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example_world.xml
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example_world.xml
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<?xml version="1.0"?>
<!-- This is an example of what a world file should look like. -->
<world>
<seed>4</seed> <!-- Guaranteed to be random by xkcd :D -->
<territory name="Lapo">
<tax>1000</tax>
<owner></owner>
<neighbour>Ivun</neighbour>
<neighbour>Afawon</neighbour>
<neighbour>Weyne</neighbour>
</territory>
<territory name="Ivun">
<tax>1000</tax>
<owner></owner>
<neighbour>Lapo</neighbour>
<neighbour>Afawon</neighbour>
<neighbour>Weyne</neighbour>
</territory>
<territory name="Afawon">
<tax>1000</tax>
<owner>Daniel</owner>
<neighbour>Ivun</neighbour>
<neighbour>Lapo</neighbour>
<neighbour>Weyne</neighbour>
<unit>Daniel1</unit>
</territory>
<territory name="Weyne">
<tax>3000</tax>
<owner>Daniel</owner>
<neighbour>Ivun</neighbour>
<neighbour>Afawon</neighbour>
<neighbour>Lapo</neighbour>
<unit>Daniel2</unit>
<unit>Daniel3</unit>
</territory>
<player name="Daniel">
<gold>1024</gold>
<territory>Afawon</territory>
<territory>Weyne</territory>
<unit uid="Daniel1" name="King's Guard" strength="10" size="100" max_size="100" location="Afawon"/>
<unit uid="Daniel2" name="King's Rangers" strength="8" size="150" max_size="200" location="Weyne"/>
<unit uid="Daniel3" name="First Militia" strength="4" size="70" max_size="80" location="Weyne"/>
</player>
<player name="Chris">
<gold>2048</gold>
</player>
</world>