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NVTimer.h
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NVTimer.h
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/**
* Copyright 1993-2013 NVIDIA Corporation. All rights reserved.
*
* Please refer to the NVIDIA end user license agreement (EULA) associated
* with this source code for terms and conditions that govern your use of
* this software. Any use, reproduction, disclosure, or distribution of
* this software and related documentation outside the terms of the EULA
* is strictly prohibited.
*
*/
// Helper Timing Functions
#ifndef HELPER_TIMER_H
#define HELPER_TIMER_H
#ifndef EXIT_WAIVED
#define EXIT_WAIVED 2
#endif
// includes, system
#include <vector>
// Definition of the StopWatch Interface, this is used if we don't want to use the CUT functions
// But rather in a self contained class interface
class StopWatchInterface
{
public:
StopWatchInterface() {};
virtual ~StopWatchInterface() {};
public:
//! Start time measurement
virtual void start() = 0;
//! Stop time measurement
virtual void stop() = 0;
//! Reset time counters to zero
virtual void reset() = 0;
//! Time in msec. after start. If the stop watch is still running (i.e. there
//! was no call to stop()) then the elapsed time is returned, otherwise the
//! time between the last start() and stop call is returned
virtual float getTime() = 0;
//! Mean time to date based on the number of times the stopwatch has been
//! _stopped_ (ie finished sessions) and the current total time
virtual float getAverageTime() = 0;
};
//////////////////////////////////////////////////////////////////
// Begin Stopwatch timer class definitions for all OS platforms //
//////////////////////////////////////////////////////////////////
#ifdef WIN32
// includes, system
#define WINDOWS_LEAN_AND_MEAN
#include <windows.h>
#undef min
#undef max
//! Windows specific implementation of StopWatch
class StopWatchWin : public StopWatchInterface
{
public:
//! Constructor, default
StopWatchWin() :
start_time(), end_time(),
diff_time(0.0f), total_time(0.0f),
running(false), clock_sessions(0), freq(0), freq_set(false)
{
if (!freq_set)
{
// helper variable
LARGE_INTEGER temp;
// get the tick frequency from the OS
QueryPerformanceFrequency((LARGE_INTEGER *)&temp);
// convert to type in which it is needed
freq = ((double)temp.QuadPart) / 1000.0;
// rememeber query
freq_set = true;
}
};
// Destructor
~StopWatchWin() { };
public:
//! Start time measurement
inline void start();
//! Stop time measurement
inline void stop();
//! Reset time counters to zero
inline void reset();
//! Time in msec. after start. If the stop watch is still running (i.e. there
//! was no call to stop()) then the elapsed time is returned, otherwise the
//! time between the last start() and stop call is returned
inline float getTime();
//! Mean time to date based on the number of times the stopwatch has been
//! _stopped_ (ie finished sessions) and the current total time
inline float getAverageTime();
private:
// member variables
//! Start of measurement
LARGE_INTEGER start_time;
//! End of measurement
LARGE_INTEGER end_time;
//! Time difference between the last start and stop
float diff_time;
//! TOTAL time difference between starts and stops
float total_time;
//! flag if the stop watch is running
bool running;
//! Number of times clock has been started
//! and stopped to allow averaging
int clock_sessions;
//! tick frequency
double freq;
//! flag if the frequency has been set
bool freq_set;
};
// functions, inlined
////////////////////////////////////////////////////////////////////////////////
//! Start time measurement
////////////////////////////////////////////////////////////////////////////////
inline void
StopWatchWin::start()
{
QueryPerformanceCounter((LARGE_INTEGER *)&start_time);
running = true;
}
////////////////////////////////////////////////////////////////////////////////
//! Stop time measurement and increment add to the current diff_time summation
//! variable. Also increment the number of times this clock has been run.
////////////////////////////////////////////////////////////////////////////////
inline void
StopWatchWin::stop()
{
QueryPerformanceCounter((LARGE_INTEGER *)&end_time);
diff_time = (float)
(((double)end_time.QuadPart - (double)start_time.QuadPart) / freq);
total_time += diff_time;
clock_sessions++;
running = false;
}
////////////////////////////////////////////////////////////////////////////////
//! Reset the timer to 0. Does not change the timer running state but does
//! recapture this point in time as the current start time if it is running.
////////////////////////////////////////////////////////////////////////////////
inline void
StopWatchWin::reset()
{
diff_time = 0;
total_time = 0;
clock_sessions = 0;
if (running)
{
QueryPerformanceCounter((LARGE_INTEGER *)&start_time);
}
}
////////////////////////////////////////////////////////////////////////////////
//! Time in msec. after start. If the stop watch is still running (i.e. there
//! was no call to stop()) then the elapsed time is returned added to the
//! current diff_time sum, otherwise the current summed time difference alone
//! is returned.
////////////////////////////////////////////////////////////////////////////////
inline float
StopWatchWin::getTime()
{
// Return the TOTAL time to date
float retval = total_time;
if (running)
{
LARGE_INTEGER temp;
QueryPerformanceCounter((LARGE_INTEGER *)&temp);
retval += (float)
(((double)(temp.QuadPart - start_time.QuadPart)) / freq);
}
return retval;
}
////////////////////////////////////////////////////////////////////////////////
//! Time in msec. for a single run based on the total number of COMPLETED runs
//! and the total time.
////////////////////////////////////////////////////////////////////////////////
inline float
StopWatchWin::getAverageTime()
{
return (clock_sessions > 0) ? (total_time / clock_sessions) : 0.0f;
}
#else
// Declarations for Stopwatch on Linux and Mac OSX
// includes, system
#include <ctime>
#include <sys/time.h>
//! Windows specific implementation of StopWatch
class StopWatchLinux : public StopWatchInterface
{
public:
//! Constructor, default
StopWatchLinux() :
start_time(), diff_time(0.0), total_time(0.0),
running(false), clock_sessions(0)
{ };
// Destructor
virtual ~StopWatchLinux()
{ };
public:
//! Start time measurement
inline void start();
//! Stop time measurement
inline void stop();
//! Reset time counters to zero
inline void reset();
//! Time in msec. after start. If the stop watch is still running (i.e. there
//! was no call to stop()) then the elapsed time is returned, otherwise the
//! time between the last start() and stop call is returned
inline float getTime();
//! Mean time to date based on the number of times the stopwatch has been
//! _stopped_ (ie finished sessions) and the current total time
inline float getAverageTime();
private:
// helper functions
//! Get difference between start time and current time
inline float getDiffTime();
private:
// member variables
//! Start of measurement
struct timeval start_time;
//! Time difference between the last start and stop
float diff_time;
//! TOTAL time difference between starts and stops
float total_time;
//! flag if the stop watch is running
bool running;
//! Number of times clock has been started
//! and stopped to allow averaging
int clock_sessions;
};
// functions, inlined
////////////////////////////////////////////////////////////////////////////////
//! Start time measurement
////////////////////////////////////////////////////////////////////////////////
inline void
StopWatchLinux::start()
{
gettimeofday(&start_time, 0);
running = true;
}
////////////////////////////////////////////////////////////////////////////////
//! Stop time measurement and increment add to the current diff_time summation
//! variable. Also increment the number of times this clock has been run.
////////////////////////////////////////////////////////////////////////////////
inline void
StopWatchLinux::stop()
{
diff_time = getDiffTime();
total_time += diff_time;
running = false;
clock_sessions++;
}
////////////////////////////////////////////////////////////////////////////////
//! Reset the timer to 0. Does not change the timer running state but does
//! recapture this point in time as the current start time if it is running.
////////////////////////////////////////////////////////////////////////////////
inline void
StopWatchLinux::reset()
{
diff_time = 0;
total_time = 0;
clock_sessions = 0;
if (running)
{
gettimeofday(&start_time, 0);
}
}
////////////////////////////////////////////////////////////////////////////////
//! Time in msec. after start. If the stop watch is still running (i.e. there
//! was no call to stop()) then the elapsed time is returned added to the
//! current diff_time sum, otherwise the current summed time difference alone
//! is returned.
////////////////////////////////////////////////////////////////////////////////
inline float
StopWatchLinux::getTime()
{
// Return the TOTAL time to date
float retval = total_time;
if (running)
{
retval += getDiffTime();
}
return retval;
}
////////////////////////////////////////////////////////////////////////////////
//! Time in msec. for a single run based on the total number of COMPLETED runs
//! and the total time.
////////////////////////////////////////////////////////////////////////////////
inline float
StopWatchLinux::getAverageTime()
{
return (clock_sessions > 0) ? (total_time / clock_sessions) : 0.0f;
}
////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
inline float
StopWatchLinux::getDiffTime()
{
struct timeval t_time;
gettimeofday(&t_time, 0);
// time difference in milli-seconds
return (float)(1000.0 * (t_time.tv_sec - start_time.tv_sec)
+ (0.001 * (t_time.tv_usec - start_time.tv_usec)));
}
#endif // _WIN32
////////////////////////////////////////////////////////////////////////////////
//! Timer functionality exported
////////////////////////////////////////////////////////////////////////////////
//! Create a new timer
//! @return true if a time has been created, otherwise false
//! @param name of the new timer, 0 if the creation failed
////////////////////////////////////////////////////////////////////////////////
inline bool
sdkCreateTimer(StopWatchInterface **timer_interface)
{
//printf("sdkCreateTimer called object %08x\n", (void *)*timer_interface);
#ifdef _WIN32
*timer_interface = (StopWatchInterface *)new StopWatchWin();
#else
*timer_interface = (StopWatchInterface *)new StopWatchLinux();
#endif
return (*timer_interface != NULL) ? true : false;
}
////////////////////////////////////////////////////////////////////////////////
//! Delete a timer
//! @return true if a time has been deleted, otherwise false
//! @param name of the timer to delete
////////////////////////////////////////////////////////////////////////////////
inline bool
sdkDeleteTimer(StopWatchInterface **timer_interface)
{
//printf("sdkDeleteTimer called object %08x\n", (void *)*timer_interface);
if (*timer_interface)
{
delete *timer_interface;
*timer_interface = NULL;
}
return true;
}
////////////////////////////////////////////////////////////////////////////////
//! Start the time with name \a name
//! @param name name of the timer to start
////////////////////////////////////////////////////////////////////////////////
inline bool
sdkStartTimer(StopWatchInterface **timer_interface)
{
//printf("sdkStartTimer called object %08x\n", (void *)*timer_interface);
if (*timer_interface)
{
(*timer_interface)->start();
}
return true;
}
////////////////////////////////////////////////////////////////////////////////
//! Stop the time with name \a name. Does not reset.
//! @param name name of the timer to stop
////////////////////////////////////////////////////////////////////////////////
inline bool
sdkStopTimer(StopWatchInterface **timer_interface)
{
// printf("sdkStopTimer called object %08x\n", (void *)*timer_interface);
if (*timer_interface)
{
(*timer_interface)->stop();
}
return true;
}
////////////////////////////////////////////////////////////////////////////////
//! Resets the timer's counter.
//! @param name name of the timer to reset.
////////////////////////////////////////////////////////////////////////////////
inline bool
sdkResetTimer(StopWatchInterface **timer_interface)
{
// printf("sdkResetTimer called object %08x\n", (void *)*timer_interface);
if (*timer_interface)
{
(*timer_interface)->reset();
}
return true;
}
////////////////////////////////////////////////////////////////////////////////
//! Return the average time for timer execution as the total time
//! for the timer dividied by the number of completed (stopped) runs the timer
//! has made.
//! Excludes the current running time if the timer is currently running.
//! @param name name of the timer to return the time of
////////////////////////////////////////////////////////////////////////////////
inline float
sdkGetAverageTimerValue(StopWatchInterface **timer_interface)
{
// printf("sdkGetAverageTimerValue called object %08x\n", (void *)*timer_interface);
if (*timer_interface)
{
return (*timer_interface)->getAverageTime();
}
else
{
return 0.0f;
}
}
////////////////////////////////////////////////////////////////////////////////
//! Total execution time for the timer over all runs since the last reset
//! or timer creation.
//! @param name name of the timer to obtain the value of.
////////////////////////////////////////////////////////////////////////////////
inline float
sdkGetTimerValue(StopWatchInterface **timer_interface)
{
// printf("sdkGetTimerValue called object %08x\n", (void *)*timer_interface);
if (*timer_interface)
{
return (*timer_interface)->getTime();
}
else
{
return 0.0f;
}
}
#endif // HELPER_TIMER_H