/*
* FileName : random_gen.c
* Author : xiahouzuoxin @163.com
* Version : v1.0
* Date : Tue 29 Jul 2014 08:31:41 PM CST
* Brief :
*
* Copyright (C) MICL,USTB
*/
#include <cv.h>
#include <highgui.h>
#include <iostream>
using namespace std;
using namespace cv;
const char wndname[] = "Drawing";
const int RAND_N = 100;
void help(void)
{
cout<<"Usage:./drawing"<<endl;
}
static Scalar random_color(RNG& rng)
{
int icolor = (unsigned)rng;
return Scalar(icolor&0xFF, (icolor>>8)&0xFF, (icolor>>16)&0xFF);
}
int main(int argc, char *argv[])
{
int line_type = CV_AA;
int i = 0;
int width = 1000;
int height = 700;
int x1 = -width/2;
int x2 = width*3/2;
int y1 = -height/2;
int y2 = height*3/2;
const int DELAY = 10;
RNG rng(0xFFFFFFFF);
Mat image = Mat::zeros(height, width, CV_8UC3);
imshow(wndname, image);
waitKey(DELAY);
for (i=0; i<RAND_N; i++) {
Point pt1;
Point pt2;
pt1.x = rng.uniform(x1, x2);
pt1.y = rng.uniform(y1, y2);
pt2.x = rng.uniform(x1, x2);
pt2.y = rng.uniform(y1, y2);
line(image, pt1, pt2, random_color(rng), rng.uniform(1,5), line_type);
}
imshow(wndname, image);
waitKey(0);
for (i=0; i<RAND_N; i++) {
Point org;
org.x = rng.uniform(x1, x2);
org.y = rng.uniform(y1, y2);
putText(image, "OpenCV",org, rng.uniform(0,8),rng.uniform(0,10)*0.5+0.1,
random_color(rng), rng.uniform(1, 10), line_type);
}
imshow(wndname, image);
waitKey(0);
return 0;
}
-
RNG是OpenCV中的随机数生成类,其定义在core.hpp中,
class CV_EXPORTS RNG { public: enum { UNIFORM=0, NORMAL=1 }; RNG(); RNG(uint64 _state); //! updates the state and returns the next 32-bit unsigned integer random number unsigned next(); operator uchar(); operator schar(); operator ushort(); operator short(); operator unsigned(); //! returns a random integer sampled uniformly from [0, N). unsigned operator()(unsigned N); unsigned operator ()(); operator int(); operator float(); operator double(); //! returns uniformly distributed integer random number from [a,b) range int uniform(int a, int b); //! returns uniformly distributed floating-point random number from [a,b) range float uniform(float a, float b); //! returns uniformly distributed double-precision floating-point random number from [a,b) range double uniform(double a, double b); void fill( InputOutputArray mat, int distType, InputArray a, InputArray b ); //! returns Gaussian random variate with mean zero. double gaussian(double sigma); uint64 state; };
提供了两种随机数——均匀分布(uniform)和高斯正态分布(gaussian)。本文使用的是随机分布,两个参数分布表示均匀分布的下限和上限。
RNG rng(0xFFFFFFFF);
中的0xFFFFFFFF表示初始的随机值。 -
Mat矩阵初始化:
Mat image = Mat::zeros(height, width, CV_8UC3);
-
line用于绘制直线,也定义在core.hpp中,
//! draws the line segment (pt1, pt2) in the image CV_EXPORTS_W void line(Mat& img, Point pt1, Point pt2, const Scalar& color,int thickness=1, int lineType=8, int shift=0);
还有其它绘图函数circle、ellipse、rectangle等也也可以从core.hpp中找到原型,可用到时自行学习。
-
putText可以将文字添加到图片中,
//! renders text string in the image CV_EXPORTS_W void putText( Mat& img, const string& text, Point org, int fontFace, double fontScale, Scalar color, int thickness=1, int linetype=8, bool bottomLeftOrigin=false );
其第一个参数img就是要添加文字的图像,第二个参数就是要添加的文字(程序中是"OpenCV")
-
关于颜色:颜色是用RGB三通道表示的,因此上面函数中颜色参数的类型都是Scalar类型。Scalar在OpenCV中类似于向量,但其长度最大为4通道,源程序中
Scalar(icolor&0xFF, (icolor>>8)&0xFF, (icolor>>16)&0xFF);
将随机数的值取出分别作为RGB三个通道的颜色值。
随机线条的效果
添加“OpenCV”文字后效果