
auto child_impl = child->pimpl();
child_impl->resolveInterface(expected);
validateInterfaces(*child_impl, expected, first);
// initialize push connections of children according to their demands
setChildsPushForwardInterface(child_impl);
setChildsPushBackwardInterface(child_impl);
first = false;
} catch (InitStageException& e) {
exceptions.append(e);
continue;
}
}
if (exceptions)
throw exceptions;
// States received by the container need to be copied to all children's pull interfaces.
if (expected & READS_START)
starts().reset(new Interface([this](Interface::iterator external, bool updated) {
this->onNewExternalState<Interface::FORWARD>(external, updated);
}));
if (expected & READS_END)
ends().reset(new Interface([this](Interface::iterator external, bool updated) {
this->onNewExternalState<Interface::BACKWARD>(external, updated);
}));
required_interface_ = expected;
}
void ParallelContainerBasePrivate::validateInterfaces(const StagePrivate& child, InterfaceFlags& external,
bool first) const {
const InterfaceFlags child_interface = child.requiredInterface();
bool valid = true;
for (InterfaceFlags mask : { START_IF_MASK, END_IF_MASK }) {
if ((external & mask) == UNKNOWN)
external |= child_interface & mask;
valid = valid & ((external & mask) == (child_interface & mask));
}
if (!valid) {
boost::format desc("interface of '%1%' (%3% %4%) does not match %2% (%5% %6%).");
desc % child.name();
desc % (first ? "external one" : "other children's");
desc % flowSymbol<START_IF_MASK>(child_interface) % flowSymbol<END_IF_MASK>(child_interface);
desc % flowSymbol<START_IF_MASK>(external) % flowSymbol<END_IF_MASK>(external);
throw InitStageException(*me_, desc.str());
}
}
void ParallelContainerBasePrivate::validateConnectivity() const {
InterfaceFlags my_interface = interfaceFlags();
// check that input / output interfaces of all children are handled by my interface
for (const auto& child : children())
validateInterfaces(*child->pimpl(), my_interface);
ContainerBasePrivate::validateConnectivity();
}
template <Interface::Direction dir>
void ParallelContainerBasePrivate::onNewExternalState(Interface::iterator external, bool updated) {
for (const Stage::pointer& stage : children())
copyState<dir>(external, stage->pimpl()->pullInterface(dir), updated);
}
ParallelContainerBase::ParallelContainerBase(ParallelContainerBasePrivate* impl) : ContainerBase(impl) {}
ParallelContainerBase::ParallelContainerBase(const std::string& name)
: ParallelContainerBase(new ParallelContainerBasePrivate(this, name)) {}
void ParallelContainerBase::liftSolution(const SolutionBase& solution, double cost, std::string comment) {
pimpl()->liftSolution(std::make_shared<WrappedSolution>(this, &solution, cost, std::move(comment)),
solution.start(), solution.end());
}
void ParallelContainerBase::liftModifiedSolution(SolutionBasePtr&& new_solution, const SolutionBase& child_solution) {
// child_solution is correctly prepared by a child of this container
assert(child_solution.creator());
assert(child_solution.creator()->parent() == this);
pimpl()->liftSolution(std::move(new_solution),
child_solution.start(), child_solution.end());
}
void ParallelContainerBase::liftModifiedSolution(SolutionBasePtr&& new_solution, InterfaceState&& new_propagated_state, const SolutionBase& child_solution) {
assert(child_solution.creator());
assert(child_solution.creator()->parent() == this);
if(pimpl()->requiredInterface() == GENERATE){
// in this case we need a second InterfaceState to move from
InterfaceState new_to{ new_propagated_state };
pimpl()->liftSolution(std::move(new_solution), child_solution.start(), child_solution.end(), &new_propagated_state, &new_to);
}
else {
// pass new_propagated_state as start *and* end. We know at most one will be used.
pimpl()->liftSolution(std::move(new_solution), child_solution.start(), child_solution.end(), &new_propagated_state, &new_propagated_state);
}
}
void ParallelContainerBase::liftModifiedSolution(SolutionBasePtr&& new_solution, InterfaceState&& new_from, InterfaceState&& new_to, const SolutionBase& child_solution) {
assert(child_solution.creator());
assert(child_solution.creator()->parent() == this);
assert(pimpl()->requiredInterface() == GENERATE);
pimpl()->liftSolution(std::move(new_solution), child_solution.start(), child_solution.end(), &new_from, &new_to);
}
WrapperBasePrivate::WrapperBasePrivate(WrapperBase* me, const std::string& name)
: ParallelContainerBasePrivate(me, name) {}
WrapperBase::WrapperBase(const std::string& name, Stage::pointer&& child)
: WrapperBase(new WrapperBasePrivate(this, name), std::move(child)) {}
WrapperBase::WrapperBase(WrapperBasePrivate* impl, Stage::pointer&& child) : ParallelContainerBase(impl) {
if (child)
WrapperBase::insert(std::move(child));
}
void WrapperBase::insert(Stage::pointer&& stage, int before) {
// restrict num of children to one
if (numChildren() > 0)
throw std::runtime_error(name() + ": Wrapper only allows a single child");
return ParallelContainerBase::insert(std::move(stage), before);
}
Stage* WrapperBase::wrapped() {
return pimpl()->children().empty() ? nullptr : pimpl()->children().front().get();
}
bool WrapperBase::canCompute() const {
return wrapped()->pimpl()->canCompute();
}
void WrapperBase::compute() {
try {
wrapped()->pimpl()->runCompute();
} catch (const Property::error& e) {
wrapped()->reportPropertyError(e);
}
}
bool Alternatives::canCompute() const {
for (const auto& stage : pimpl()->children())
if (stage->pimpl()->canCompute())
return true;
return false;
}
void Alternatives::compute() {
for (const auto& stage : pimpl()->children()) {
try {
stage->pimpl()->runCompute();
} catch (const Property::error& e) {
stage->reportPropertyError(e);
}
}
}
void Alternatives::onNewSolution(const SolutionBase& s) {
liftSolution(s);
}
void Fallbacks::reset() {
active_child_ = nullptr;
ParallelContainerBase::reset();
}
void Fallbacks::init(const moveit::core::RobotModelConstPtr& robot_model) {
ParallelContainerBase::init(robot_model);
active_child_ = pimpl()->children().front().get();
}
bool Fallbacks::canCompute() const {
while (active_child_) {
StagePrivate* child = active_child_->pimpl();
if (child->canCompute())
return true;
// active child failed, continue with next
auto next = child->it();
++next;
if (next == pimpl()->children().end())
active_child_ = nullptr;
else
active_child_ = next->get();
}
return false;
}
void Fallbacks::compute() {
if (!active_child_)
return;
try {
active_child_->pimpl()->runCompute();
} catch (const Property::error& e) {
active_child_->reportPropertyError(e);
}
}
void Fallbacks::onNewSolution(const SolutionBase& s) {
liftSolution(s);
}
MergerPrivate::MergerPrivate(Merger* me, const std::string& name) : ParallelContainerBasePrivate(me, name) {}
void MergerPrivate::resolveInterface(InterfaceFlags expected) {
ParallelContainerBasePrivate::resolveInterface(expected);
switch (requiredInterface()) {
case PROPAGATE_FORWARDS:
case PROPAGATE_BACKWARDS:
case UNKNOWN:
break; // these are supported
case GENERATE:
throw InitStageException(*me_, "Generator stages not yet supported.");
case CONNECT:
throw InitStageException(*me_, "Cannot merge connecting stages. Use Connect.");
default:
throw InitStageException(*me_, "Children's interface not supported.");
}
}
Merger::Merger(const std::string& name) : Merger(new MergerPrivate(this, name)) {}
void Merger::reset() {
ParallelContainerBase::reset();
auto impl = pimpl();
impl->jmg_merged_.reset();
impl->source_state_to_solutions_.clear();
}
void Merger::init(const core::RobotModelConstPtr& robot_model) {
ParallelContainerBase::init(robot_model);
}
Merger::Merger(MergerPrivate* impl) : ParallelContainerBase(impl) {}
bool Merger::canCompute() const {
for (const auto& stage : pimpl()->children())
if (stage->pimpl()->canCompute())
return true;
return false;
}
void Merger::compute() {
for (const auto& stage : pimpl()->children()) {
try {
stage->pimpl()->runCompute();
} catch (const Property::error& e) {
stage->reportPropertyError(e);
}
}
}
void Merger::onNewSolution(const SolutionBase& s) {
if (s.isFailure()) // ignore failure solutions
return;
auto impl = pimpl();
switch (impl->interfaceFlags()) {
case PROPAGATE_FORWARDS:
case PROPAGATE_BACKWARDS:
impl->onNewPropagateSolution(s);
break;
case GENERATE:
impl->onNewGeneratorSolution(s);
break;
default:
assert(false);
}
}
void MergerPrivate::onNewPropagateSolution(const SolutionBase& s) {
const SubTrajectory* trajectory = dynamic_cast<const SubTrajectory*>(&s);
if (!trajectory || !trajectory->trajectory()) {
ROS_ERROR_NAMED("Merger", "Only simple, valid trajectories are supported");
return;
}
InterfaceFlags dir = interfaceFlags();
assert(dir == PROPAGATE_FORWARDS || dir == PROPAGATE_BACKWARDS);
// internal source state
const InterfaceState* source_state = (dir == PROPAGATE_FORWARDS) ? s.start() : s.end();
// map to external source state that is shared by all children
auto source_it = internalToExternalMap().find(source_state);
// internal->external mapping for source state should have been created
assert(source_it != internalToExternalMap().end());
const InterfaceState* external_source_state = &*source_it->second;
// retrieve (or create if necessary) the ChildSolutionMap for the given external source state
ChildSolutionMap& all_solutions =
source_state_to_solutions_.insert(std::make_pair(external_source_state, ChildSolutionMap())).first->second;
// retrieve (or create if necessary) the ChildSolutionList corresponding to the child
ChildSolutionList& child_solutions =
all_solutions.insert(std::make_pair(s.creator(), ChildSolutionList())).first->second;
// insert the new child solution into the list
child_solutions.push_back(trajectory);
// do we have solutions for all children?
if (all_solutions.size() < children().size())
return;
assert(all_solutions.size() == children().size());
// combine the new solution with all solutions from other children
auto spawner = dir == PROPAGATE_FORWARDS ? &MergerPrivate::sendForward : &MergerPrivate::sendBackward;
mergeAnyCombination(all_solutions, s, external_source_state->scene(),
std::bind(spawner, this, std::placeholders::_1, external_source_state));
}
void MergerPrivate::sendForward(SubTrajectory&& t, const InterfaceState* from) {
// generate target state
planning_scene::PlanningScenePtr to = from->scene()->diff();
if (t.trajectory() && !t.trajectory()->empty())
to->setCurrentState(t.trajectory()->getLastWayPoint());
StagePrivate::sendForward(*from, InterfaceState(to), std::make_shared<SubTrajectory>(std::move(t)));
}
void MergerPrivate::sendBackward(SubTrajectory&& t, const InterfaceState* to) {
// generate target state
planning_scene::PlanningScenePtr from = to->scene()->diff();