Releases: wiiu-env/ContentRedirectionModule
Releases · wiiu-env/ContentRedirectionModule
Nightly-ContentRedirectionModule-20221011-124534
Not a stable release:
Fix CRRemoveFSLayer return value
Nightly-ContentRedirectionModule-20221010-181322
Not a stable release:
Add missing FSAInit() call to fix directory merge with parents
Improve and fix logging
Add support for /vol/aoc redirection
ContentRedirectionModule v0.2.2
- Prevent calling OSCancelThread for ContentRedirection IO Threads (Fixes softlock on Call of Duty Black Ops 2)
Nightly-ContentRedirectionModule-20221009-134708
Not a stable release:
Update version to v0.2.2
Nightly-ContentRedirectionModule-20221004-165043
Not a stable release:
Prevent calling OSCancelThread for ContentRedirection IO Threads
Improve commit messages for nightlies
ContentRedirectionModule v0.2.1
- Log the module version on each application start
Nightly-ContentRedirectionModule-20220919-202303
Not a stable release:
Bump the version
Nightly-ContentRedirectionModule-20220919-112020
Not a stable release:
Log the module version on each application start
ContentRedirectionModule v0.2
Major parts of this module have been rewritten.
- Fixed softlocks that sometimes occured when (auto)saving/loading games (e.g. Tokyo Mirage Sessions FE, Pushmo World and many more)
- Fixed softlocks and crashes for games which do FS operations on a thread with not enough stack (e.g. Super Mario 3D World)
- Fixed lags and stutter in games that heavily rely on async FS operations (e.g. Xenoblade Chronicles X)
Nightly-ContentRedirectionModule-20220917-203955
Not a stable release:
Rewrite of almost everything to fix crashes and lags