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It is currently not advised to update existing projects to 1.3.0 if you are using "Light" or "Material" objects in EQS, as described in the Known issues below and in this issue: #24 (comment)
Updating from 1.2.1 or below to 1.3.0 will have existing "Light" and "Material" objects in EQS have defaults that don't correspond to the scene (for example Material will have black color & GPU instancing off even if it's different in the scene), that is because EQS 1.3.0 adds new fields to those types and EQS is built to only retrieve the information on all the fields when you first drag & drop an object. As a result, you might have to spend some time fixing that past migration.