You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Is this possible? It seems that the model is exported to VRM without the animation clip attached to the animator. I found some code that deals with AnimationClip at gltfExporter.cs, but only at editortime, not runtime. So exporting VRM at runtime with animation clips is not supported? Will it ever be? Thank you for your time.
The text was updated successfully, but these errors were encountered:
Thanks your issue.
Unfortunately, no, we can't export AnimationClip at runtime.
Because Unity doesn't provide the TRS information in AnimationClip at runtime.
Is this possible? It seems that the model is exported to VRM without the animation clip attached to the animator. I found some code that deals with AnimationClip at gltfExporter.cs, but only at editortime, not runtime. So exporting VRM at runtime with animation clips is not supported? Will it ever be? Thank you for your time.
The text was updated successfully, but these errors were encountered: