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Support for Simulation Selectivity for SteamAudioSources #7

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saturnian-tides opened this issue Jul 9, 2023 · 0 comments
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@saturnian-tides
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Currently the simulator runs both direct and indirect simulation for every audio source (a sub-component of LocalStateSteamAudio). This is likely not always desired, and a developer may only want to run indirect simulations for a subset of sources (for performance reasons, artistic reasons, or otherwise). This setting should be read by the SteamAudioServer per source, which will then either run direct or indirect (or both) simulations for the given source.

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