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Allow setting a custom incompatible video message. fixes #636 #638

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Aug 27, 2013
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8 changes: 7 additions & 1 deletion src/js/core.js
Original file line number Diff line number Diff line change
Expand Up @@ -89,7 +89,13 @@ vjs.options = {
'loadingSpinner': {},
'bigPlayButton': {},
'controlBar': {}
}
},

// Default message to show when a video cannot be played.
incompatibleVideoMessage: 'Sorry, no compatible source and playback ' +
'technology were found for this video. Try using another browser ' +
'like <a href="http://bit.ly/ccMUEC">Chrome</a> or download the ' +
'latest <a href="http://adobe.ly/mwfN1">Adobe Flash Player</a>.'
};

// Set CDN Version of swf
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2 changes: 1 addition & 1 deletion src/js/player.js
Original file line number Diff line number Diff line change
Expand Up @@ -743,7 +743,7 @@ vjs.Player.prototype.src = function(source){
}
} else {
this.el_.appendChild(vjs.createEl('p', {
innerHTML: 'Sorry, no compatible source and playback technology were found for this video. Try using another browser like <a href="http://bit.ly/ccMUEC">Chrome</a> or download the latest <a href="http://adobe.ly/mwfN1">Adobe Flash Player</a>.'
innerHTML: this.options()['incompatibleVideoMessage']
}));
}

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20 changes: 20 additions & 0 deletions test/unit/player.js
Original file line number Diff line number Diff line change
Expand Up @@ -247,3 +247,23 @@ test('should set controls and trigger event', function() {
// player.requestFullScreen();
// });

test('should use custom message when encountering an unsupported video type',
function() {
videojs.options['incompatibleVideoMessage'] = 'Video no go';
var fixture = document.getElementById('qunit-fixture');

var html =
'<video id="example_1">' +
'<source src="fake.foo" type="video/foo">' +
'</video>';

fixture.innerHTML += html;

var tag = document.getElementById('example_1');
var player = new vjs.Player(tag);

var incompatibilityMessage = player.el().getElementsByTagName('p')[0];
equal(incompatibilityMessage.textContent, 'Video no go');
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I think textContent is the way to go. Having an innerHTML fallback is alright.
What's the likely hood that someone will run these tests in IE8 or below?

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Guaranteed, unfortunately. Before a release I run all the tests in the top browsers/devices, which still includes IE8.

Is there any case where innerHTML wouldn't work for this?

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Oh, this is just for reading. Hm... It probably is alright to use innerHTML, though, I'd rather avoid it. It may be different depending on the exactly content of the incompatibilityMessage. Depending on the HTML structure, innerHTML and textContent will give you different results but probably not a problem in this particular case.
I would still rather have it fallback to innerHTML if textContent isn't available in the spirit of moving forward.

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Could that be as simple as incompatibilityMessage.textContent || incompatibilityMessage.innerHTML ?

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assuming IE8 doesn't yell about textContent not being available, yes.
Might need to do something like typeof incompatibilityMessage.textContent !== undefined ? incompatibilityMessage.textContent : incompatibilityMessage.innerHTML

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Well, hang on, we're setting the value with innerHTML, so we should probably be reading it with innerHTML.
https://github.com/videojs/video.js/pull/638/files#L1L743

Otherwise we'll get different results if there's any child nodes.

For other node types, textContent returns the concatenation of the textContent attribute value of every child node, excluding comments and processing instruction nodes.

The fallback message isn't meant to be limited to just text, in fact the actual default message has links.


player.dispose();
});