X-Ray16 engine bindings documentation and types.
For usage with TypeScriptToLua.
Module contains xray engine globals typedefs for typescript.
By default x-ray export many bindings that can be used from lua scripts, but without game API documentation.
To check more details / correct typing you always can reference X-Ray source code.
Types documentation can be checked here.
Types are used with xrf template and can be referenced as an example.
For easier navigation over codebase and typing following rules are applied:
- Type declaration should have @source docblock with matching c++ counterpart signature
- Variable and class namings follow c++ conventions for easier binding and matching engine codebase
- XRay types should be prefixed with IXR or TXR if they do not have runtime representation
C++ classes can be extended in Lua code with 'class' keyword.
Class declaration registers table as userdata and adds constructor/destructor metamethods.
In TS codebase 'LuabindClass' decorator can be used to modify transformation and enable virtual calls.
Separate transformer is needed to build luabind classes instead of table-based classes.
- Run game engine with
-dump_bindings
flag - Check userdata folder (where game saves are stored)
scriptbindings_*.txt
files
- X-Ray C++ source code
- LuaBind sources and docs
- LuaJit sources and docs
Package includes plugins for typescript-to-lua for easier work with xray16 typings.
Following ones are available:
- transform_luabind_class - transforms LuaBind decorated classes in a specific way
- built_at_info - adds build information in resulting files
- from_cast_utils - additional utils that should be removed in runtime
- global_declarations_transform - transforms xray16 imports and removes them from runtime
- inject_filename - adds $filename global variable to access current file name
- strip_lua_logger - removes lua logger from runtime
Plugins can be included in tsconfig file as following:
{
"tstl": {
"luaPlugins": [
{ "name": "xray16/plugins/transform_luabind_class/plugin" },
{ "name": "xray16/plugins/global_declarations_transform" },
{ "name": "xray16/plugins/built_at_info" },
{ "name": "xray16/plugins/strip_lua_logger" },
{ "name": "xray16/plugins/inject_filename" },
{ "name": "xray16/plugins/from_cast_utils" }
]
}
}