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现在的安装方法是一个个文件复制进vs的目录里边,万一要更新,删错了文件会很麻烦 反正现在的vs都支持nuget C++包了,不如干脆点做个nuget包,打包的配置文件和targets文件我已经写好了
ege.nuspec
<?xml version="1.0" encoding="utf-8"?> <package xmlns="http://schemas.microsoft.com/packaging/2010/07/nuspec.xsd"> <metadata> <id>ege</id><!--包的id--> <version>20.08.0</version><!--版本号,主版本号.副版本号.修订号--> <authors>misakamm mysaid</authors><!--作者列表--> <requireLicenseAcceptance>true</requireLicenseAcceptance><!--接受许可才能安装--> <license type="expression">LGPL-2.1-or-later</license><!--许可表达式--> <projectUrl>https://github.com/wysaid/xege</projectUrl> <repository type="git" url="https://github.com/wysaid/xege"/> <description>ege</description><!--描述--> <tags>gui graphics native c++ cpp v142</tags><!--标签--> </metadata> <files> <file src="ege.targets" target="build/ege.targets" /> <file src="x64\" target="build/native/x64"/> <file src="x86\" target="build/native/x86"/> <file src="ege\" target="build/native/include/ege"/> </files> </package>
ege.targets
<?xml version="1.0" encoding="utf-8"?> <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <ItemDefinitionGroup> <ClCompile> <AdditionalIncludeDirectories>$(msbuildthisfiledirectory)native\include\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <Link> <AdditionalDependencies>$(msbuildthisfiledirectory)native\$(platformShortName)\*.lib;%(AdditionalDependencies)</AdditionalDependencies> </Link> </ItemDefinitionGroup> </Project>
打包时,ege文件这样放就行
The text was updated successfully, but these errors were encountered:
感谢您的反馈! 开发组在下个版本发布时会考虑以 Nuget 包形式发布。
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不知不觉一年过去了... 大家有时间可以搞搞... @chirsz-ever @royqh1979 @TheBadZhang
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现在的安装方法是一个个文件复制进vs的目录里边,万一要更新,删错了文件会很麻烦
反正现在的vs都支持nuget C++包了,不如干脆点做个nuget包,打包的配置文件和targets文件我已经写好了
ege.nuspec
ege.targets
打包时,ege文件这样放就行
The text was updated successfully, but these errors were encountered: