How render the wide line? #45
Replies: 4 comments 9 replies
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I think we need to distinguish between constant width type and variable width type. |
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To render variously, such as wideline, polyline, and line patterns, it seems that you will eventually need to write a shader. |
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I was able to carefully look at the properties of the meshlines and manipulate them to render the song plane in any shape I wanted. It seems to be available. Later, we'll see if dashlines can be rendered as well. |
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Due to webgl constraints linesegment is limited to 1px.
I suggest this as a wide line rendering library.
If you think this is inappropriate, please share your thoughts and reasons.
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