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IntArrayEvaluator.xml
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IntArrayEvaluator.xml
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<Type Name="IntArrayEvaluator" FullName="Android.Animation.IntArrayEvaluator">
<TypeSignature Language="C#" Value="public class IntArrayEvaluator : Java.Lang.Object, Android.Animation.ITypeEvaluator, IDisposable, Java.Interop.IJavaPeerable" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit IntArrayEvaluator extends Java.Lang.Object implements class Android.Animation.ITypeEvaluator, class Android.Runtime.IJavaObject, class Java.Interop.IJavaPeerable, class System.IDisposable" />
<TypeSignature Language="DocId" Value="T:Android.Animation.IntArrayEvaluator" />
<TypeSignature Language="F#" Value="type IntArrayEvaluator = class
 inherit Object
 interface ITypeEvaluator
 interface IJavaObject
 interface IDisposable
 interface IJavaPeerable" />
<AssemblyInfo>
<AssemblyName>Mono.Android</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>Java.Lang.Object</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>Android.Animation.ITypeEvaluator</InterfaceName>
</Interface>
<Interface>
<InterfaceName>Android.Runtime.IJavaObject</InterfaceName>
</Interface>
<Interface>
<InterfaceName>Java.Interop.IJavaPeerable</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes>
<Attribute>
<AttributeName Language="C#">[Android.Runtime.Register("android/animation/IntArrayEvaluator", DoNotGenerateAcw=true)]</AttributeName>
<AttributeName Language="F#">[<Android.Runtime.Register("android/animation/IntArrayEvaluator", DoNotGenerateAcw=true)>]</AttributeName>
</Attribute>
</Attributes>
<Docs since="21">
<summary>This evaluator can be used to perform type interpolation between <c>int[]</c> values.</summary>
<remarks>
<para>This evaluator can be used to perform type interpolation between <c>int[]</c> values.
Each index into the array is treated as a separate value to interpolate. For example,
evaluating <c>{100, 200}</c> and <c>{300, 400}</c> will interpolate the value at
the first index between 100 and 300 and the value at the second index value between 200 and 400.</para>
<para>
<format type="text/html">
<a href="https://developer.android.com/reference/android/animation/IntArrayEvaluator" title="Reference documentation">Java documentation for <code>android.animation.IntArrayEvaluator</code>.</a>
</format>
</para>
<para>
Portions of this page are modifications based on work created and shared by the
<format type="text/html"><a href="https://developers.google.com/terms/site-policies" title="Android Open Source Project">Android Open Source Project</a></format>
and used according to terms described in the
<format type="text/html"><a href="https://creativecommons.org/licenses/by/2.5/" title="Creative Commons 2.5 Attribution License">Creative Commons 2.5 Attribution License.</a></format></para>
</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public IntArrayEvaluator ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
<MemberSignature Language="DocId" Value="M:Android.Animation.IntArrayEvaluator.#ctor" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>Mono.Android</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName Language="C#">[Android.Runtime.Register(".ctor", "()V", "")]</AttributeName>
<AttributeName Language="F#">[<Android.Runtime.Register(".ctor", "()V", "")>]</AttributeName>
</Attribute>
</Attributes>
<Parameters />
<Docs>
<summary>Create an IntArrayEvaluator that does not reuse the animated value.</summary>
<remarks>
<para>Create an IntArrayEvaluator that does not reuse the animated value. Care must be taken
when using this option because on every evaluation a new <c>int[]</c> will be
allocated.</para>
<para>
<format type="text/html">
<a href="https://developer.android.com/reference/android/animation/IntArrayEvaluator#IntArrayEvaluator()" title="Reference documentation">Java documentation for <code>android.animation.IntArrayEvaluator.IntArrayEvaluator()</code>.</a>
</format>
</para>
<para>
Portions of this page are modifications based on work created and shared by the
<format type="text/html"><a href="https://developers.google.com/terms/site-policies" title="Android Open Source Project">Android Open Source Project</a></format>
and used according to terms described in the
<format type="text/html"><a href="https://creativecommons.org/licenses/by/2.5/" title="Creative Commons 2.5 Attribution License">Creative Commons 2.5 Attribution License.</a></format></para>
</remarks>
<altmember cref="C:Android.Animation.IntArrayEvaluator(System.Int32[])" />
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public IntArrayEvaluator (int[]? reuseArray);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(int32[] reuseArray) cil managed" />
<MemberSignature Language="DocId" Value="M:Android.Animation.IntArrayEvaluator.#ctor(System.Int32[])" />
<MemberSignature Language="F#" Value="new Android.Animation.IntArrayEvaluator : int[] -> Android.Animation.IntArrayEvaluator" Usage="new Android.Animation.IntArrayEvaluator reuseArray" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>Mono.Android</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName Language="C#">[Android.Runtime.Register(".ctor", "([I)V", "")]</AttributeName>
<AttributeName Language="F#">[<Android.Runtime.Register(".ctor", "([I)V", "")>]</AttributeName>
</Attribute>
</Attributes>
<Parameters>
<Parameter Name="reuseArray" Type="System.Int32[]" />
</Parameters>
<Docs>
<param name="reuseArray">The array to modify and return from <c>evaluate</c>.</param>
<summary>Create an IntArrayEvaluator that reuses <c>reuseArray</c> for every evaluate() call.</summary>
<remarks>
<para>Create an IntArrayEvaluator that reuses <c>reuseArray</c> for every evaluate() call.
Caution must be taken to ensure that the value returned from
<c>android.animation.ValueAnimator#getAnimatedValue()</c> is not cached, modified, or
used across threads. The value will be modified on each <c>evaluate()</c> call.</para>
<para>
<format type="text/html">
<a href="https://developer.android.com/reference/android/animation/IntArrayEvaluator#IntArrayEvaluator(int[])" title="Reference documentation">Java documentation for <code>android.animation.IntArrayEvaluator.IntArrayEvaluator(int[])</code>.</a>
</format>
</para>
<para>
Portions of this page are modifications based on work created and shared by the
<format type="text/html"><a href="https://developers.google.com/terms/site-policies" title="Android Open Source Project">Android Open Source Project</a></format>
and used according to terms described in the
<format type="text/html"><a href="https://creativecommons.org/licenses/by/2.5/" title="Creative Commons 2.5 Attribution License">Creative Commons 2.5 Attribution License.</a></format></para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected IntArrayEvaluator (IntPtr javaReference, Android.Runtime.JniHandleOwnership transfer);" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(native int javaReference, valuetype Android.Runtime.JniHandleOwnership transfer) cil managed" />
<MemberSignature Language="DocId" Value="M:Android.Animation.IntArrayEvaluator.#ctor(System.IntPtr,Android.Runtime.JniHandleOwnership)" />
<MemberSignature Language="F#" Value="new Android.Animation.IntArrayEvaluator : nativeint * Android.Runtime.JniHandleOwnership -> Android.Animation.IntArrayEvaluator" Usage="new Android.Animation.IntArrayEvaluator (javaReference, transfer)" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>Mono.Android</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Parameters>
<Parameter Name="javaReference" Type="System.IntPtr" />
<Parameter Name="transfer" Type="Android.Runtime.JniHandleOwnership" />
</Parameters>
<Docs>
<param name="javaReference">A <see cref="T:System.IntPtr" />containing a Java Native Interface (JNI) object reference.</param>
<param name="transfer">A <see cref="T:Android.Runtime.JniHandleOwnership" />indicating how to handle <paramref name="javaReference" /></param>
<summary>A constructor used when creating managed representations of JNI objects; called by the runtime.</summary>
<remarks>
<para>Portions of this page are modifications based on work created and shared by the <format type="text/html"><a href="https://developers.google.com/terms/site-policies" title="Android Open Source Project">Android Open Source Project</a></format> and used according to terms described in the <format type="text/html"><a href="https://creativecommons.org/licenses/by/2.5/" title="Creative Commons 2.5 Attribution License">Creative Commons 2.5 Attribution License.</a></format></para>
</remarks>
</Docs>
</Member>
<Member MemberName="Android.Animation.ITypeEvaluator.Evaluate">
<MemberSignature Language="C#" Value="Java.Lang.Object ITypeEvaluator.Evaluate (float fraction, Java.Lang.Object? startValue, Java.Lang.Object? endValue);" />
<MemberSignature Language="ILAsm" Value=".method hidebysig newslot virtual instance class Java.Lang.Object Android.Animation.ITypeEvaluator.Evaluate(float32 fraction, class Java.Lang.Object startValue, class Java.Lang.Object endValue) cil managed" />
<MemberSignature Language="DocId" Value="M:Android.Animation.IntArrayEvaluator.Android#Animation#ITypeEvaluator#Evaluate(System.Single,Java.Lang.Object,Java.Lang.Object)" />
<MemberSignature Language="F#" Value="abstract member Android.Animation.ITypeEvaluator.Evaluate : single * Java.Lang.Object * Java.Lang.Object -> Java.Lang.Object
override this.Android.Animation.ITypeEvaluator.Evaluate : single * Java.Lang.Object * Java.Lang.Object -> Java.Lang.Object" Usage="intArrayEvaluator.Android.Animation.ITypeEvaluator.Evaluate (fraction, startValue, endValue)" />
<MemberType>Method</MemberType>
<Implements>
<InterfaceMember>M:Android.Animation.ITypeEvaluator.Evaluate(System.Single,Java.Lang.Object,Java.Lang.Object)</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyName>Mono.Android</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Java.Lang.Object</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="fraction" Type="System.Single" />
<Parameter Name="startValue" Type="Java.Lang.Object" />
<Parameter Name="endValue" Type="Java.Lang.Object" />
</Parameters>
<Docs>
<param name="fraction">To be added.</param>
<param name="startValue">To be added.</param>
<param name="endValue">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>
<para>Portions of this page are modifications based on work created and shared by the <format type="text/html"><a href="https://developers.google.com/terms/site-policies" title="Android Open Source Project">Android Open Source Project</a></format> and used according to terms described in the <format type="text/html"><a href="https://creativecommons.org/licenses/by/2.5/" title="Creative Commons 2.5 Attribution License">Creative Commons 2.5 Attribution License.</a></format></para>
</remarks>
</Docs>
</Member>
<Member MemberName="Evaluate">
<MemberSignature Language="C#" Value="public virtual int[]? Evaluate (float fraction, int[]? startValue, int[]? endValue);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance int32[] Evaluate(float32 fraction, int32[] startValue, int32[] endValue) cil managed" />
<MemberSignature Language="DocId" Value="M:Android.Animation.IntArrayEvaluator.Evaluate(System.Single,System.Int32[],System.Int32[])" />
<MemberSignature Language="F#" Value="abstract member Evaluate : single * int[] * int[] -> int[]
override this.Evaluate : single * int[] * int[] -> int[]" Usage="intArrayEvaluator.Evaluate (fraction, startValue, endValue)" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Mono.Android</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName Language="C#">[Android.Runtime.Register("evaluate", "(F[I[I)[I", "GetEvaluate_FarrayIarrayIHandler")]</AttributeName>
<AttributeName Language="F#">[<Android.Runtime.Register("evaluate", "(F[I[I)[I", "GetEvaluate_FarrayIarrayIHandler")>]</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Int32[]</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="fraction" Type="System.Single" />
<Parameter Name="startValue" Type="System.Int32[]" />
<Parameter Name="endValue" Type="System.Int32[]" />
</Parameters>
<Docs>
<param name="fraction">The fraction from the starting to the ending values</param>
<param name="startValue">The start value.</param>
<param name="endValue">The end value.</param>
<summary>Interpolates the value at each index by the fraction.</summary>
<returns>An <c>int[]</c> where each element is an interpolation between
the same index in startValue and endValue.</returns>
<remarks>
<para>Interpolates the value at each index by the fraction. If <c>#IntArrayEvaluator(int[])</c>
was used to construct this object, <c>reuseArray</c> will be returned, otherwise
a new <c>int[]</c> will be returned.</para>
<para>
<format type="text/html">
<a href="https://developer.android.com/reference/android/animation/IntArrayEvaluator#evaluate(float,%20int[],%20int[])" title="Reference documentation">Java documentation for <code>android.animation.IntArrayEvaluator.evaluate(float, int[], int[])</code>.</a>
</format>
</para>
<para>
Portions of this page are modifications based on work created and shared by the
<format type="text/html"><a href="https://developers.google.com/terms/site-policies" title="Android Open Source Project">Android Open Source Project</a></format>
and used according to terms described in the
<format type="text/html"><a href="https://creativecommons.org/licenses/by/2.5/" title="Creative Commons 2.5 Attribution License">Creative Commons 2.5 Attribution License.</a></format></para>
</remarks>
</Docs>
</Member>
<Member MemberName="JniPeerMembers">
<MemberSignature Language="C#" Value="public override Java.Interop.JniPeerMembers JniPeerMembers { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance class Java.Interop.JniPeerMembers JniPeerMembers" />
<MemberSignature Language="DocId" Value="P:Android.Animation.IntArrayEvaluator.JniPeerMembers" />
<MemberSignature Language="F#" Value="member this.JniPeerMembers : Java.Interop.JniPeerMembers" Usage="Android.Animation.IntArrayEvaluator.JniPeerMembers" />
<MemberType>Property</MemberType>
<Implements>
<InterfaceMember>P:Java.Interop.IJavaPeerable.JniPeerMembers</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyName>Mono.Android</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName Language="C#">[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]</AttributeName>
<AttributeName Language="F#">[<System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)>]</AttributeName>
</Attribute>
<Attribute>
<AttributeName Language="C#">[System.Diagnostics.DebuggerBrowsable(System.Diagnostics.DebuggerBrowsableState.Never)]</AttributeName>
<AttributeName Language="F#">[<System.Diagnostics.DebuggerBrowsable(System.Diagnostics.DebuggerBrowsableState.Never)>]</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>Java.Interop.JniPeerMembers</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>
<para>Portions of this page are modifications based on work created and shared by the <format type="text/html"><a href="https://developers.google.com/terms/site-policies" title="Android Open Source Project">Android Open Source Project</a></format> and used according to terms described in the <format type="text/html"><a href="https://creativecommons.org/licenses/by/2.5/" title="Creative Commons 2.5 Attribution License">Creative Commons 2.5 Attribution License.</a></format></para>
</remarks>
</Docs>
</Member>
<Member MemberName="ThresholdClass">
<MemberSignature Language="C#" Value="protected override IntPtr ThresholdClass { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance native int ThresholdClass" />
<MemberSignature Language="DocId" Value="P:Android.Animation.IntArrayEvaluator.ThresholdClass" />
<MemberSignature Language="F#" Value="member this.ThresholdClass : nativeint" Usage="Android.Animation.IntArrayEvaluator.ThresholdClass" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Mono.Android</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName Language="C#">[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]</AttributeName>
<AttributeName Language="F#">[<System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)>]</AttributeName>
</Attribute>
<Attribute>
<AttributeName Language="C#">[System.Diagnostics.DebuggerBrowsable(System.Diagnostics.DebuggerBrowsableState.Never)]</AttributeName>
<AttributeName Language="F#">[<System.Diagnostics.DebuggerBrowsable(System.Diagnostics.DebuggerBrowsableState.Never)>]</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.IntPtr</ReturnType>
</ReturnValue>
<Docs>
<summary>This API supports the Mono for Android infrastructure and is not intended to be used directly from your code.</summary>
<value>A <see cref="T:System.IntPtr" /> which contains the <c>java.lang.Class</c> JNI value corresponding to this type.</value>
<remarks>
<para>Portions of this page are modifications based on work created and shared by the <format type="text/html"><a href="https://developers.google.com/terms/site-policies" title="Android Open Source Project">Android Open Source Project</a></format> and used according to terms described in the <format type="text/html"><a href="https://creativecommons.org/licenses/by/2.5/" title="Creative Commons 2.5 Attribution License">Creative Commons 2.5 Attribution License.</a></format></para>
</remarks>
</Docs>
</Member>
<Member MemberName="ThresholdType">
<MemberSignature Language="C#" Value="protected override Type ThresholdType { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance class System.Type ThresholdType" />
<MemberSignature Language="DocId" Value="P:Android.Animation.IntArrayEvaluator.ThresholdType" />
<MemberSignature Language="F#" Value="member this.ThresholdType : Type" Usage="Android.Animation.IntArrayEvaluator.ThresholdType" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Mono.Android</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName Language="C#">[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]</AttributeName>
<AttributeName Language="F#">[<System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)>]</AttributeName>
</Attribute>
<Attribute>
<AttributeName Language="C#">[System.Diagnostics.DebuggerBrowsable(System.Diagnostics.DebuggerBrowsableState.Never)]</AttributeName>
<AttributeName Language="F#">[<System.Diagnostics.DebuggerBrowsable(System.Diagnostics.DebuggerBrowsableState.Never)>]</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Type</ReturnType>
</ReturnValue>
<Docs>
<summary>This API supports the Mono for Android infrastructure and is not intended to be used directly from your code.</summary>
<value>A <see cref="T:System.Type" /> which provides the declaring type.</value>
<remarks>
<para>Portions of this page are modifications based on work created and shared by the <format type="text/html"><a href="https://developers.google.com/terms/site-policies" title="Android Open Source Project">Android Open Source Project</a></format> and used according to terms described in the <format type="text/html"><a href="https://creativecommons.org/licenses/by/2.5/" title="Creative Commons 2.5 Attribution License">Creative Commons 2.5 Attribution License.</a></format></para>
</remarks>
</Docs>
</Member>
</Members>
</Type>