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Releases: wiiu-env/ContentRedirectionModule

Nightly-ContentRedirectionModule-20221011-124534

11 Oct 12:45
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Not a stable release:
Fix CRRemoveFSLayer return value

Nightly-ContentRedirectionModule-20221010-181322

10 Oct 18:13
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Not a stable release:
Add missing FSAInit() call to fix directory merge with parents
Improve and fix logging
Add support for /vol/aoc redirection

ContentRedirectionModule v0.2.2

09 Oct 13:48
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  • Prevent calling OSCancelThread for ContentRedirection IO Threads (Fixes softlock on Call of Duty Black Ops 2)

Nightly-ContentRedirectionModule-20221009-134708

09 Oct 13:47
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Not a stable release:
Update version to v0.2.2

Nightly-ContentRedirectionModule-20221004-165043

04 Oct 16:50
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Not a stable release:
Prevent calling OSCancelThread for ContentRedirection IO Threads
Improve commit messages for nightlies

ContentRedirectionModule v0.2.1

19 Sep 20:22
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  • Log the module version on each application start

Nightly-ContentRedirectionModule-20220919-202303

19 Sep 20:23
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Not a stable release:
Bump the version

Nightly-ContentRedirectionModule-20220919-112020

19 Sep 11:20
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Not a stable release:
Log the module version on each application start

ContentRedirectionModule v0.2

17 Sep 20:51
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Major parts of this module have been rewritten.

  • Fixed softlocks that sometimes occured when (auto)saving/loading games (e.g. Tokyo Mirage Sessions FE, Pushmo World and many more)
  • Fixed softlocks and crashes for games which do FS operations on a thread with not enough stack (e.g. Super Mario 3D World)
  • Fixed lags and stutter in games that heavily rely on async FS operations (e.g. Xenoblade Chronicles X)

Nightly-ContentRedirectionModule-20220917-203955

17 Sep 20:39
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Not a stable release:
Rewrite of almost everything to fix crashes and lags