Skip to content

Latest commit

 

History

History
225 lines (159 loc) · 8.85 KB

README.md

File metadata and controls

225 lines (159 loc) · 8.85 KB


labelme

Image Polygonal Annotation with Python


Description

Labelme is a graphical image annotation tool inspired by http://labelme.csail.mit.edu.
It is written in Python and uses Qt for its graphical interface.


VOC dataset example of instance segmentation.


Other examples (semantic segmentation, bbox detection, and classification).


Various primitives (polygon, rectangle, circle, line, and point).

Features

Starter Guide

If you're new to Labelme, you can get started with Labelme Starter (FREE), which contains:

  • Installation guides for all platforms: Windows, macOS, and Linux 💻
  • Step-by-step tutorials: first annotation to editing, exporting, and integrating with other programs 📕
  • A compilation of valuable resources for further exploration 🔗.

Installation

There are options:

Anaconda

You need install Anaconda, then run below:

# python3
conda create --name=labelme python=3
source activate labelme
# conda install -c conda-forge pyside2
# conda install pyqt
# pip install pyqt5  # pyqt5 can be installed via pip on python3
pip install labelme
# or you can install everything by conda command
# conda install labelme -c conda-forge

Ubuntu

sudo apt-get install labelme

# or
sudo pip3 install labelme

# or install standalone executable from:
# https://github.com/labelmeai/labelme/releases

# or install from source
pip3 install git+https://github.com/labelmeai/labelme

macOS

brew install pyqt  # maybe pyqt5
pip install labelme

# or install standalone executable/app from:
# https://github.com/labelmeai/labelme/releases

# or install from source
pip3 install git+https://github.com/labelmeai/labelme

Windows

Install Anaconda, then in an Anaconda Prompt run:

conda create --name=labelme python=3
conda activate labelme
pip install labelme

# or install standalone executable/app from:
# https://github.com/labelmeai/labelme/releases

# or install from source
pip3 install git+https://github.com/labelmeai/labelme

Usage

Run labelme --help for detail.
The annotations are saved as a JSON file.

labelme  # just open gui

# tutorial (single image example)
cd examples/tutorial
labelme apc2016_obj3.jpg  # specify image file
labelme apc2016_obj3.jpg -O apc2016_obj3.json  # close window after the save
labelme apc2016_obj3.jpg --nodata  # not include image data but relative image path in JSON file
labelme apc2016_obj3.jpg \
  --labels highland_6539_self_stick_notes,mead_index_cards,kong_air_dog_squeakair_tennis_ball  # specify label list

# semantic segmentation example
cd examples/semantic_segmentation
labelme data_annotated/  # Open directory to annotate all images in it
labelme data_annotated/ --labels labels.txt  # specify label list with a file

Command Line Arguments

  • --output specifies the location that annotations will be written to. If the location ends with .json, a single annotation will be written to this file. Only one image can be annotated if a location is specified with .json. If the location does not end with .json, the program will assume it is a directory. Annotations will be stored in this directory with a name that corresponds to the image that the annotation was made on.
  • The first time you run labelme, it will create a config file in ~/.labelmerc. You can edit this file and the changes will be applied the next time that you launch labelme. If you would prefer to use a config file from another location, you can specify this file with the --config flag.
  • Without the --nosortlabels flag, the program will list labels in alphabetical order. When the program is run with this flag, it will display labels in the order that they are provided.
  • Flags are assigned to an entire image. Example
  • Labels are assigned to a single polygon. Example

FAQ

Examples

How to develop

git clone https://github.com/labelmeai/labelme.git
cd labelme

# Install anaconda3 and labelme
curl -L https://github.com/wkentaro/dotfiles/raw/main/local/bin/install_anaconda3.sh | bash -s .
source .anaconda3/bin/activate
pip install -e .

How to build standalone executable

Below shows how to build the standalone executable on macOS, Linux and Windows.

# Setup conda
conda create --name labelme python=3.9
conda activate labelme

# Build the standalone executable
pip install .
pip install 'matplotlib<3.3'
pip install pyinstaller
pyinstaller labelme.spec
dist/labelme --version

How to contribute

Make sure below test passes on your environment.
See .github/workflows/ci.yml for more detail.

pip install -r requirements-dev.txt

ruff format --check  # `ruff format` to auto-fix
ruff check  # `ruff check --fix` to auto-fix
MPLBACKEND='agg' pytest -vsx tests/

Acknowledgement

This repo is the fork of mpitid/pylabelme.