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interrupts.h
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interrupts.h
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#ifndef __INTERRUPTS_H
#define __INTERRUPTS_H
#include "types.h"
#include "port.h"
#include "gdt.h"
class InterruptManager;
class InterruptHandler
{
protected:
uint8_t interruptNumber;
InterruptManager* interruptManager;
InterruptHandler(uint8_t interruptNumber, InterruptManager* interruptManager);
~InterruptHandler();
public:
virtual uint32_t HandleInterrupt(uint32_t esp);
};
class InterruptManager
{
friend class InterruptHandler;
protected:
static InterruptManager* ActiveInterruptManager;
InterruptHandler* handlers[256];
struct GateDescriptor
{
uint16_t handlerAddressLowBits;
uint16_t gdt_codeSegmentSelector;
uint8_t reserved;
uint8_t access;
uint16_t handlerAddressHighBits;
}__attribute__((packed));
static GateDescriptor interruptDescriptorTable[256];
struct InterruptDescriptorTablePointer
{
uint16_t size;
uint32_t base;
}__attribute__((packed));
static void SetInterruptDescriptorTableEntry(
uint8_t interruptNumber,
uint16_t codeSegmentSelectorOffset,
void (*handler)(),
uint8_t DescriptorPrivilegeLebel,
uint8_t DescriptorType
);
Port8BitSlow picMasterCommand;
Port8BitSlow picMasterData;
Port8BitSlow picSlaveCommand;
Port8BitSlow picSlaveData;
public:
InterruptManager(GlobalDescriptorTable* gdt);
~InterruptManager();
static uint32_t HandleInterrupt(uint8_t interruptNumebr, uint32_t esp);
uint32_t DoHandleInterrupt(uint8_t interruptNumebr, uint32_t esp);
void Activate();
void Deactivate();
static void InterruptIgnore();
static void HandleInterruptRequest0x00();
static void HandleInterruptRequest0x01();
};
#endif