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Environments (please complete the following information):
UniVRM version: 0.84.0
Unity version: Unity-2019.4
OS: `Windows 10
Describe the bug
When exporting My VRM with spring- bones, and blendshapes it will not export and it will give me the error: "Sequence contains no elements" . It exports before I do the blendshapes fine.
Thank you for reporting.
This error is caused by the inconsistency of BlendShape.
It is an error that the SkinnedMeshRenderer recorded in the relative path of the hierarchy cannot be found.
#1244
I changed it so that it doesn't stop with an error, but the BlendShape may disappear.
Also, it seems necessary to implement a function to automatically repair BlendShape when rearranging the model hierarchy.
Environments (please complete the following information):
Describe the bug
When exporting My VRM with spring- bones, and blendshapes it will not export and it will give me the error: "Sequence contains no elements" . It exports before I do the blendshapes fine.
https://media.discordapp.net/attachments/498009320299167747/890782676263505920/unknown.png?width=1253&height=676
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