Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Chat command translation strings #25

Open
deathcap opened this issue Feb 7, 2016 · 2 comments
Open

Chat command translation strings #25

deathcap opened this issue Feb 7, 2016 · 2 comments

Comments

@deathcap
Copy link
Member

deathcap commented Feb 7, 2016

Should support translating from the internal chat string names to human-readable descriptions, instead of:

voxel-clientmc connecting... 
Spawn position: {"x":0,"y":0,"z":0}
Spawn position: {"x":-8,"y":64,"z":-196}
<webuser-4> test
[Server: commands.op.successwebuser-4commands.op.success]
[Server: commands.time.set18001commands.time.set]
[Server: commands.give.success[Dirt] 1 webuser-4commands.give.success]
death.attack.outOfWorldwebuser-4death.attack.outOfWorld
[Server: commands.kill.successfulwebuser-4commands.kill.successful]
Spawn position: {"x":-8,"y":64,"z":-196}
Spawn position: {"x":-8,"y":64,"z":-196}

screen shot 2016-02-07 at 11 19 16 am

something like "webuser-4 died by falling out of this world" (versus death.attack.outOfWorldwebuser-4death.attack.outOfWorld). There might already be some translation modules to help with this.

@deathcap
Copy link
Member Author

deathcap commented Feb 7, 2016

PrismarineJS/mineflayer#175 Chat modularization

@deathcap
Copy link
Member Author

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant