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The issue is in Windows 10, and the Deepin Linux is ok bevy or egui master code examples are Ok
in current bevy_egui example, cargo run --example simple cargo run --example ui
When clicking minimize on the title bar, an error occurs,
Finished dev [unoptimized + debuginfo] target(s) in 15.41s Running `target\debug\examples\simple.exe` 2022-01-17T14:30:40.319193Z INFO bevy_render::renderer: AdapterInfo { name: "NVIDIA GeForce RTX 2080 Ti", vendor: 4318, device: 7687, device_type: DiscreteGpu, backend: Vulkan } 2022-01-17T14:30:45.951209Z ERROR wgpu::backend::direct: Handling wgpu errors as fatal by default thread 'main' panicked at 'wgpu error: Validation Error Caused by: In a RenderPass note: encoder = `<CommandBuffer-(0, 305, Vulkan)>` In a set_scissor_rect command Invalid ScissorRect parameters ', C:\Users\Administrator\.cargo\registry\src\rsproxy.cn-8f6827c7555bfaf8\wgpu-0.12.0\src\backend\direct.rs:2273:5 note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace error: process didn't exit successfully: `target\debug\examples\simple.exe` (exit code: 101)
The text was updated successfully, but these errors were encountered:
I got the same error on minimizing the window on Windows 10. I ran in debug and got a little bit of extra info:
ERROR bevy_app:frame:renderer subapp:stage{name="render"}:exclusive_system{name="bevy_render::renderer::render_system"}:run_graph{name="main_graph"}:node{name="bevy_egui::egui_node::EguiNode"}
The rest of the error message is the same, except my commandbuffer was (0, 190, Vulkan).
(0, 190, Vulkan)
Sorry, something went wrong.
@aevyrie thank you very much for your help, it is useful~
Successfully merging a pull request may close this issue.
The issue is in Windows 10, and the Deepin Linux is ok
bevy or egui master code examples are Ok
in current bevy_egui example,
cargo run --example simple
cargo run --example ui
When clicking minimize on the title bar, an error occurs,
The text was updated successfully, but these errors were encountered: