Releases: wavemotion-dave/NINTV-DS
Releases · wavemotion-dave/NINTV-DS
Version 5.0a
V5.0a : 08-Mar-2024 by wavemotion-dave
- New splash screen jingle.
- Boosted audio output by almost 25% so you don't have to max out your DS volume.
- New audio ramp down/up to help soften (and partially eliminate) audio pops/clicks when transitioning in and out of a game to the menus.
- Minor cleanup and tweaks as time permitted.
- 5.0a with new Gold/Black menu buttons!
Version 5.0
V5.0 : 06-Mar-2024 by wavemotion-dave
- New splash screen jingle.
- Boosted audio output by almost 25% so you don't have to max out your DS volume.
- New audio ramp down/up to help soften (and partially eliminate) audio pops/clicks when transitioning in and out of a game to the menus.
- Minor cleanup and tweaks as time permitted.
Version 4.9
V4.9 : 01-Feb-2024 by wavemotion-dave
- Improved cheat database selection - after selecting cheats, just press START to reset and apply cheats directly on the cheat picker screen.
- Improved bankswitching/paged roms so that partially filled banks can be switched (some recent homebrews require this).
- Updated internal database so more games load and run properly without tweaks.
- Minor cleanups across the board as time permitted.
Version 4.8
V4.8 : 24-Jan-2024 by wavemotion-dave
- .int files are now auto-detected as either .bin(+cfg) or .rom files. This allows you to rename .rom files or .bin files to .int and let Twilight Menu++ auto-launch Nintellivision.
- Slight improvement to the Intellivoice driver to give a minor boost in performance (mostly for DS-Lite/Phat).
- Added new keyclick enable option in Configuration (page 2) that produces the typical Intellivision keyclick when you press the 12-button keypad (on the DS lower screen).
- Added a new level of sound quality 'Ultimate'. The default for the DSi and above is still 'High' as 'Ultimate' consumes significant CPU time but you can enable it on a per-game basis for some of the more simple games (e.g. Astrosmash, Beauty and the Beast, AD&D Tarmin, etc)
- DS-Lite now enables Intellivoice on World Series Major League Baseball - sound quality is a bit rough on the older handheld but very playalbe.
- Fixed save/restore state including when backtab latched is TRUE (Stampede, Masters of the Universe)
- Fix for intellivoice games so there are no more glitches on the updated version of Same Game and Robots.
- Fix for ecs games so they don't inadvertently write over the last graphics card in memory (causing minor graphics corruption on some games)
- Correction of one intellivoice coefficient value (thanks to documentation in JZINTV) so voice games sound their best.
- Other minor tweaks and cleanup as time permitted.
Version 4.8b uploaded 28-Jan-2024 to fix Cheat Database and improve loading of games not in the internal database.
Version 4.7
V4.7 : 19-Jan-2024 by wavemotion-dave
- Major refactor of the audio processor for a big speedup in rendering especially with more than one audio processor (i.e. ECS or Intellivoice)
- Switched from individual pixel output to 16-bit (two pixel) output when dealing with scrolling games (big speedup for games like Tron Solar Sailor, Space Spartans, Sorrow, TNT Cowboy, etc).
- The DSi now defaults to NO frameskip on any game and the 'High' (best) sound quality.
- Aggressive frameskip no longer an option - it's not needed for any game even on the older DS hardware.
- The DS-Lite/Phat gets a 15% improvement in sound quality and many of the classic games now run without frameskip.
- Fix for B-17 Bomber so it doesn't flash the screen when in Pilot/Gun view.
- With the many updates, the config format changed and will be wiped back to defaults - sorry!
Version 4.6
V4.6 : 15-Jan-2024 by wavemotion-dave
- Massive overhaul to the core emulation to reduce memory footprint. The older DS-Lite/Phat (with 4MB of memory) can now load all of the newest homebrew games!
- Optimizations in Video, Audio and CPU cores provides 10% speed up across the board.
- Improved sound quality for the DSi including a new "BEST" option (not enabled by default) that will render the sound as good as I can make it on the handheld.
- A few small fixes for the CPU core to improve the cycle accuracy.
- With the improved speed, the DSi largely disables frameskip for the best visual experience.
Version 4.5
V4.5 : 01-Jan-2024 by wavemotion-dave
- Added new Screenshot handling (press and hold the L+R shoulder buttons for ~1 second to take a .bmp snapshot written to the SD card)
- Added new meta key mapping to un-throttle (Speedup) the emulator. Useful for games where your character is resting and you want the emulator to run the frames as fast as it can.
- Minor cleanup on the internal database for the latest and greatest homebrew games.
- Lots of new and improved overlays in the extras.zip pack.
Version 4.4
V4.4 : 30-Oct-2023 by wavemotion-dave
- Major overhaul of configuration to provide for better future enhancements. Your old configurations will be wiped in favor of the new defaults.
- Major cleanup of overlay support - gone are the built-in overlays except for the normal Intellivision controller graphic and the mini-ECS keyboard. All other overlays are stored externally and a library of more than 40 custom overlays for personal use are provided.
- Simplified use of custom overlays - if the .ovl file exists (with the same base name as the .ROM or .BIN file), it will automatically be loaded and used (you no longer need to specify that the overlay is 'Custom').
- Other minor cleanups and tweaks as time permitted.
Version 4.3
V4.3 : 24-Sep-2023 by wavemotion-dave
- Improved 8-bit RAM support to provide a full 8K of 8-bit RAM (the ECS 2K of 8-bit RAM comes from this pool).
- Added parsing of the .ROM enable/access table so that we properly allow for writable memory segments (allows the 'lilBro' games to work).
- Added opening jingle.
- Other minor cleanups and tweaks as time permitted.
Version 4.2
V4.2 : 15-Aug-2023 by wavemotion-dave
- Improved JLP 16-bit RAM when it contends with similar 16-bit RAM specified in a config (.cfg) file (games like TNT Cowboy and A-F now run properly).
- JLP Flash maximum increased to 64K per game.
- Other minor cleanups and tweaks as time permitted.